Player Matchup

Khepri
Khepri
Crispy__Kris
Khepri
Level 160
God Stats
30W - 37L
1,485 SR
Queue Stats
525W - 515L
1,484 Elo+
Party 1
Sol
Sol
FarTilFranner
Sol
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 318L
1,433 Elo+
Party 1
Fenrir
Fenrir
HrBrodersen
Fenrir
Level 83
God Stats
2W - 2L
1,586 SR
Queue Stats
411W - 387L
1,525 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,480 Elo+

VS

Team Averages
Level 119
1,510 SR
1,398 Elo+
Merlin
Merlin
Eonshif
Merlin
Level 124
God Stats
1W - 2L
1,338 SR
Queue Stats
1W - 7L
1,229 Elo+
Solo
Thanatos
Thanatos
LegitLou
Thanatos
Level 109
God Stats
5W - 2L
1,692 SR
Queue Stats
6W - 6L
1,456 Elo+
Party 2
Thor
Thor
NukeADuck
Thor
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 6 / 8
12,882
644
3,862
26,502
31,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 6 / 3
14,111
706
18,495
21,462
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
4 / 8 / 2
12,631
632
14,893
23,331
21,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eonshif
Merlin
19
7 / 4 / 9
14,417
721
23,175
15,717
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
LegitLou
Thanatos
16
5 / 4 / 9
13,041
652
16,892
17,905
8,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
8 / 3 / 9
14,723
736
19,501
15,162
7,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
20
20
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
8
0.83
W
Merlin
Eonshif
Merlin
7
4
9
2.88
L
6
6
3
1.25
L
Fenrir
4
8
2
0.63
W
Thanatos
LegitLou
Thanatos
5
4
9
2.38
W
Thor
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,250
Damage
59,568
71,295
Taken
48,784
61,990
Mitigated
23,916
15,778
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,862
401
992
6,777
26,502
31,766
228
8,888
17,451
14,289
0
W
Merlin
Eonshif
Merlin
23,175
2,593
460
2,665
15,717
8,050
1,708
6,429
9,064
84,936
0
L
18,495
8,487
0
6,397
21,462
8,488
2,216
4,656
16,806
78,860
0
L
Fenrir
14,893
2,328
0
1,612
23,331
21,736
0
10,375
12,956
0
34,295
W
Thanatos
LegitLou
Thanatos
16,892
4,568
0
13,274
17,905
8,246
280
7,508
10,032
188
37,902
W
Thor
19,501
3,130
0
2,122
15,162
7,620
103
9,485
5,528
0
54,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
42,181
156
Minions Killed
201
7
Camps Cleared
9
956,672
Distance Traveled
1,033,238
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,882
644
9
0
0
337,637
1
W
Merlin
14,417
721
107
5
3
315,637
6
L
Sol
14,111
706
113
6
3
287,550
1
L
Fenrir
12,631
632
34
2
4
331,485
2
W
Thanatos
13,041
652
26
1
4
365,704
5
W
Thor
14,723
736
68
3
2
351,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role