Player Matchup

Sol
Sol
Col Chicken
Sol
Level 144
God Stats
10W - 13L
1,576 SR
Queue Stats
531W - 535L
1,424 Elo+
Party 1
Lancelot
Lancelot
DragonWafflezz
Lancelot
Level 83
God Stats
2W - 2L
1,813 SR
Queue Stats
12W - 15L
1,548 Elo+
Solo
Bacchus
Bacchus
KelmarsWrld
Bacchus
Level 123
God Stats
0W - 1L
1,759 SR
Queue Stats
26W - 28L
1,432 Elo+
Solo
Odin
Odin
Killer_Monkeyd1c
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 170L
1,484 Elo+
Party 1
Artemis
Artemis
LadyShaft
Artemis
Level 140
God Stats
11W - 14L
1,526 SR
Queue Stats
141W - 148L
1,479 Elo+
Solo
Team Averages
Level 120
1,635 SR
1,473 Elo+

VS

Team Averages
Level 90
1,391 SR
1,442 Elo+
Amaterasu
Amaterasu
AA_MindBreaker
Amaterasu
Level 64
God Stats
5W - 7L
1,439 SR
Queue Stats
48W - 42L
1,434 Elo+
Party 2
Cerberus
Cerberus
Erzxl_0
Cerberus
Level 83
God Stats
6W - 2L
1,613 SR
Queue Stats
409W - 441L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
SizeUpBrodie
Baron Samedi
Level 65
God Stats
32W - 18L
1,111 SR
Queue Stats
122W - 104L
1,444 Elo+
Party 2
Lancelot
Lancelot
YOUNG_S1MBA_24
Lancelot
Level 107
God Stats
13W - 11L
1,313 SR
Queue Stats
180W - 171L
1,429 Elo+
Party 2
Apollo
Apollo
wayofzay
Apollo
Level 129
God Stats
8W - 11L
1,478 SR
Queue Stats
422W - 434L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
11,952
412
13,317
26,430
12,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
19
6 / 5 / 5
13,137
453
13,696
22,043
11,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
KelmarsWrld
Bacchus
18
5 / 6 / 6
13,442
464
19,415
33,915
46,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 1 / 7
14,924
515
26,164
26,535
38,589
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LadyShaft
Artemis
20
6 / 6 / 6
13,296
458
28,516
30,735
14,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AA_MindBreaker
Amaterasu
20
3 / 4 / 9
14,451
498
9,729
24,708
25,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Erzxl_0
Cerberus
18
1 / 3 / 10
12,658
436
11,570
32,296
34,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
SizeUpBrodie
Baron Samedi
20
6 / 3 / 10
15,830
546
27,391
22,243
13,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
20
11 / 2 / 7
16,905
583
27,649
34,556
27,386
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
wayofzay
Apollo
20
5 / 7 / 10
14,390
496
23,979
29,794
13,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
19
Kills
26
26
Deaths
19
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AA_MindBreaker
Amaterasu
3
4
9
1.88
L
0
8
5
0.31
L
Lancelot
6
5
5
1.7
W
Cerberus
Erzxl_0
Cerberus
1
3
10
2
L
Bacchus
KelmarsWrld
Bacchus
5
6
6
1.33
L
2
1
7
5.5
L
Artemis
LadyShaft
Artemis
6
6
6
1.5
W
Baron Samedi
SizeUpBrodie
Baron Samedi
6
3
10
3.67
W
Lancelot
11
2
7
7.25
W
Apollo
wayofzay
Apollo
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,108
Damage
100,318
139,658
Taken
143,597
123,702
Mitigated
114,794
33,472
Healing
59,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AA_MindBreaker
Amaterasu
9,729
3,198
0
7,820
24,708
25,360
938
3,672
21,036
0
75,196
L
13,317
4,325
0
8,207
26,430
12,382
2,040
10,957
15,473
108,095
0
L
Lancelot
13,696
3,657
0
5,233
22,043
11,202
0
5,016
16,806
0
115,819
W
Cerberus
Erzxl_0
Cerberus
11,570
691
0
7,596
32,296
34,869
923
8,535
23,761
51,519
0
L
Bacchus
KelmarsWrld
Bacchus
19,415
2,635
3,655
3,518
33,915
46,844
248
10,180
23,322
53,775
0
L
26,164
3,221
0
3,672
26,535
38,589
582
7,115
18,735
0
128,990
L
Artemis
LadyShaft
Artemis
28,516
12,666
0
9,187
30,735
14,685
676
9,477
21,198
0
110,292
W
Baron Samedi
SizeUpBrodie
Baron Samedi
27,391
3,510
3,380
6,828
22,243
13,360
2,971
6,592
15,651
134,886
0
W
Lancelot
27,649
5,498
0
22,724
34,556
27,386
3,960
7,177
27,379
0
176,047
W
Apollo
wayofzay
Apollo
23,979
19,282
0
10,708
29,794
13,819
220
9,854
19,940
0
143,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,751
Gold Earned
74,234
742
Minions Killed
766
0
Camps Cleared
0
2,549,501
Distance Traveled
2,716,616
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,451
498
127
4
0
571,796
1
L
Sol
11,952
412
155
5
0
430,617
1
L
Lancelot
13,137
453
153
5
0
556,590
1
W
Cerberus
12,658
436
75
3
0
507,450
9
L
Bacchus
13,442
464
54
2
0
506,244
0
L
Odin
14,924
515
256
9
0
593,931
2
L
Artemis
13,296
458
124
4
0
462,119
3
W
Baron Samedi
15,830
546
200
7
0
505,521
2
W
Lancelot
16,905
583
199
7
0
639,573
4
W
Apollo
14,390
496
165
6
0
492,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role