Player Matchup

Hercules
Hercules
LupoDio
Hercules
Level 144
God Stats
0W - 2L
1,609 SR
Queue Stats
31W - 41L
1,391 Elo+
Solo
Bakasura
Bakasura
R3ne0p210
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,387 Elo+
Party 2
Hades
Hades
alex15583
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,374 Elo+
Party 2
Team Averages
Level 73
1,536 SR
1,384 Elo+

VS

Team Averages
Level 125
1,593 SR
1,608 Elo+
Zhong Kui
Zhong Kui
BenCama
Zhong Kui
Level 119
God Stats
1W - 3L
1,879 SR
Queue Stats
86W - 57L
1,680 Elo+
Party 1
Lancelot
Lancelot
DRAWN UK
Lancelot
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 1
King Arthur
King Arthur
GrantMitchell
King Arthur
Level 159
God Stats
1W - 1L
1,399 SR
Queue Stats
54W - 39L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LupoDio
Hercules
16
5 / 6 / 7
11,992
750
13,428
24,393
28,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
R3ne0p210
Bakasura
13
3 / 5 / 8
10,490
656
9,369
17,520
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Hades
alex15583
Hades
16
5 / 6 / 6
11,651
728
13,798
20,823
12,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenCama
Zhong Kui
17
4 / 4 / 9
11,681
730
18,437
14,838
11,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
DRAWN UK
Lancelot
16
7 / 7 / 7
12,200
763
14,344
15,587
6,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
GrantMitchell
King Arthur
16
6 / 2 / 8
11,931
746
19,233
17,853
18,980
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
13
Kills
17
17
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BenCama
Zhong Kui
4
4
9
2.13
W
Lancelot
DRAWN UK
Lancelot
7
7
7
1.5
W
King Arthur
GrantMitchell
King Arthur
6
2
8
5
L
Hercules
LupoDio
Hercules
5
6
7
1.42
L
Bakasura
R3ne0p210
Bakasura
3
5
8
1.4
L
Hades
alex15583
Hades
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
52,014
62,736
Taken
48,278
52,578
Mitigated
36,765
13,252
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BenCama
Zhong Kui
18,437
1,330
0
4,888
14,838
11,045
777
5,117
9,486
48,812
0
W
Lancelot
DRAWN UK
Lancelot
14,344
2,462
0
1,576
15,587
6,740
1,124
4,596
10,250
0
41,287
W
King Arthur
GrantMitchell
King Arthur
19,233
2,713
0
2,185
17,853
18,980
430
4,234
13,424
0
49,098
L
Hercules
LupoDio
Hercules
13,428
3,782
0
5,658
24,393
28,990
265
7,748
16,645
0
35,159
L
Bakasura
R3ne0p210
Bakasura
9,369
6,390
0
1,759
17,520
11,146
244
5,302
12,218
0
17,365
L
Hades
alex15583
Hades
13,798
852
662
5,173
20,823
12,442
813
5,998
14,825
45,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
35,812
156
Minions Killed
172
7
Camps Cleared
6
812,311
Distance Traveled
871,229
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,681
730
69
4
3
267,353
3
W
Lancelot
12,200
763
49
3
1
316,655
0
W
King Arthur
11,931
746
54
3
2
287,221
1
L
Hercules
11,992
750
45
3
1
273,504
2
L
Bakasura
10,490
656
38
2
2
293,011
0
L
Hades
11,651
728
73
5
4
245,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role