Player Matchup

Ares
Ares
Durex_Punisher
Ares
Level 127
God Stats
38W - 26L
1,662 SR
Queue Stats
285W - 163L
1,625 Elo+
Party 1
Awilix
Awilix
Durex_Ronaldo
Awilix
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 142L
1,557 Elo+
Party 1
He Bo
He Bo
Durex_Sayko
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 101L
1,608 Elo+
Party 1
Team Averages
Level 129
1,554 SR
1,597 Elo+

VS

Team Averages
Level 86
1,444 SR
1,335 Elo+
Neith
Neith
SMUGMISH2
Neith
Level 66
God Stats
4W - 13L
1,220 SR
Queue Stats
199W - 211L
1,475 Elo+
Solo
Sol
Sol
irishman174
Sol
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 38L
1,158 Elo+
Solo
Agni
Agni
miguelahm96
Agni
Level 155
God Stats
46W - 36L
1,613 SR
Queue Stats
521W - 612L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 5
11,496
821
10,146
15,174
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 10
10,481
749
8,613
13,732
6,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 6
10,191
728
8,362
11,794
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SMUGMISH2
Neith
15
6 / 3 / 0
10,557
754
9,600
8,629
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 13 / 3
9,782
699
8,838
18,646
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 2 / 2
8,094
578
1,002
3,218
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
9
9
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
W
4
2
10
4.5
W
5
4
6
2
L
Neith
SMUGMISH2
Neith
6
3
0
2
L
2
13
3
0.27
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
19,440
40,700
Taken
30,493
20,982
Mitigated
13,139
5,605
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,146
769
100
2,735
15,174
10,103
662
3,109
12,065
25,512
0
W
8,613
2,644
0
1,611
13,732
6,367
1,010
3,015
10,717
0
40,168
W
8,362
205
0
1,159
11,794
4,512
1,015
2,956
8,838
33,812
0
L
Neith
SMUGMISH2
Neith
9,600
2,695
0
1,090
8,629
4,029
0
5,133
3,315
0
35,413
L
8,838
3,591
0
2,503
18,646
7,907
299
11,449
6,636
23,807
2,273
L
1,002
0
0
0
3,218
1,203
0
1,488
1,658
3,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
28,433
143
Minions Killed
105
8
Camps Cleared
3
738,811
Distance Traveled
391,438
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,496
821
39
3
2
229,060
3
W
Awilix
10,481
749
58
4
5
270,348
3
W
He Bo
10,191
728
46
3
1
239,403
0
L
Neith
10,557
754
51
4
3
168,591
0
L
Sol
9,782
699
47
3
0
179,910
0
L
Agni
8,094
578
7
1
0
42,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role