Player Matchup

Zeus
Zeus
Alexx198
Zeus
Level 109
God Stats
3W - 3L
1,691 SR
Queue Stats
111W - 120L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
DankBoiSpades
Yu Huang
Level 106
God Stats
0W - 1L
1,725 SR
Queue Stats
31W - 14L
1,802 Elo+
Solo
Mercury
Mercury
Intolerance
Mercury
Level 127
God Stats
0W - 3L
1,304 SR
Queue Stats
315W - 302L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
SirKyro
Kuzenbo
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 43L
1,547 Elo+
Solo
Medusa
Medusa
SultanKosmitow
Medusa
Level 31
God Stats
2W - 4L
1,721 SR
Queue Stats
204W - 173L
1,544 Elo+
Party 2
Team Averages
Level 88
1,589 SR
1,598 Elo+

VS

Team Averages
Level 135
1,551 SR
1,503 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BelCouillZebuth
Jormungandr
Level 158
God Stats
5W - 4L
1,754 SR
Queue Stats
269W - 261L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
Eonshif
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 9 / 8
8,253
750
7,230
11,643
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
DankBoiSpades
Yu Huang
14
1 / 6 / 12
8,381
762
8,561
11,535
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Intolerance
Mercury
11
1 / 10 / 8
7,529
684
7,459
13,404
4,672
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SirKyro
Kuzenbo
13
1 / 7 / 11
7,955
723
3,637
18,509
20,461
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
10 / 8 / 4
10,275
934
14,760
15,263
7,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 2 / 21
10,758
978
17,389
13,244
7,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
 
Nike
17
8 / 1 / 20
10,459
951
7,530
15,748
17,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
14
6 / 6 / 13
9,433
858
6,817
12,092
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BelCouillZebuth
Jormungandr
18
8 / 2 / 21
10,930
994
16,273
14,740
15,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Eonshif
Hun Batz
15
7 / 4 / 20
9,978
907
12,660
11,472
5,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
14
Kills
39
40
Deaths
15
43
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
2
21
10.25
W
Nike
 
Nike
8
1
20
18
W
Zhong Kui
 
Zhong Kui
6
6
13
2.08
L
Zeus
1
9
8
0.56
W
Jormungandr
BelCouillZebuth
Jormungandr
8
2
21
9.25
L
Yu Huang
DankBoiSpades
Yu Huang
1
6
12
1.17
W
Hun Batz
Eonshif
Hun Batz
7
4
20
4.25
L
Mercury
Intolerance
Mercury
1
10
8
0.5
L
Kuzenbo
SirKyro
Kuzenbo
1
7
11
0.93
L
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
60,669
70,354
Taken
67,296
40,451
Mitigated
54,396
6,360
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,389
5,607
4,117
4,584
13,244
7,320
4,035
3,460
9,784
0
36,427
W
Nike
 
Nike
7,530
654
1,555
3,147
15,748
17,996
744
3,808
11,940
0
17,293
W
Zhong Kui
 
Zhong Kui
6,817
671
310
1,172
12,092
7,382
1,589
3,578
8,514
12,401
0
L
Zeus
7,230
780
95
292
11,643
3,489
0
4,282
7,182
18,074
0
W
Jormungandr
BelCouillZebuth
Jormungandr
16,273
3,076
525
3,397
14,740
15,713
1,119
4,695
10,045
32,716
0
L
Yu Huang
DankBoiSpades
Yu Huang
8,561
487
251
1,888
11,535
4,682
0
4,257
7,090
20,153
0
W
Hun Batz
Eonshif
Hun Batz
12,660
3,160
1,254
981
11,472
5,985
1,776
3,887
7,585
0
26,017
L
Mercury
Intolerance
Mercury
7,459
963
832
483
13,404
4,672
0
4,450
8,774
0
8,895
L
Kuzenbo
SirKyro
Kuzenbo
3,637
1,411
390
660
18,509
20,461
0
2,920
15,252
6,911
0
L
14,760
9,093
244
1,225
15,263
7,147
0
6,089
8,966
0
27,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
51,558
79
Minions Killed
129
0
Camps Cleared
0
893,453
Distance Traveled
1,130,692
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,758
978
32
3
0
217,489
0
W
Nike
10,459
951
24
2
0
246,538
3
W
Zhong Kui
9,433
858
11
1
0
196,323
1
L
Zeus
8,253
750
24
2
0
152,670
0
W
Jormungandr
10,930
994
37
3
0
239,709
2
L
Yu Huang
8,381
762
23
2
0
194,835
0
W
Hun Batz
9,978
907
25
2
0
230,633
3
L
Mercury
7,529
684
5
0
0
202,765
0
L
Kuzenbo
7,955
723
4
0
0
173,901
0
L
Medusa
10,275
934
23
2
0
169,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role