Player Matchup

Eset
Eset
Bwcky
Eset
Level 129
God Stats
3W - 2L
1,524 SR
Queue Stats
103W - 85L
1,584 Elo+
Party 1
King Arthur
King Arthur
GreenV1king
King Arthur
Level 98
God Stats
7W - 0L
1,500 SR
Queue Stats
48W - 40L
1,419 Elo+
Party 1
Izanami
Izanami
SalamiMami1404
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,569 Elo+
Party 1
Xing Tian
Xing Tian
SamOnLive
Xing Tian
Level 141
God Stats
6W - 1L
1,549 SR
Queue Stats
30W - 19L
1,561 Elo+
Party 1
Lancelot
Lancelot
The B1G Salami
Lancelot
Level 158
God Stats
20W - 17L
1,669 SR
Queue Stats
209W - 229L
1,612 Elo+
Party 1
Team Averages
Level 106
1,549 SR
1,549 Elo+

VS

Team Averages
Level 106
1,474 SR
1,461 Elo+
Merlin
Merlin
DarkViking01
Merlin
Level 148
God Stats
11W - 9L
1,452 SR
Queue Stats
128W - 123L
1,445 Elo+
Party 3
Charybdis
Charybdis
Darkliuss
Charybdis
Level 130
God Stats
1W - 4L
1,317 SR
Queue Stats
98W - 99L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
FoxsEmblem
Sun Wukong
Level 156
God Stats
0W - 3L
1,454 SR
Queue Stats
128W - 144L
1,500 Elo+
Party 2
Zeus
Zeus
GargamelTrolls
Zeus
Level 48
God Stats
5W - 5L
1,591 SR
Queue Stats
71W - 83L
1,445 Elo+
Party 2
Ravana
Ravana
KanyesRightNut
Ravana
Level 48
God Stats
21W - 20L
1,556 SR
Queue Stats
386W - 358L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bwcky
Eset
8
2 / 0 / 3
5,030
719
2,790
3,281
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GreenV1king
King Arthur
8
1 / 0 / 0
4,973
710
4,796
4,104
2,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 0
4,901
700
2,734
3,952
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
SamOnLive
Xing Tian
7
0 / 0 / 2
4,237
605
1,372
4,220
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
9
3 / 0 / 0
5,199
743
1,845
4,814
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 2 / 0
3,865
552
2,012
3,384
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Darkliuss
Charybdis
7
0 / 1 / 0
4,107
587
2,558
3,805
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
FoxsEmblem
Sun Wukong
8
0 / 1 / 0
4,700
671
2,079
6,094
2,967
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 2 / 0
3,684
526
2,141
4,559
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 2 / 0
3,751
536
174
3,560
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
Bwcky
Eset
2
0
3
3.5
L
Merlin
0
2
0
0
L
Charybdis
Darkliuss
Charybdis
0
1
0
0
L
Sun Wukong
FoxsEmblem
Sun Wukong
0
1
0
0
L
0
2
0
0
W
King Arthur
GreenV1king
King Arthur
1
0
0
1
L
0
2
0
0
W
2
0
0
2
W
Xing Tian
SamOnLive
Xing Tian
0
0
2
1
W
Lancelot
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
8,964
20,371
Taken
21,402
9,642
Mitigated
7,199
4,427
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Bwcky
Eset
2,790
620
0
984
3,281
1,100
275
1,786
1,495
24,058
0
L
Merlin
2,012
145
0
875
3,384
1,127
0
1,951
1,433
17,596
0
L
Charybdis
Darkliuss
Charybdis
2,558
1,752
0
2,012
3,805
905
60
333
3,472
0
23,167
L
Sun Wukong
FoxsEmblem
Sun Wukong
2,079
255
0
2,291
6,094
2,967
0
0
6,094
0
32,426
L
2,141
554
55
1,060
4,559
1,026
0
1,042
3,517
17,248
0
W
King Arthur
GreenV1king
King Arthur
4,796
971
0
494
4,104
2,878
0
37
4,067
0
33,798
L
174
0
0
1,744
3,560
1,174
0
836
2,724
0
12,467
W
2,734
1,777
0
1,757
3,952
1,084
1,398
337
3,615
0
35,302
W
Xing Tian
SamOnLive
Xing Tian
1,372
236
0
845
4,220
2,803
96
1,170
3,050
9,587
0
W
Lancelot
1,845
747
0
347
4,814
1,777
0
823
3,991
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
20,107
263
Minions Killed
205
0
Camps Cleared
0
795,389
Distance Traveled
679,951
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,030
719
46
7
0
148,719
4
L
Merlin
3,865
552
31
4
0
104,307
2
L
Charybdis
4,107
587
30
4
0
132,062
2
L
Sun Wukong
4,700
671
71
10
0
145,529
1
L
Zeus
3,684
526
39
6
0
131,244
1
W
King Arthur
4,973
710
58
8
0
166,042
1
L
Ravana
3,751
536
34
5
0
166,809
1
W
Izanami
4,901
700
67
10
0
129,236
3
W
Xing Tian
4,237
605
19
3
0
164,742
2
W
Lancelot
5,199
743
73
10
0
186,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role