Player Matchup

Sol
Sol
CChrisyy
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
CutestChinchilla
Merlin
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 39L
1,420 Elo+
Party 1
Freya
Freya
Kuuulson
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,420 Elo+
Party 1
Mercury
Mercury
ThePhantomFox
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,563 Elo+
Solo
Chiron
Chiron
x_Zeusowitz_x
Chiron
Level 69
God Stats
5W - 7L
998 SR
Queue Stats
303W - 274L
1,535 Elo+
Solo
Team Averages
Level 47
1,400 SR
1,487 Elo+

VS

Team Averages
Level 60
1,553 SR
1,551 Elo+
Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Galvelada
Zhong Kui
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 78L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
Jammerz92
Erlang Shen
Level 80
God Stats
1W - 0L
1,670 SR
Queue Stats
77W - 58L
1,616 Elo+
Party 2
Sobek
Sobek
Leeroyyh
Sobek
Level 108
God Stats
1W - 2L
1,520 SR
Queue Stats
96W - 84L
1,617 Elo+
Party 2
Medusa
Medusa
ScottyHawkins93
Medusa
Level 29
God Stats
2W - 3L
1,575 SR
Queue Stats
70W - 62L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
6,865
687
8,828
8,513
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 6
7,438
744
10,345
8,232
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Kuuulson
Freya
11
0 / 6 / 4
6,378
638
3,245
8,620
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
13
4 / 7 / 2
7,875
788
4,171
10,916
5,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 4
7,325
733
7,661
8,571
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 2 / 17
9,347
935
14,064
6,785
3,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Galvelada
Zhong Kui
14
6 / 3 / 12
8,869
887
9,742
11,188
7,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Jammerz92
Erlang Shen
16
5 / 0 / 16
9,221
922
5,738
11,775
10,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Leeroyyh
Sobek
15
5 / 1 / 15
9,186
919
5,877
12,709
13,936
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 15
8,622
862
7,079
7,944
4,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
7
Kills
22
22
Deaths
8
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
17
5.25
L
1
5
4
0.6
L
1
2
6
2
W
Zhong Kui
Galvelada
Zhong Kui
6
3
12
4
W
Erlang Shen
Jammerz92
Erlang Shen
5
0
16
13
L
Freya
Kuuulson
Freya
0
6
4
0.33
W
Sobek
Leeroyyh
Sobek
5
1
15
12.5
W
4
2
15
5.75
L
Mercury
4
7
2
0.71
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
42,500
44,852
Taken
50,401
21,013
Mitigated
40,392
12,054
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,064
3,260
1,058
665
6,785
3,830
850
2,547
4,238
37,418
0
L
8,828
1,242
94
976
8,513
3,870
0
5,992
2,521
14,104
0
L
10,345
333
1,273
2,252
8,232
4,024
84
4,709
3,523
27,978
0
W
Zhong Kui
Galvelada
Zhong Kui
9,742
860
1,319
3,548
11,188
7,862
737
5,060
6,128
15,950
0
W
Erlang Shen
Jammerz92
Erlang Shen
5,738
2,501
1,917
3,685
11,775
10,681
184
5,494
6,281
0
10,514
L
Freya
Kuuulson
Freya
3,245
1,291
56
404
8,620
4,039
0
5,709
2,911
6,571
0
W
Sobek
Leeroyyh
Sobek
5,877
478
3,871
6,401
12,709
13,936
607
5,566
7,143
11,224
0
W
7,079
3,148
210
806
7,944
4,083
2,765
3,751
4,193
0
14,320
L
Mercury
4,171
1,404
0
813
10,916
5,116
0
7,266
3,650
0
10,674
L
7,661
1,607
2,438
3,748
8,571
3,964
0
6,007
2,564
0
19,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
45,245
97
Minions Killed
114
0
Camps Cleared
0
894,612
Distance Traveled
1,049,968
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,347
935
48
5
0
214,735
4
L
Sol
6,865
687
15
2
0
167,953
0
L
Merlin
7,438
744
29
3
0
195,611
4
W
Zhong Kui
8,869
887
19
2
0
173,061
0
W
Erlang Shen
9,221
922
10
1
0
255,684
4
L
Freya
6,378
638
7
1
0
156,693
0
W
Sobek
9,186
919
7
1
0
213,429
0
W
Medusa
8,622
862
30
3
0
193,059
0
L
Mercury
7,875
788
17
2
0
192,895
1
L
Chiron
7,325
733
29
3
0
181,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role