Player Matchup

Khepri
Khepri
Fwedisdead1
Khepri
Level 26
God Stats
1W - 0L
1,483 SR
Queue Stats
15W - 18L
1,834 Elo+
Party 1
Janus
Janus
YOGSATHOG
Janus
Level 28
God Stats
1W - 3L
1,096 SR
Queue Stats
28W - 29L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
llYintoll
Jing Wei
Level 76
God Stats
2W - 2L
1,592 SR
Queue Stats
41W - 51L
1,523 Elo+
Party 1
Lancelot
Lancelot
tactical takeda
Lancelot
Level 64
God Stats
8W - 4L
1,823 SR
Queue Stats
25W - 37L
1,411 Elo+
Party 1
Mercury
Mercury
tigawhu
Mercury
Level 44
God Stats
20W - 20L
1,521 SR
Queue Stats
170W - 188L
1,439 Elo+
Solo
Team Averages
Level 48
1,503 SR
1,529 Elo+

VS

Team Averages
Level 60
1,545 SR
1,450 Elo+
Erlang Shen
Erlang Shen
Butterypan1
Erlang Shen
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
25W - 31L
1,357 Elo+
Party 3
Cernunnos
Cernunnos
JaysResurrected
Cernunnos
Level 121
God Stats
5W - 4L
1,795 SR
Queue Stats
177W - 185L
1,498 Elo+
Party 2
Thor
Thor
TextbookCloth37
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,532 Elo+
Party 3
Sylvanus
Sylvanus
TrashTiger
Sylvanus
Level 36
God Stats
1W - 1L
1,629 SR
Queue Stats
14W - 26L
1,364 Elo+
Solo
Chronos
Chronos
WeNeedNewMilk
Chronos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 2 / 6
10,518
457
6,675
16,387
23,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
YOGSATHOG
Janus
17
7 / 2 / 11
11,819
514
19,221
11,437
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
llYintoll
Jing Wei
17
4 / 1 / 10
11,018
479
18,646
15,235
7,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
20
14 / 1 / 8
13,568
590
33,146
21,053
20,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
tigawhu
Mercury
20
7 / 4 / 8
12,905
561
10,999
20,207
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Butterypan1
Erlang Shen
14
2 / 10 / 3
9,428
410
9,591
27,136
24,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
JaysResurrected
Cernunnos
15
4 / 4 / 2
9,851
428
20,187
18,202
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 2
10,417
453
9,820
21,186
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TrashTiger
Sylvanus
13
0 / 4 / 3
8,264
359
8,374
22,815
29,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
13
2 / 11 / 1
8,797
382
4,573
20,631
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
34
Kills
9
10
Deaths
34
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Butterypan1
Erlang Shen
2
10
3
0.35
W
Khepri
2
2
6
2.5
L
Cernunnos
JaysResurrected
Cernunnos
4
4
2
1.25
L
1
5
2
0.4
L
Sylvanus
TrashTiger
Sylvanus
0
4
3
0.38
L
Chronos
2
11
1
0.23
W
Janus
YOGSATHOG
Janus
7
2
11
6.25
W
Jing Wei
llYintoll
Jing Wei
4
1
10
9
W
Lancelot
14
1
8
18
W
Mercury
tigawhu
Mercury
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,687
Damage
52,545
84,319
Taken
109,970
67,419
Mitigated
83,981
28,328
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Butterypan1
Erlang Shen
9,591
4,306
158
6,296
27,136
24,247
554
4,852
22,284
0
42,649
W
Khepri
6,675
554
587
4,938
16,387
23,906
544
3,636
12,751
37,222
0
L
Cernunnos
JaysResurrected
Cernunnos
20,187
9,657
0
4,577
18,202
9,885
0
3,810
14,392
0
76,853
L
9,820
1,343
0
5,732
21,186
10,843
0
3,471
17,715
0
86,781
L
Sylvanus
TrashTiger
Sylvanus
8,374
2,500
2,220
5,178
22,815
29,156
0
6,535
16,280
30,866
10,614
L
Chronos
4,573
1,951
0
1,112
20,631
9,850
414
7,777
12,854
35,925
0
W
Janus
YOGSATHOG
Janus
19,221
1,593
0
2,304
11,437
5,338
871
2,770
8,667
80,851
0
W
Jing Wei
llYintoll
Jing Wei
18,646
17,476
630
6,751
15,235
7,683
4,167
2,767
12,468
0
80,222
W
Lancelot
33,146
7,077
594
9,119
21,053
20,792
2,744
2,015
19,038
2,302
106,661
W
Mercury
tigawhu
Mercury
10,999
6,311
0
3,405
20,207
9,700
1,237
1,280
18,927
0
135,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
46,757
635
Minions Killed
433
0
Camps Cleared
0
2,235,343
Distance Traveled
1,841,515
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,428
410
60
3
0
414,150
2
W
Khepri
10,518
457
48
2
0
414,269
0
L
Cernunnos
9,851
428
120
5
0
362,076
4
L
Thor
10,417
453
146
6
0
418,009
3
L
Sylvanus
8,264
359
53
2
0
366,734
8
L
Chronos
8,797
382
54
2
0
280,546
1
W
Janus
11,819
514
118
5
0
456,510
1
W
Jing Wei
11,018
479
145
6
0
384,824
1
W
Lancelot
13,568
590
158
7
0
471,000
0
W
Mercury
12,905
561
166
7
0
508,740
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role