Player Matchup

Bacchus
Bacchus
Gold III
Elijah3Tears
Bacchus
Gold III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,560 MMR
Solo
Rama
Rama
Bronze III
Goliaathh
Rama
Bronze III
Level 31
God Stats
0W - 2L
2,108 SR
Queue Stats
41W - 21L
1,600 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
IcyManatee
Kuzenbo
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,554 MMR
Solo
Janus
Janus
Gold II
SrFloyd
Janus
Gold II
Level 154
God Stats
5W - 6L
1,441 SR
Queue Stats
230W - 225L
1,579 MMR
Solo
Danzaburou
Danzaburou
Silver I
Tràce
Danzaburou
Silver I
Level 118
God Stats
1W - 2L
1,647 SR
Queue Stats
8W - 3L
1,579 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,639 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,514 SR
1,529 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
Farsefactor
Charybdis
Gold II
Level 102
God Stats
2W - 1L
1,571 SR
Queue Stats
73W - 73L
1,602 MMR
Solo
Ravana
Ravana
Gold V
Nathan4Nachos2
Ravana
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,447 MMR
Party 1
Bellona
Bellona
Gold V
Nauites
Bellona
Gold V
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 91L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elijah3Tears
Bacchus
9
2 / 2 / 1
5,606
510
3,736
8,955
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
11
2 / 2 / 1
6,208
564
5,551
7,798
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
IcyManatee
Kuzenbo
10
0 / 0 / 0
5,439
494
2,589
6,917
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SrFloyd
Janus
9
1 / 5 / 1
5,263
478
4,706
6,898
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tràce
Danzaburou
9
2 / 6 / 1
5,636
512
5,151
9,547
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasLokiBakasuraGeb

VS

Bans
MercuryNemesisKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
6 / 3 / 5
7,161
651
9,248
10,968
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
10
2 / 0 / 6
5,618
511
4,870
4,906
1,818
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Farsefactor
Charybdis
10
1 / 4 / 1
5,739
522
3,982
9,691
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 0 / 4
6,576
598
5,892
5,031
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nauites
Bellona
12
0 / 0 / 1
6,653
605
5,203
6,863
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
15
15
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
5
2.83
W
Baron Samedi
 
Baron Samedi
2
0
6
5
L
Bacchus
Elijah3Tears
Bacchus
2
2
1
1.25
W
Charybdis
Farsefactor
Charybdis
1
4
1
0.38
L
Rama
2
2
1
1.25
L
Kuzenbo
IcyManatee
Kuzenbo
0
0
0
0
W
6
0
4
8
W
Bellona
Nauites
Bellona
0
0
1
0.5
L
Janus
SrFloyd
Janus
1
5
1
0.3
L
Danzaburou
Tràce
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
29,195
40,115
Taken
37,459
22,404
Mitigated
15,181
10,038
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,248
4,665
0
2,157
10,968
4,337
0
3,838
7,130
0
56,666
W
Baron Samedi
 
Baron Samedi
4,870
633
252
1,403
4,906
1,818
266
1,615
3,291
28,313
0
L
Bacchus
Elijah3Tears
Bacchus
3,736
586
0
1,927
8,955
7,878
0
1,370
7,585
15,327
0
W
Charybdis
Farsefactor
Charybdis
3,982
2,136
0
4,194
9,691
2,929
0
1,240
8,451
0
39,223
L
Rama
5,551
4,808
0
3,468
7,798
2,998
0
868
6,930
0
52,747
L
Kuzenbo
IcyManatee
Kuzenbo
2,589
1,105
0
2,922
6,917
4,860
0
0
6,917
33,967
0
W
5,892
2,322
0
3,262
5,031
2,051
0
1,800
3,231
0
39,911
W
Bellona
Nauites
Bellona
5,203
2,294
0
3,732
6,863
4,046
0
2,538
4,325
0
53,274
L
Janus
SrFloyd
Janus
4,706
749
0
176
6,898
2,132
0
1,953
4,945
35,335
0
L
Danzaburou
Tràce
Danzaburou
5,151
1,983
0
1,545
9,547
4,536
0
679
8,868
0
32,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
31,747
289
Minions Killed
399
0
Camps Cleared
0
1,014,569
Distance Traveled
1,061,695
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,161
651
95
9
0
203,751
1
W
Baron Samedi
5,618
511
46
4
0
202,688
2
L
Bacchus
5,606
510
18
2
0
216,243
5
W
Charybdis
5,739
522
68
6
0
167,123
3
L
Rama
6,208
564
96
9
0
171,454
2
L
Kuzenbo
5,439
494
63
6
0
209,129
3
W
Ravana
6,576
598
67
6
0
258,116
1
W
Bellona
6,653
605
123
11
0
230,017
2
L
Janus
5,263
478
53
5
0
209,879
3
L
Danzaburou
5,636
512
59
5
0
207,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role