Player Matchup

Ymir
Ymir
NarutoFoxForm10
Ymir
Level 16
God Stats
9W - 12L
1,357 SR
Queue Stats
12W - 22L
1,301 Elo+
Party 4
Jing Wei
Jing Wei
Noemor502004
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 74L
1,213 Elo+
Party 4
Osiris
Osiris
iamp173
Osiris
Level 91
God Stats
24W - 24L
1,493 SR
Queue Stats
150W - 174L
1,376 Elo+
Party 1
Agni
Agni
perchito27
Agni
Level 36
God Stats
0W - 4L
1,233 SR
Queue Stats
24W - 44L
1,341 Elo+
Party 4
Nemesis
Nemesis
smilnirk
Nemesis
Level 65
God Stats
96W - 97L
1,578 SR
Queue Stats
152W - 173L
1,440 Elo+
Party 1
Team Averages
Level 50
1,432 SR
1,334 Elo+

VS

Team Averages
Level 90
1,417 SR
1,360 Elo+
Vamana
Vamana
BigDaddyD1904
Vamana
Level 88
God Stats
5W - 8L
1,147 SR
Queue Stats
186W - 205L
1,385 Elo+
Party 2
Khepri
Khepri
M_A_R_Y2905
Khepri
Level 90
God Stats
52W - 65L
1,438 SR
Queue Stats
270W - 298L
1,340 Elo+
Party 3
Rama
Rama
TyPe_MoVe-
Rama
Level 108
God Stats
11W - 13L
1,446 SR
Queue Stats
462W - 459L
1,352 Elo+
Party 3
Baron Samedi
Baron Samedi
erwad
Baron Samedi
Level 65
God Stats
8W - 10L
1,509 SR
Queue Stats
180W - 207L
1,295 Elo+
Solo
Ravana
Ravana
iiTzKenny_
Ravana
Level 100
God Stats
4W - 3L
1,544 SR
Queue Stats
135W - 131L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
9,590
331
7,714
27,701
34,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Noemor502004
Jing Wei
16
0 / 7 / 3
9,639
332
13,218
28,867
14,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
iamp173
Osiris
19
2 / 2 / 4
11,304
390
7,150
25,417
25,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 4
13,147
453
17,653
22,222
10,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
smilnirk
Nemesis
18
4 / 6 / 3
11,930
411
14,804
24,296
12,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
15,937
550
19,588
24,617
28,745
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
18
0 / 1 / 10
13,334
460
5,870
16,089
23,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 0 / 11
15,926
549
33,428
19,906
9,569
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
erwad
Baron Samedi
20
3 / 5 / 17
14,352
495
18,128
23,151
12,430
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
iiTzKenny_
Ravana
20
9 / 2 / 8
15,861
547
20,188
15,430
9,900
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
10
Kills
25
25
Deaths
10
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Khepri
0
1
10
5
L
0
3
4
0.67
L
Jing Wei
Noemor502004
Jing Wei
0
7
3
0.21
W
8
0
11
13.5
W
Baron Samedi
erwad
Baron Samedi
3
5
17
2.3
L
Osiris
iamp173
Osiris
2
2
4
2
W
Ravana
iiTzKenny_
Ravana
9
2
8
6.5
L
4
7
4
0.86
L
Nemesis
smilnirk
Nemesis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,539
Damage
97,202
128,503
Taken
99,193
97,637
Mitigated
84,096
24,119
Healing
46,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,588
7,735
0
8,074
24,617
28,745
680
6,405
18,123
0
129,684
W
Khepri
5,870
145
706
4,892
16,089
23,452
473
5,574
10,321
41,527
0
L
7,714
1,176
887
4,477
27,701
34,724
90
5,594
21,963
52,274
0
L
Jing Wei
Noemor502004
Jing Wei
13,218
11,130
0
5,892
28,867
14,737
0
5,051
23,816
0
86,256
W
33,428
28,157
0
13,051
19,906
9,569
5,185
3,674
16,232
0
205,064
W
Baron Samedi
erwad
Baron Samedi
18,128
604
1,955
8,827
23,151
12,430
2,610
7,891
15,260
101,419
0
L
Osiris
iamp173
Osiris
7,150
3,059
0
4,204
25,417
25,139
0
3,875
21,468
0
81,224
W
Ravana
iiTzKenny_
Ravana
20,188
7,381
0
9,004
15,430
9,900
876
4,129
11,232
0
147,029
L
17,653
1,056
608
5,695
22,222
10,723
0
5,644
16,578
105,343
0
L
Nemesis
smilnirk
Nemesis
14,804
6,924
0
2,356
24,296
12,314
0
4,308
19,988
0
106,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
75,410
582
Minions Killed
743
0
Camps Cleared
0
2,768,655
Distance Traveled
2,859,120
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,937
550
194
7
0
636,395
2
W
Khepri
13,334
460
61
2
0
533,434
8
L
Ymir
9,590
331
59
2
0
505,727
0
L
Jing Wei
9,639
332
105
4
0
534,296
3
W
Rama
15,926
549
203
7
0
521,882
8
W
Baron Samedi
14,352
495
126
4
0
535,102
7
L
Osiris
11,304
390
117
4
0
639,541
0
W
Ravana
15,861
547
159
5
0
632,307
8
L
Agni
13,147
453
163
6
0
509,274
5
L
Nemesis
11,930
411
138
5
0
579,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role