Player Matchup

Gilgamesh
Gilgamesh
Gold IV
AzraeL_Death699
Gilgamesh
Gold IV
Level 108
God Stats
1W - 5L
1,242 SR
Queue Stats
142W - 151L
1,354 MMR
Solo
Discordia
Discordia
Bronze III
Delux_vagabond
Discordia
Bronze III
Level 126
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
PandzilIa
Sun Wukong
Silver II
Level 124
God Stats
1W - 2L
1,646 SR
Queue Stats
10W - 12L
1,624 MMR
Party 3
Cerberus
Cerberus
Bronze III
StillSimpin
Cerberus
Bronze III
Level 109
God Stats
2W - 2L
1,463 SR
Queue Stats
9W - 11L
1,534 MMR
Party 2
Charybdis
Charybdis
Silver I
animenerd70
Charybdis
Silver I
Level 125
God Stats
1W - 2L
1,742 SR
Queue Stats
8W - 10L
1,625 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,494 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,587 SR
1,531 MMR
Khepri
Khepri
Gold IV
CPT KogaKuchki6
Khepri
Gold IV
Level 159
God Stats
2W - 3L
1,457 SR
Queue Stats
234W - 238L
1,344 MMR
Solo
Zeus
Zeus
Gold V
GoD_SPEED1824
Zeus
Gold V
Level 118
God Stats
7W - 4L
1,762 SR
Queue Stats
24W - 19L
1,625 MMR
Party 1
Izanami
Izanami
Gold V
Its-Aeonn
Izanami
Gold V
Level 101
God Stats
1W - 0L
1,329 SR
Queue Stats
52W - 47L
1,699 MMR
Party 1
Mercury
Mercury
Gold III
StarburstMe69
Mercury
Gold III
Level 156
God Stats
12W - 5L
1,700 SR
Queue Stats
214W - 213L
1,527 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Xytonic
Cu Chulainn
Bronze III
Level 146
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 1L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzraeL_Death699
Gilgamesh
20
5 / 8 / 4
14,100
504
21,391
39,523
34,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Delux_vagabond
Discordia
19
3 / 8 / 3
13,502
482
24,807
23,363
11,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PandzilIa
Sun Wukong
19
3 / 5 / 2
13,290
475
19,005
38,839
47,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
StillSimpin
Cerberus
17
2 / 9 / 3
11,811
422
15,572
34,637
38,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
animenerd70
Charybdis
18
1 / 10 / 3
10,987
392
14,487
29,780
11,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
FreyaBakasuraKing ArthurBastet

VS

Bans
KaliAresGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
14,517
518
9,066
38,840
59,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
6 / 4 / 9
14,459
516
25,406
19,753
10,472
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Its-Aeonn
Izanami
20
11 / 3 / 10
16,131
576
31,325
28,459
14,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
20
15 / 1 / 6
17,609
629
35,228
33,085
22,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Xytonic
Cu Chulainn
20
5 / 3 / 10
16,065
574
32,197
32,989
52,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
14
Kills
40
40
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AzraeL_Death699
Gilgamesh
5
8
4
0.88
W
3
3
15
3.5
L
Discordia
Delux_vagabond
Discordia
3
8
3
0.56
W
6
4
9
2.63
W
Izanami
Its-Aeonn
Izanami
11
3
10
5.33
L
Sun Wukong
PandzilIa
Sun Wukong
3
5
2
0.8
W
Mercury
15
1
6
18
L
Cerberus
StillSimpin
Cerberus
2
9
3
0.39
W
Cu Chulainn
Xytonic
Cu Chulainn
5
3
10
3.33
L
Charybdis
animenerd70
Charybdis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,262
Damage
133,222
166,142
Taken
153,126
144,681
Mitigated
159,867
43,600
Healing
50,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AzraeL_Death699
Gilgamesh
21,391
6,342
0
9,788
39,523
34,397
425
10,094
29,429
0
126,059
W
9,066
1,533
696
6,573
38,840
59,723
438
14,828
21,381
36,202
0
L
Discordia
Delux_vagabond
Discordia
24,807
1,223
0
4,747
23,363
11,754
547
8,711
14,652
100,811
0
W
25,406
3,307
395
6,908
19,753
10,472
1,628
5,452
13,787
123,581
0
W
Izanami
Its-Aeonn
Izanami
31,325
22,505
0
15,471
28,459
14,632
12,481
8,422
19,961
0
197,466
L
Sun Wukong
PandzilIa
Sun Wukong
19,005
5,678
0
12,565
38,839
47,906
0
3,213
35,626
0
112,767
W
Mercury
35,228
24,378
0
12,472
33,085
22,268
2,280
6,986
25,787
0
210,842
L
Cerberus
StillSimpin
Cerberus
15,572
1,584
0
6,697
34,637
38,660
0
5,815
28,822
83,766
0
W
Cu Chulainn
Xytonic
Cu Chulainn
32,197
6,556
0
7,576
32,989
52,772
114
4,221
28,669
0
151,337
L
Charybdis
animenerd70
Charybdis
14,487
10,026
0
9,803
29,780
11,964
1,793
6,639
23,141
0
90,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
78,781
779
Minions Killed
913
0
Camps Cleared
0
2,422,722
Distance Traveled
2,729,232
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,100
504
169
6
0
527,157
2
W
Khepri
14,517
518
43
2
0
536,180
6
L
Discordia
13,502
482
126
5
0
472,902
0
W
Zeus
14,459
516
164
6
0
499,260
2
W
Izanami
16,131
576
235
8
0
469,715
8
L
Sun Wukong
13,290
475
184
7
0
505,703
0
W
Mercury
17,609
629
248
9
0
689,207
8
L
Cerberus
11,811
422
170
6
0
463,930
0
W
Cu Chulainn
16,065
574
223
8
0
534,870
0
L
Charybdis
10,987
392
130
5
0
453,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role