Player Matchup

Loki
Loki
abarretinhobr
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,329 Elo+
Party 1
Merlin
Merlin
elagu91
Merlin
Level 67
God Stats
4W - 10L
1,267 SR
Queue Stats
100W - 159L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
tumunjaiminho
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,263 Elo+
Party 1
Team Averages
Level 49
1,422 SR
1,334 Elo+

VS

Team Averages
Level 90
1,500 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ComoKeKé
Loki
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 29L
1,500 Elo+
Solo
Chang'e
Chang'e
EuJaFuiFeliz
Chang'e
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
10,326
645
9,677
15,117
6,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
elagu91
Merlin
15
0 / 3 / 4
9,661
604
8,579
10,727
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tumunjaiminho
Erlang Shen
15
2 / 5 / 5
10,610
663
11,705
21,246
22,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 6
12,482
780
22,534
13,707
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
14
1 / 4 / 9
10,384
649
5,691
10,895
3,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
EuJaFuiFeliz
Chang'e
18
5 / 2 / 8
11,851
741
10,368
11,329
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
6
11
W
Loki
1
4
9
1.38
W
Chang'e
EuJaFuiFeliz
Chang'e
5
2
8
4.5
L
5
6
2
1
L
Merlin
elagu91
Merlin
0
3
4
0.67
L
Erlang Shen
tumunjaiminho
Erlang Shen
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
38,593
47,090
Taken
35,931
32,912
Mitigated
14,643
4,357
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,534
12,314
0
4,570
13,707
6,449
1,720
4,535
9,172
0
72,840
W
Loki
5,691
2,041
0
0
10,895
3,999
0
1,702
9,193
0
15,584
W
Chang'e
EuJaFuiFeliz
Chang'e
10,368
1,061
2,382
4,047
11,329
4,195
824
2,768
8,561
31,080
0
L
9,677
2,209
0
413
15,117
6,370
0
3,407
11,710
0
39,465
L
Merlin
elagu91
Merlin
8,579
665
0
390
10,727
4,431
50
2,359
8,368
48,100
0
L
Erlang Shen
tumunjaiminho
Erlang Shen
11,705
7,154
183
3,371
21,246
22,111
0
5,291
15,955
323
26,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
34,717
167
Minions Killed
161
9
Camps Cleared
4
836,931
Distance Traveled
833,208
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,482
780
96
6
2
257,918
8
W
Loki
10,384
649
8
1
1
272,360
3
W
Chang'e
11,851
741
57
4
1
302,930
0
L
Loki
10,326
645
37
2
6
274,724
3
L
Merlin
9,661
604
90
6
2
264,892
0
L
Erlang Shen
10,610
663
40
3
1
297,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role