Player Matchup

Mulan
Mulan
FriendlySpyder
Mulan
Level 105
God Stats
5W - 2L
1,754 SR
Queue Stats
167W - 190L
1,450 Elo+
Party 2
Neith
Neith
KingGray582
Neith
Level 128
God Stats
7W - 3L
1,533 SR
Queue Stats
221W - 234L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
TTV_G3T_R3KT_TTV
Cthulhu
Level 25
God Stats
3W - 6L
1,596 SR
Queue Stats
23W - 24L
1,711 Elo+
Party 2
Hun Batz
Hun Batz
andrymaraj
Hun Batz
Level 68
God Stats
3W - 2L
1,601 SR
Queue Stats
101W - 145L
1,360 Elo+
Party 2
Tiamat
Tiamat
iSylverthorn
Tiamat
Level 82
God Stats
47W - 32L
1,502 SR
Queue Stats
121W - 140L
1,393 Elo+
Party 2
Team Averages
Level 82
1,597 SR
1,491 Elo+

VS

Team Averages
Level 41
1,478 SR
1,422 Elo+
Achilles
Achilles
CleverFawn55448
Achilles
Level 39
God Stats
1W - 2L
1,498 SR
Queue Stats
30W - 33L
1,463 Elo+
Party 1
Artemis
Artemis
PACKOWHITEGIRLS
Artemis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 33L
1,382 Elo+
Party 1
Da Ji
Da Ji
ScruffyCommy
Da Ji
Level 47
God Stats
2W - 2L
1,378 SR
Queue Stats
105W - 155L
1,398 Elo+
Solo
Fafnir
Fafnir
pelnalonga
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Solo
Scylla
Scylla
zacgetsmoney
Scylla
Level 55
God Stats
55W - 43L
1,514 SR
Queue Stats
84W - 78L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,725
582
11,117
12,232
7,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 1 / 2
9,291
619
11,418
8,765
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 2
7,524
502
3,941
6,174
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
andrymaraj
Hun Batz
12
3 / 2 / 3
7,723
515
5,253
8,780
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
0 / 0 / 4
6,656
444
8,479
7,880
5,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 1 / 2
7,232
482
6,536
13,543
15,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,829
389
3,681
8,040
3,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 1
6,817
454
6,455
14,672
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
pelnalonga
Fafnir
8
0 / 2 / 0
5,898
393
3,147
10,480
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
3 / 3 / 0
7,131
475
6,269
9,645
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
6
6
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
2
2
W
3
3
1
1.17
W
6
1
2
7
L
0
3
0
0
L
2
5
1
0.5
W
2
0
2
3
W
Hun Batz
andrymaraj
Hun Batz
3
2
3
2.25
W
Tiamat
0
0
4
2
L
Fafnir
pelnalonga
Fafnir
0
2
0
0
L
Scylla
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
26,088
43,831
Taken
56,380
26,009
Mitigated
37,949
16,061
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,536
2,182
0
2,467
13,543
15,519
0
0
13,543
0
46,388
W
11,117
2,200
0
5,028
12,232
7,764
255
569
11,619
0
68,629
W
11,418
4,111
0
3,241
8,765
4,228
1,455
2,704
5,887
0
91,204
L
3,681
1,123
0
1,613
8,040
3,332
0
5,131
2,909
0
34,388
L
6,455
1,679
0
5,348
14,672
6,488
0
1,089
13,583
0
45,958
W
3,941
180
108
1,199
6,174
5,716
0
2,562
3,552
25,965
0
W
Hun Batz
andrymaraj
Hun Batz
5,253
1,343
0
3,164
8,780
3,100
0
1,235
7,481
0
42,509
W
Tiamat
8,479
920
0
3,321
7,880
5,201
116
1,922
5,876
44,391
0
L
Fafnir
pelnalonga
Fafnir
3,147
831
0
2,891
10,480
9,262
0
5,404
5,076
14,922
0
L
Scylla
6,269
453
0
250
9,645
3,348
0
796
8,849
41,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
32,907
463
Minions Killed
330
0
Camps Cleared
0
1,379,901
Distance Traveled
1,371,906
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,232
482
88
6
0
262,546
0
W
Mulan
8,725
582
125
8
0
263,995
2
W
Neith
9,291
619
138
9
0
269,407
1
L
Artemis
5,829
389
69
5
0
262,799
0
L
Da Ji
6,817
454
82
5
0
277,307
2
W
Cthulhu
7,524
502
25
2
0
276,744
0
W
Hun Batz
7,723
515
91
6
0
318,478
0
W
Tiamat
6,656
444
84
6
0
251,277
3
L
Fafnir
5,898
393
12
1
0
290,299
0
L
Scylla
7,131
475
79
5
0
278,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role