Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Basssou06
Kali
Level 84
God Stats
6W - 5L
1,498 SR
Queue Stats
248W - 279L
1,344 Elo+
Party 3
Hades
Hades
BillyUtopsy
Hades
Level 66
God Stats
20W - 14L
1,521 SR
Queue Stats
102W - 125L
1,351 Elo+
Party 3
Neith
Neith
HeldStarfish134
Neith
Level 103
God Stats
269W - 264L
1,446 SR
Queue Stats
433W - 475L
1,399 Elo+
Solo
Team Averages
Level 91
1,493 SR
1,419 Elo+

VS

Team Averages
Level 44
1,397 SR
1,274 Elo+
Izanami
Izanami
BlubberBump0
Izanami
Level 15
God Stats
1W - 1L
1,217 SR
Queue Stats
5W - 7L
1,266 Elo+
Party 2
Lancelot
Lancelot
General Demian
Lancelot
Level 82
God Stats
1W - 3L
1,306 SR
Queue Stats
184W - 193L
1,407 Elo+
Party 2
Ares
Ares
STORMBLADE7509
Ares
Level 83
God Stats
45W - 29L
1,615 SR
Queue Stats
113W - 104L
1,449 Elo+
Party 2
Ra
Ra
UHRRef
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 2
Bellona
Bellona
XxTHE_OUTLAW89xX
Bellona
Level 36
God Stats
8W - 8L
1,347 SR
Queue Stats
26W - 36L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 3 / 0
4,768
477
3,646
8,394
4,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
4,585
459
2,515
6,184
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
9
0 / 1 / 0
4,745
475
2,448
8,600
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
4,125
413
1,271
2,635
1,021
8
0 / 1 / 0
4,723
472
3,504
4,869
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlubberBump0
Izanami
7
0 / 0 / 0
4,381
438
2,342
3,659
1,182
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
8
1 / 0 / 1
5,151
515
4,035
5,934
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,974
497
2,802
6,824
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
10
1 / 0 / 0
5,600
560
1,363
3,341
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,087
609
6,147
7,828
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Kali
0
1
0
0
L
0
0
0
0
W
Izanami
BlubberBump0
Izanami
0
0
0
0
W
Lancelot
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
W
Ra
1
0
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
16,689
30,682
Taken
27,586
14,748
Mitigated
13,939
11,702
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,646
1,107
0
2,595
8,394
4,229
0
0
8,394
0
20,174
L
Kuzenbo
 
Kuzenbo
2,515
1,257
0
2,158
6,184
4,258
72
1,445
4,739
11,147
0
L
Kali
2,448
1,800
0
2,681
8,600
3,180
0
531
8,069
0
31,296
L
1,271
163
52
1,919
2,635
1,021
0
832
1,803
14,176
0
W
Izanami
BlubberBump0
Izanami
2,342
1,532
0
0
3,659
1,182
0
990
2,669
0
23,097
W
Lancelot
4,035
763
0
3,132
5,934
2,444
0
742
5,192
0
32,022
L
3,504
1,207
0
2,297
4,869
2,060
50
1,357
3,512
0
34,185
W
2,802
307
307
2,181
6,824
4,158
0
1,296
5,528
12,377
0
W
Ra
1,363
322
67
793
3,341
1,157
1,293
758
2,583
36,440
0
W
6,147
2,968
0
2,840
7,828
4,998
187
0
7,828
0
38,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
26,193
196
Minions Killed
268
0
Camps Cleared
0
744,241
Distance Traveled
918,762
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,768
477
31
3
0
119,465
0
L
Kuzenbo
4,585
459
12
1
0
183,755
2
L
Kali
4,745
475
59
6
0
215,242
1
L
Hades
4,125
413
30
3
0
93,732
2
W
Izanami
4,381
438
41
4
0
164,371
0
W
Lancelot
5,151
515
63
6
0
224,798
4
L
Neith
4,723
472
64
6
0
132,047
1
W
Ares
4,974
497
27
3
0
185,530
2
W
Ra
5,600
560
66
7
0
187,199
1
W
Bellona
6,087
609
71
7
0
156,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role