Player Matchup

Sylvanus
Sylvanus
Brokenmic
Sylvanus
Level 119
God Stats
9W - 4L
1,803 SR
Queue Stats
27W - 10L
1,710 Elo+
Party 1
King Arthur
King Arthur
KingFsh
King Arthur
Level 103
God Stats
1W - 3L
1,181 SR
Queue Stats
72W - 54L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Swvl
Guan Yu
Level 36
God Stats
2W - 1L
1,671 SR
Queue Stats
17W - 5L
1,736 Elo+
Party 1
Chronos
Chronos
dillydally2008
Chronos
Level 29
God Stats
2W - 1L
2,017 SR
Queue Stats
7W - 1L
1,862 Elo+
Party 1
Izanami
Izanami
loganx50
Izanami
Level 79
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 1L
1,862 Elo+
Party 1
Team Averages
Level 73
1,675 SR
1,732 Elo+

VS

Team Averages
Level 69
1,639 SR
1,880 Elo+
Jing Wei
Jing Wei
IceKingP
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Liám
Cu Chulainn
Level 125
God Stats
10W - 7L
1,513 SR
Queue Stats
205W - 176L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
TickleMeTimmy
Jormungandr
Level 18
God Stats
51W - 2L
2,182 SR
Queue Stats
370W - 23L
2,099 Elo+
Party 3
Ravana
Ravana
Trashpandalover
Ravana
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 18L
2,115 Elo+
Party 3
Lancelot
Lancelot
wayveyyy
Lancelot
Level 149
God Stats
9W - 0L
1,500 SR
Queue Stats
1,207W - 81L
2,136 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brokenmic
Sylvanus
8
0 / 2 / 2
4,470
447
2,638
8,110
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
KingFsh
King Arthur
8
0 / 4 / 0
4,522
452
2,393
12,112
4,402
Guan Yu
Swvl
Guan Yu
8
0 / 4 / 1
4,721
472
1,109
9,338
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,238
524
2,207
6,538
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
loganx50
Izanami
8
1 / 3 / 0
5,165
517
747
5,194
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IceKingP
Jing Wei
10
1 / 0 / 3
5,717
572
2,279
2,263
774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Liám
Cu Chulainn
10
3 / 1 / 3
5,448
545
4,820
5,781
3,293
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
TickleMeTimmy
Jormungandr
11
4 / 1 / 0
6,598
660
7,389
6,342
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 5
6,218
622
5,745
2,654
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
wayveyyy
Lancelot
11
4 / 0 / 1
6,417
642
9,056
6,004
2,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Brokenmic
Sylvanus
0
2
2
0.5
W
Jing Wei
IceKingP
Jing Wei
1
0
3
2.5
L
King Arthur
KingFsh
King Arthur
0
4
0
0
W
Cu Chulainn
Liám
Cu Chulainn
3
1
3
4.5
L
Guan Yu
Swvl
Guan Yu
0
4
1
0.13
W
Jormungandr
TickleMeTimmy
Jormungandr
4
1
0
4
W
2
0
5
4.5
L
1
2
0
0.5
L
Izanami
loganx50
Izanami
1
3
0
0.33
W
Lancelot
wayveyyy
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,094
Damage
29,289
41,292
Taken
23,044
16,441
Mitigated
11,135
10,973
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Brokenmic
Sylvanus
2,638
1,058
310
1,565
8,110
4,350
0
2,898
5,212
14,067
6,190
W
Jing Wei
IceKingP
Jing Wei
2,279
1,500
0
1,495
2,263
774
0
455
1,808
0
32,868
L
King Arthur
KingFsh
King Arthur
2,393
647
0
3,215
12,112
4,402
0
0
12,112
0
29,057
W
Cu Chulainn
Liám
Cu Chulainn
4,820
1,038
0
1,065
5,781
3,293
0
1,046
4,735
0
33,221
L
Guan Yu
Swvl
Guan Yu
1,109
382
50
3,665
9,338
3,688
0
1,244
8,094
0
24,824
W
Jormungandr
TickleMeTimmy
Jormungandr
7,389
1,926
0
500
6,342
3,782
50
2,671
3,671
53,400
0
W
5,745
2,613
2
1,949
2,654
1,128
0
128
2,526
0
45,332
L
2,207
775
0
918
6,538
2,466
0
3,247
3,291
32,043
0
L
Izanami
loganx50
Izanami
747
533
0
1,250
5,194
1,535
0
0
5,194
0
29,217
W
Lancelot
wayveyyy
Lancelot
9,056
2,358
0
3,525
6,004
2,158
159
0
6,004
0
43,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
30,398
251
Minions Killed
369
0
Camps Cleared
0
939,245
Distance Traveled
1,073,155
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,470
447
28
3
0
197,415
5
W
Jing Wei
5,717
572
66
7
0
192,416
4
L
King Arthur
4,522
452
41
4
0
186,653
1
W
Cu Chulainn
5,448
545
48
5
0
194,699
3
L
Guan Yu
4,721
472
52
5
0
180,157
1
W
Jormungandr
6,598
660
103
10
0
211,623
2
W
Ravana
6,218
622
85
9
0
242,232
3
L
Chronos
5,238
524
66
7
0
202,701
2
L
Izanami
5,165
517
64
6
0
172,319
3
W
Lancelot
6,417
642
67
7
0
232,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role