Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
HashiraRubyRose
Lancelot
Level 160
God Stats
27W - 11L
1,664 SR
Queue Stats
498W - 257L
1,765 Elo+
Solo
Freya
Freya
WR1nkl3
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,646 Elo+
Solo
Team Averages
Level 149
1,533 SR
1,582 Elo+

VS

Team Averages
Level 142
1,676 SR
1,672 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Jaemsey
Nox
Level 149
God Stats
2W - 0L
1,554 SR
Queue Stats
30W - 15L
1,808 Elo+
Solo
Yu Huang
Yu Huang
Knifepalm
Yu Huang
Level 159
God Stats
7W - 4L
1,691 SR
Queue Stats
209W - 203L
1,644 Elo+
Solo
Ullr
Ullr
hostilepuppy601
Ullr
Level 157
God Stats
70W - 44L
1,766 SR
Queue Stats
472W - 352L
1,752 Elo+
Solo
Lancelot
Lancelot
killerofbeast
Lancelot
Level 89
God Stats
4W - 3L
1,869 SR
Queue Stats
190W - 194L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 1
6,594
550
5,603
8,392
3,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
8
1 / 2 / 2
5,952
496
2,622
6,299
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
 
Nemesis
10
0 / 2 / 2
5,753
479
1,924
7,185
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
14
3 / 0 / 1
7,877
656
8,740
7,442
3,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
WR1nkl3
Freya
12
2 / 1 / 0
6,883
574
3,992
8,206
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 0 / 1
7,693
641
4,993
11,110
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
10
1 / 1 / 3
6,308
526
3,384
7,400
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Knifepalm
Yu Huang
11
0 / 1 / 1
6,570
548
2,564
5,843
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 4
6,784
565
7,509
9,523
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
killerofbeast
Lancelot
11
0 / 3 / 0
6,109
509
2,932
9,300
4,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
5
6
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
1
1
3.5
L
Baron Samedi
 
Baron Samedi
1
2
2
1
L
Nemesis
 
Nemesis
0
2
2
0.5
W
Erlang Shen
 
Erlang Shen
4
0
1
4.5
L
Lancelot
3
0
1
3.5
W
Nox
1
1
3
2.5
W
Yu Huang
Knifepalm
Yu Huang
0
1
1
0.5
L
Freya
WR1nkl3
Freya
2
1
0
2
W
0
4
4
0.5
W
Lancelot
killerofbeast
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
21,382
37,524
Taken
43,176
16,583
Mitigated
22,349
14,212
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,603
2,702
0
1,636
8,392
3,100
0
799
7,593
0
47,282
L
Baron Samedi
 
Baron Samedi
2,622
572
1,741
1,788
6,299
3,935
0
1,349
4,922
15,706
0
L
Nemesis
 
Nemesis
1,924
934
0
571
7,185
2,630
0
441
6,738
0
38,660
W
Erlang Shen
 
Erlang Shen
4,993
2,634
0
5,449
11,110
6,456
0
752
10,358
0
70,256
L
Lancelot
8,740
1,615
0
4,053
7,442
3,765
0
457
6,969
0
66,973
W
Nox
3,384
438
331
1,650
7,400
5,424
0
2,356
5,044
14,781
0
W
Yu Huang
Knifepalm
Yu Huang
2,564
341
0
500
5,843
2,442
0
2,414
3,429
43,840
0
L
Freya
WR1nkl3
Freya
3,992
1,134
0
4,423
8,206
3,153
0
2,596
5,354
59,909
0
W
7,509
2,274
0
594
9,523
4,025
0
1,608
7,915
0
60,683
W
Lancelot
killerofbeast
Lancelot
2,932
598
0
2,647
9,300
4,002
0
136
9,164
0
42,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
33,464
420
Minions Killed
398
0
Camps Cleared
0
1,187,398
Distance Traveled
1,221,835
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,594
550
90
8
0
232,464
3
L
Baron Samedi
5,952
496
12
1
0
187,278
3
L
Nemesis
5,753
479
73
6
0
235,722
0
W
Erlang Shen
7,693
641
105
9
0
295,853
3
L
Lancelot
7,877
656
133
11
0
306,699
0
W
Nox
6,308
526
12
1
0
213,357
4
W
Yu Huang
6,570
548
103
9
0
229,227
1
L
Freya
6,883
574
112
9
0
225,235
2
W
Ullr
6,784
565
112
9
0
236,106
3
W
Lancelot
6,109
509
66
6
0
247,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role