Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Flartox
Vulcan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,592 Elo+
Party 3
Da Ji
Da Ji
Kususenok
Da Ji
Level 141
God Stats
8W - 10L
1,569 SR
Queue Stats
398W - 304L
1,601 Elo+
Party 1
Hel
Hel
Syranea
Hel
Level 160
God Stats
11W - 7L
1,732 SR
Queue Stats
619W - 655L
1,425 Elo+
Solo
Jormungandr
Jormungandr
V0LDER
Jormungandr
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,448 Elo+
Party 1
Team Averages
Level 137
1,560 SR
1,513 Elo+

VS

Team Averages
Level 99
1,489 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
Broxoris
Tsukuyomi
Level 83
God Stats
5W - 1L
1,691 SR
Queue Stats
25W - 29L
1,556 Elo+
Party 2
Ares
Ares
CrimsonGrom
Ares
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 45L
1,323 Elo+
Party 4
Hades
Hades
CrimsonPotato78
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,410 Elo+
Party 4
Hel
Hel
Yāñğ
Hel
Level 123
God Stats
1W - 1L
1,254 SR
Queue Stats
43W - 59L
1,314 Elo+
Party 4
Jormungandr
Jormungandr
nozz1987
Jormungandr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 203L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 3 / 7
8,028
803
7,533
17,185
22,499
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Flartox
Vulcan
13
2 / 6 / 3
7,178
718
11,488
10,314
5,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Kususenok
Da Ji
13
2 / 3 / 2
6,805
681
7,312
9,374
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
12
0 / 4 / 6
6,742
674
5,121
12,220
7,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
V0LDER
Jormungandr
14
3 / 3 / 4
7,658
766
13,576
14,733
17,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Broxoris
Tsukuyomi
16
7 / 1 / 11
9,436
944
23,311
14,932
9,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 11
8,090
809
7,375
15,028
16,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 12
8,447
845
10,851
12,318
9,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
15
3 / 1 / 11
8,487
849
5,574
7,103
5,922
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
nozz1987
Jormungandr
16
3 / 1 / 16
9,014
901
13,120
14,101
16,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
9
Kills
19
19
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
7
1.83
W
Tsukuyomi
Broxoris
Tsukuyomi
7
1
11
12.5
W
2
2
11
3.75
W
4
4
12
2.5
L
Vulcan
Flartox
Vulcan
2
6
3
0.58
L
Da Ji
Kususenok
Da Ji
2
3
2
1
L
Hel
0
4
6
0.75
L
Jormungandr
V0LDER
Jormungandr
3
3
4
1.67
W
Hel
3
1
11
8.5
W
Jormungandr
nozz1987
Jormungandr
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
60,231
63,826
Taken
63,482
57,817
Mitigated
57,779
26,320
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,533
328
500
4,310
17,185
22,499
0
9,085
8,100
13,100
0
W
Tsukuyomi
Broxoris
Tsukuyomi
23,311
6,148
2,312
5,080
14,932
9,181
1,305
6,364
8,568
0
40,236
W
7,375
448
1,297
1,037
15,028
16,719
0
8,965
6,063
11,436
0
W
10,851
431
822
2,132
12,318
9,268
793
8,548
3,770
17,001
0
L
Vulcan
Flartox
Vulcan
11,488
2,816
1,060
476
10,314
5,572
0
5,972
4,342
24,192
0
L
Da Ji
Kususenok
Da Ji
7,312
731
1,025
1,000
9,374
5,209
0
4,781
4,593
0
11,341
L
Hel
5,121
371
9,588
5,666
12,220
7,082
0
8,116
4,104
7,649
0
L
Jormungandr
V0LDER
Jormungandr
13,576
3,525
681
2,014
14,733
17,455
0
8,966
5,767
25,007
0
W
Hel
5,574
463
8,018
3,014
7,103
5,922
554
5,441
1,662
12,812
0
W
Jormungandr
nozz1987
Jormungandr
13,120
3,887
730
1,854
14,101
16,689
509
8,400
5,701
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
43,474
90
Minions Killed
115
0
Camps Cleared
0
951,057
Distance Traveled
1,055,119
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,028
803
29
3
0
191,958
0
W
Tsukuyomi
9,436
944
35
4
0
231,056
4
W
Ares
8,090
809
12
1
0
211,176
1
W
Hades
8,447
845
14
1
0
182,207
0
L
Vulcan
7,178
718
28
3
0
172,034
0
L
Da Ji
6,805
681
8
1
0
210,587
4
L
Hel
6,742
674
6
1
0
190,236
1
L
Jormungandr
7,658
766
19
2
0
186,242
0
W
Hel
8,487
849
18
2
0
212,941
0
W
Jormungandr
9,014
901
36
4
0
217,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role