Player Matchup

Neith
Neith
Elgunn87
Neith
Level 60
God Stats
12W - 16L
1,447 SR
Queue Stats
228W - 225L
1,417 Elo+
Party 2
Tyr
Tyr
HDarmon
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Kijief
Jormungandr
Level 29
God Stats
0W - 3L
1,293 SR
Queue Stats
30W - 27L
1,441 Elo+
Party 1
Lancelot
Lancelot
Oreobyyte
Lancelot
Level 57
God Stats
1W - 3L
1,381 SR
Queue Stats
36W - 40L
1,435 Elo+
Party 1
Merlin
Merlin
stevenm49
Merlin
Level 49
God Stats
2W - 3L
1,417 SR
Queue Stats
43W - 52L
1,344 Elo+
Party 2
Team Averages
Level 45
1,408 SR
1,414 Elo+

VS

Team Averages
Level 78
1,514 SR
1,546 Elo+
Skadi
Skadi
C3lmet
Skadi
Level 89
God Stats
1W - 0L
1,285 SR
Queue Stats
34W - 25L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
Explozin
Gilgamesh
Level 95
God Stats
3W - 3L
1,565 SR
Queue Stats
61W - 61L
1,546 Elo+
Party 3
Sobek
Sobek
KODAMESHKH
Sobek
Level 112
God Stats
46W - 58L
1,457 SR
Queue Stats
1,160W - 1,232L
1,456 Elo+
Solo
Freya
Freya
TraQs
Freya
Level 29
God Stats
2W - 2L
1,823 SR
Queue Stats
22W - 12L
1,633 Elo+
Party 3
Hercules
Hercules
demodemodemodemo
Hercules
Level 67
God Stats
3W - 4L
1,439 SR
Queue Stats
22W - 14L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elgunn87
Neith
20
1 / 6 / 6
13,555
904
18,175
19,947
12,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
20
1 / 3 / 8
13,604
907
19,696
37,917
48,319
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Kijief
Jormungandr
20
4 / 1 / 8
15,975
1,065
24,627
32,072
58,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
Oreobyyte
Lancelot
19
5 / 10 / 7
14,751
983
35,320
34,584
22,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
stevenm49
Merlin
19
2 / 9 / 7
14,179
945
32,868
19,173
11,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

61

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C3lmet
Skadi
20
6 / 4 / 18
16,261
1,084
43,723
17,938
8,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Explozin
Gilgamesh
20
4 / 7 / 24
15,581
1,039
18,024
36,957
31,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
20
3 / 0 / 15
15,264
1,018
15,178
28,212
48,610
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
TraQs
Freya
20
7 / 2 / 20
15,636
1,042
38,071
23,635
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 0 / 15
16,568
1,105
22,671
30,672
41,647
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
13
Kills
29
29
Deaths
13
36
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Skadi
C3lmet
Skadi
6
4
18
3.75
L
Neith
Elgunn87
Neith
1
6
6
0.67
W
Gilgamesh
Explozin
Gilgamesh
4
7
24
2.29
L
Tyr
1
3
8
1.67
W
Sobek
3
0
15
10.5
L
Jormungandr
Kijief
Jormungandr
4
1
8
8
L
Lancelot
Oreobyyte
Lancelot
5
10
7
0.85
W
Freya
TraQs
Freya
7
2
20
8.5
W
9
0
15
16.5
L
Merlin
stevenm49
Merlin
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,686
Damage
137,667
143,693
Taken
137,414
153,535
Mitigated
141,469
9,995
Healing
34,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
C3lmet
Skadi
43,723
22,132
0
2,056
17,938
8,091
0
8,396
9,542
0
94,309
L
Neith
Elgunn87
Neith
18,175
7,090
0
2,501
19,947
12,314
0
4,650
15,297
0
42,575
W
Gilgamesh
Explozin
Gilgamesh
18,024
4,703
2,042
4,261
36,957
31,893
0
14,545
22,412
865
28,296
L
Tyr
19,696
3,979
0
3,339
37,917
48,319
0
16,669
21,248
0
32,272
W
Sobek
15,178
1,046
0
5,343
28,212
48,610
0
11,282
16,930
34,915
0
L
Jormungandr
Kijief
Jormungandr
24,627
6,656
0
1,583
32,072
58,925
0
14,447
17,625
54,794
0
L
Lancelot
Oreobyyte
Lancelot
35,320
7,534
0
1,209
34,584
22,567
0
11,934
22,650
0
56,932
W
Freya
TraQs
Freya
38,071
13,115
0
8,611
23,635
11,228
0
10,565
13,070
53,181
0
W
22,671
6,978
0
11,973
30,672
41,647
0
12,707
17,965
0
36,392
L
Merlin
stevenm49
Merlin
32,868
1,900
0
1,363
19,173
11,410
0
6,414
12,759
67,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,064
Gold Earned
79,310
285
Minions Killed
260
7
Camps Cleared
7
1,508,541
Distance Traveled
1,447,769
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,261
1,084
128
9
3
257,437
1
L
Neith
13,555
904
66
4
1
278,588
0
W
Gilgamesh
15,581
1,039
10
1
1
304,858
0
L
Tyr
13,604
907
24
2
2
315,588
1
W
Sobek
15,264
1,018
39
3
0
305,082
2
L
Jormungandr
15,975
1,065
67
4
1
324,397
0
L
Lancelot
14,751
983
45
3
3
327,394
1
W
Freya
15,636
1,042
41
3
2
288,397
0
W
Hercules
16,568
1,105
42
3
1
291,995
0
L
Merlin
14,179
945
83
6
0
262,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role