Player Matchup
Team Averages
Gold II
Average Tier
Level 107
1,609 SR
1,215
MMR
VS
Team Averages
Bronze V
Average Tier
Level 31
1,500 SR
645
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
smlwbstr
Gilgamesh
8
1 / 0 / 0
4,076
1,019
1,123
321
155
![Manikin Scepter](https://static.smite.guru/i/items/19500.jpg)
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
![Short Bow](https://static.smite.guru/i/items/10662.jpg)
Short Bow
+15%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sauce_JB
Shiva
3
0 / 1 / 0
3,078
770
0
1,123
493
![Warrior's Axe](https://static.smite.guru/i/items/19496.jpg)
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,078
770
0
0
0
10,433
0
W
4,076
1,019
9
2
1
18,066
0