Player Matchup

Fenrir
Fenrir
AlSkywalker
Fenrir
Level 160
God Stats
2W - 0L
1,765 SR
Queue Stats
52W - 53L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
LetsBora
Kuzenbo
Level 158
God Stats
7W - 6L
1,469 SR
Queue Stats
504W - 521L
1,524 Elo+
Party 1
Tiamat
Tiamat
Pekisor
Tiamat
Level 12
God Stats
3W - 0L
1,797 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
Soora1
Ne Zha
Level 67
God Stats
4W - 1L
1,611 SR
Queue Stats
37W - 40L
1,478 Elo+
Party 1
Artemis
Artemis
StrunkBoy
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,615 Elo+
Party 1
Team Averages
Level 101
1,628 SR
1,551 Elo+

VS

Team Averages
Level 68
1,582 SR
1,378 Elo+
Cthulhu
Cthulhu
ArThxZ LT
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItsTHEN-_-
Ah Muzen Cab
Level 74
God Stats
4W - 3L
1,671 SR
Queue Stats
166W - 206L
1,409 Elo+
Party 3
Bellona
Bellona
melmann1
Bellona
Level 107
God Stats
6W - 7L
1,690 SR
Queue Stats
212W - 242L
1,455 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
y NyTzY
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,366 Elo+
Party 2
Mercury
Mercury
yMalvezZ3434
Mercury
Level 106
God Stats
8W - 12L
1,546 SR
Queue Stats
147W - 175L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 6 / 5
12,324
536
15,725
23,140
12,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
LetsBora
Kuzenbo
16
2 / 1 / 8
11,501
500
10,042
15,848
26,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Pekisor
Tiamat
17
0 / 2 / 3
10,754
468
7,184
13,872
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Soora1
Ne Zha
20
7 / 6 / 1
13,423
584
11,472
20,791
10,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
StrunkBoy
Artemis
19
6 / 3 / 6
12,910
561
19,625
16,366
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArThxZ LT
Cthulhu
13
0 / 3 / 3
8,794
382
2,157
11,879
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ItsTHEN-_-
Ah Muzen Cab
16
1 / 7 / 3
10,594
461
8,036
19,821
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
melmann1
Bellona
20
9 / 3 / 2
13,098
569
16,459
18,733
25,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
y NyTzY
Morgan Le Fay
19
6 / 2 / 3
12,179
530
13,716
13,605
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
yMalvezZ3434
Mercury
19
2 / 8 / 5
11,618
505
10,374
21,778
10,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
23
Kills
18
18
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
5
1.75
L
Cthulhu
ArThxZ LT
Cthulhu
0
3
3
0.5
L
Ah Muzen Cab
ItsTHEN-_-
Ah Muzen Cab
1
7
3
0.36
W
Kuzenbo
LetsBora
Kuzenbo
2
1
8
6
W
Tiamat
Pekisor
Tiamat
0
2
3
0.75
W
Ne Zha
Soora1
Ne Zha
7
6
1
1.25
W
Artemis
StrunkBoy
Artemis
6
3
6
3
L
Bellona
melmann1
Bellona
9
3
2
3.33
L
Morgan Le Fay
y NyTzY
Morgan Le Fay
6
2
3
3.75
L
Mercury
yMalvezZ3434
Mercury
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,048
Damage
50,742
90,017
Taken
85,816
68,182
Mitigated
66,504
31,789
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,725
3,444
0
10,474
23,140
12,077
682
4,081
18,738
0
106,004
L
Cthulhu
ArThxZ LT
Cthulhu
2,157
57
234
571
11,879
14,539
214
2,614
9,265
21,349
0
L
Ah Muzen Cab
ItsTHEN-_-
Ah Muzen Cab
8,036
3,229
0
2,621
19,821
8,820
0
4,455
15,366
0
103,675
W
Kuzenbo
LetsBora
Kuzenbo
10,042
3,411
0
2,602
15,848
26,147
141
3,786
11,442
42,250
0
W
Tiamat
Pekisor
Tiamat
7,184
1,121
0
3,970
13,872
10,103
1,197
4,531
9,341
82,672
0
W
Ne Zha
Soora1
Ne Zha
11,472
6,506
0
6,728
20,791
10,232
4,447
1,937
18,380
0
81,266
W
Artemis
StrunkBoy
Artemis
19,625
11,405
0
8,015
16,366
9,623
2,487
1,825
14,450
0
114,068
L
Bellona
melmann1
Bellona
16,459
5,918
0
2,224
18,733
25,983
425
3,258
15,475
0
95,710
L
Morgan Le Fay
y NyTzY
Morgan Le Fay
13,716
1,954
0
2,789
13,605
7,018
0
5,144
8,461
89,186
0
L
Mercury
yMalvezZ3434
Mercury
10,374
5,550
0
888
21,778
10,144
696
1,755
20,023
0
118,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,912
Gold Earned
56,283
690
Minions Killed
704
0
Camps Cleared
0
2,146,858
Distance Traveled
2,257,646
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,324
536
138
6
0
477,976
1
L
Cthulhu
8,794
382
34
1
0
439,114
4
L
Ah Muzen Cab
10,594
461
183
8
0
422,038
0
W
Kuzenbo
11,501
500
56
2
0
452,688
4
W
Tiamat
10,754
468
160
7
0
424,547
2
W
Ne Zha
13,423
584
145
6
0
394,753
2
W
Artemis
12,910
561
191
8
0
396,894
5
L
Bellona
13,098
569
166
7
0
451,703
5
L
Morgan Le Fay
12,179
530
155
7
0
449,654
5
L
Mercury
11,618
505
166
7
0
495,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role