Player Matchup

Xbalanque
Xbalanque
Dundersaaben
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,213 Elo+
Solo
Merlin
Merlin
Elron1337
Merlin
Level 57
God Stats
4W - 5L
1,653 SR
Queue Stats
160W - 180L
1,501 Elo+
Party 3
Chang'e
Chang'e
Schrump
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,405 Elo+
Party 2
Susano
Susano
Sky-T-Lands420
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 137L
1,399 Elo+
Party 3
Kukulkan
Kukulkan
mdak
Kukulkan
Level 62
God Stats
2W - 1L
1,871 SR
Queue Stats
43W - 37L
1,415 Elo+
Party 2
Team Averages
Level 50
1,605 SR
1,387 Elo+

VS

Team Averages
Level 66
1,479 SR
1,411 Elo+
Jormungandr
Jormungandr
Jahkryll
Jormungandr
Level 65
God Stats
2W - 2L
1,402 SR
Queue Stats
46W - 40L
1,512 Elo+
Party 1
Chang'e
Chang'e
Mariijuana
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,451 Elo+
Party 1
Merlin
Merlin
statr
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,187 Elo+
Solo
Skadi
Skadi
tontonkirk
Skadi
Level 69
God Stats
5W - 3L
1,495 SR
Queue Stats
133W - 136L
1,469 Elo+
Solo
Rama
Rama
xMetrom
Rama
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dundersaaben
Xbalanque
14
0 / 4 / 2
7,703
642
8,994
13,707
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Elron1337
Merlin
15
4 / 2 / 1
8,324
694
16,792
8,931
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
Schrump
Chang'e
13
0 / 2 / 1
7,250
604
5,215
8,486
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
7,318
610
3,179
10,284
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mdak
Kukulkan
14
0 / 2 / 2
7,614
635
13,770
6,490
3,719
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jahkryll
Jormungandr
16
4 / 1 / 7
9,649
804
8,434
19,318
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Mariijuana
Chang'e
14
0 / 0 / 12
8,233
686
4,458
8,540
3,757
Merlin
statr
Merlin
14
1 / 4 / 4
8,115
676
12,232
12,294
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
15
4 / 0 / 6
8,708
726
8,242
7,641
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
xMetrom
Rama
17
6 / 1 / 7
9,726
811
10,913
10,308
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
15
15
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dundersaaben
Xbalanque
0
4
2
0.25
L
Merlin
Elron1337
Merlin
4
2
1
2.25
W
Jormungandr
Jahkryll
Jormungandr
4
1
7
7.5
W
Chang'e
Mariijuana
Chang'e
0
0
12
6
L
Chang'e
Schrump
Chang'e
0
2
1
0.25
L
1
5
2
0.4
L
Kukulkan
mdak
Kukulkan
0
2
2
0.5
W
Merlin
statr
Merlin
1
4
4
0.75
W
Skadi
4
0
6
7
W
Rama
xMetrom
Rama
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
44,279
47,898
Taken
58,101
23,431
Mitigated
32,245
20,121
Healing
35,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dundersaaben
Xbalanque
8,994
2,332
608
3,659
13,707
6,482
0
7,419
5,926
0
26,854
L
Merlin
Elron1337
Merlin
16,792
512
988
1,852
8,931
4,321
0
4,739
3,936
27,536
0
W
Jormungandr
Jahkryll
Jormungandr
8,434
1,064
617
7,533
19,318
14,181
108
8,939
10,379
18,307
0
W
Chang'e
Mariijuana
Chang'e
4,458
492
14,855
5,351
8,540
3,757
820
6,719
1,821
7,952
0
L
Chang'e
Schrump
Chang'e
5,215
1,157
6,364
3,671
8,486
4,164
0
4,976
3,152
8,763
0
L
3,179
220
686
840
10,284
4,745
0
4,382
5,676
0
7,967
L
Kukulkan
mdak
Kukulkan
13,770
247
765
688
6,490
3,719
0
2,334
4,084
27,580
0
W
Merlin
statr
Merlin
12,232
179
0
912
12,294
5,772
213
8,437
3,857
26,429
0
W
Skadi
8,242
3,026
2,240
2,089
7,641
3,509
168
4,801
2,840
0
12,258
W
Rama
xMetrom
Rama
10,913
4,387
642
1,354
10,308
5,026
1,775
6,881
3,427
0
30,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
44,431
118
Minions Killed
120
0
Camps Cleared
0
1,103,080
Distance Traveled
1,110,292
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,703
642
29
2
0
206,984
1
L
Merlin
8,324
694
31
3
0
232,027
0
W
Jormungandr
9,649
804
19
2
0
233,161
1
W
Chang'e
8,233
686
10
1
0
260,459
1
L
Chang'e
7,250
604
6
1
0
225,414
0
L
Susano
7,318
610
17
1
0
194,255
0
L
Kukulkan
7,614
635
35
3
0
244,400
0
W
Merlin
8,115
676
32
3
0
205,474
0
W
Skadi
8,708
726
5
0
0
211,068
0
W
Rama
9,726
811
54
5
0
200,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role