Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Fr-_-Eriksen
Sun Wukong
Masters
Level 159
God Stats
3W - 3L
1,368 SR
Queue Stats
206W - 188L
2,668 MMR
Solo
Gilgamesh
Gilgamesh
Masters
KQ
Gilgamesh
Masters
Level 128
God Stats
6W - 2L
1,793 SR
Queue Stats
196W - 149L
2,906 MMR
Solo
Yu Huang
Yu Huang
Diamond I
iMLK6
Yu Huang
Diamond I
Level 160
God Stats
2W - 5L
1,784 SR
Queue Stats
218W - 203L
2,626 MMR
Solo
Hachiman
Hachiman
Masters
karmiano
Hachiman
Masters
Level 160
God Stats
18W - 19L
1,564 SR
Queue Stats
148W - 88L
2,789 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,602 SR
2,498 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,646 SR
2,451 MMR
Atlas
Atlas
Masters
 
Atlas
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Masters
Jaeyzs
Discordia
Masters
Level 160
God Stats
17W - 15L
1,758 SR
Queue Stats
274W - 283L
2,599 MMR
Party 2
Awilix
Awilix
Masters
Lycanthrope1371
Awilix
Masters
Level 158
God Stats
3W - 7L
1,604 SR
Queue Stats
224W - 220L
2,488 MMR
Solo
Jing Wei
Jing Wei
Diamond II
NevoXEUU
Jing Wei
Diamond II
Level 140
God Stats
0W - 2L
1,799 SR
Queue Stats
102W - 69L
2,382 MMR
Party 2
Tyr
Tyr
Grandmaster
Vizαhfy
Tyr
Grandmaster
Level 160
God Stats
7W - 3L
1,571 SR
Queue Stats
133W - 55L
3,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 4
5,882
588
3,576
7,037
4,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Fr-_-Eriksen
Sun Wukong
10
0 / 2 / 0
5,897
590
1,922
8,443
4,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KQ
Gilgamesh
10
1 / 3 / 4
5,710
571
4,112
9,500
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yu Huang
iMLK6
Yu Huang
11
3 / 1 / 2
6,283
628
6,266
5,623
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
karmiano
Hachiman
11
4 / 0 / 0
6,421
642
7,604
6,342
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BellonaBakasuraKing ArthurNemesis

VS

Bans
AphroditeCliodhnaUllrNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 2
4,948
495
3,626
8,556
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Jaeyzs
Discordia
9
0 / 3 / 2
5,063
506
1,335
4,480
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 1
5,367
537
3,837
7,847
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
NevoXEUU
Jing Wei
9
0 / 2 / 0
5,123
512
2,176
6,114
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 0
7,091
709
8,636
9,228
7,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
7
7
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
4
3
L
Atlas
 
Atlas
0
1
2
1
W
Sun Wukong
Fr-_-Eriksen
Sun Wukong
0
2
0
0
L
Discordia
Jaeyzs
Discordia
0
3
2
0.33
W
Gilgamesh
KQ
Gilgamesh
1
3
4
1
L
2
3
1
0.83
L
Jing Wei
NevoXEUU
Jing Wei
0
2
0
0
L
5
0
0
5
W
Yu Huang
iMLK6
Yu Huang
3
1
2
4
W
Hachiman
karmiano
Hachiman
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
19,610
36,945
Taken
36,225
17,329
Mitigated
18,827
14,318
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,576
1,317
2,310
1,947
7,037
4,511
0
1,503
5,534
14,130
0
L
Atlas
 
Atlas
3,626
865
0
2,530
8,556
4,896
0
2,398
6,158
14,417
0
W
Sun Wukong
Fr-_-Eriksen
Sun Wukong
1,922
558
0
3,199
8,443
4,310
0
496
7,947
0
37,860
L
Discordia
Jaeyzs
Discordia
1,335
422
0
520
4,480
1,720
0
2,914
1,566
33,212
0
W
Gilgamesh
KQ
Gilgamesh
4,112
1,404
0
2,140
9,500
4,186
0
516
8,984
0
32,385
L
3,837
1,529
0
470
7,847
2,613
0
2,708
5,139
0
27,580
L
Jing Wei
NevoXEUU
Jing Wei
2,176
1,317
0
1,257
6,114
1,911
0
684
5,430
0
33,902
L
8,636
1,260
0
5,033
9,228
7,687
0
1,138
8,090
0
45,870
W
Yu Huang
iMLK6
Yu Huang
6,266
944
0
1,294
5,623
2,088
0
1,302
4,321
53,395
0
W
Hachiman
karmiano
Hachiman
7,604
5,810
0
3,428
6,342
2,234
621
1,144
5,198
0
50,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
27,592
340
Minions Killed
270
0
Camps Cleared
0
1,076,624
Distance Traveled
1,097,648
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,882
588
23
2
0
195,002
4
L
Atlas
4,948
495
14
1
0
243,281
2
W
Sun Wukong
5,897
590
82
8
0
228,032
1
L
Discordia
5,063
506
65
7
0
192,223
3
W
Gilgamesh
5,710
571
55
6
0
259,577
5
L
Awilix
5,367
537
49
5
0
241,261
2
L
Jing Wei
5,123
512
54
5
0
183,965
1
L
Tyr
7,091
709
88
9
0
236,918
1
W
Yu Huang
6,283
628
102
10
0
198,659
4
W
Hachiman
6,421
642
78
8
0
195,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role