Player Matchup

Jing Wei
Jing Wei
IM_H13SENBERG
Jing Wei
Level 129
God Stats
3W - 0L
1,924 SR
Queue Stats
142W - 120L
1,497 Elo+
Party 2
Lancelot
Lancelot
JeffTheSugarbabe
Lancelot
Level 122
God Stats
4W - 2L
1,683 SR
Queue Stats
109W - 95L
1,504 Elo+
Party 3
Sobek
Sobek
MF_DOOM95x
Sobek
Level 122
God Stats
2W - 1L
1,258 SR
Queue Stats
270W - 255L
1,426 Elo+
Party 2
Sol
Sol
Rorshach316
Sol
Level 133
God Stats
4W - 5L
1,478 SR
Queue Stats
162W - 141L
1,421 Elo+
Party 2
Bellona
Bellona
beachcave
Bellona
Level 104
God Stats
1W - 1L
1,247 SR
Queue Stats
102W - 103L
1,469 Elo+
Party 3
Team Averages
Level 122
1,518 SR
1,463 Elo+

VS

Team Averages
Level 110
1,507 SR
1,476 Elo+
Da Ji
Da Ji
Abtsolut_
Da Ji
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 119L
1,470 Elo+
Party 4
Hera
Hera
CT-RHB
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,441 Elo+
Party 4
Agni
Agni
D0R0N-BEN
Agni
Level 42
God Stats
3W - 4L
1,479 SR
Queue Stats
43W - 43L
1,437 Elo+
Solo
Sobek
Sobek
TomyGOD123
Sobek
Level 121
God Stats
2W - 2L
1,692 SR
Queue Stats
24W - 26L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
alpha_alvaro_116
Heimdallr
Level 104
God Stats
2W - 4L
1,365 SR
Queue Stats
114W - 90L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IM_H13SENBERG
Jing Wei
16
4 / 0 / 1
10,263
570
9,532
11,801
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
11 / 1 / 5
10,851
603
15,724
12,639
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
14
4 / 1 / 8
9,282
516
8,779
17,120
19,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 9
9,873
549
12,556
13,211
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
beachcave
Bellona
15
3 / 1 / 5
10,306
573
7,229
11,223
9,085
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abtsolut_
Da Ji
12
3 / 6 / 0
8,214
456
3,113
17,123
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
CT-RHB
Hera
12
0 / 8 / 3
7,876
438
8,871
13,555
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
14
1 / 5 / 1
8,966
498
7,276
11,667
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
11
1 / 6 / 0
7,589
422
7,630
18,538
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
12
0 / 1 / 1
7,656
425
8,037
12,246
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
26
Kills
5
5
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Abtsolut_
Da Ji
3
6
0
0.5
L
Hera
CT-RHB
Hera
0
8
3
0.19
L
Agni
1
5
1
0.3
W
Jing Wei
IM_H13SENBERG
Jing Wei
4
0
1
4.5
W
11
1
5
13.5
W
Sobek
4
1
8
8
W
4
2
9
4.25
L
Sobek
1
6
0
0.17
L
Heimdallr
0
1
1
0.5
W
Bellona
beachcave
Bellona
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,820
Damage
34,927
65,994
Taken
73,129
44,960
Mitigated
36,895
22,019
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Abtsolut_
Da Ji
3,113
576
0
3,782
17,123
7,031
0
5,572
11,551
0
37,306
L
Hera
CT-RHB
Hera
8,871
2,478
84
1,693
13,555
5,373
1,048
5,588
7,967
59,202
0
L
Agni
7,276
360
0
3,059
11,667
4,100
612
169
11,498
64,559
0
W
Jing Wei
IM_H13SENBERG
Jing Wei
9,532
8,554
0
6,784
11,801
4,984
3,912
1,953
9,848
0
83,043
W
15,724
2,898
0
1,322
12,639
6,117
0
2,632
10,007
0
90,029
W
Sobek
8,779
1,243
0
5,999
17,120
19,056
0
7,612
9,508
27,816
0
W
12,556
3,421
0
6,171
13,211
5,718
3,093
7,177
6,034
81,587
0
L
Sobek
7,630
922
316
3,503
18,538
15,385
0
9,754
8,784
27,269
0
L
Heimdallr
8,037
3,028
0
1,732
12,246
5,006
0
252
11,994
0
51,723
W
Bellona
beachcave
Bellona
7,229
718
187
1,556
11,223
9,085
510
4,881
6,342
0
69,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
40,301
547
Minions Killed
414
0
Camps Cleared
0
1,838,008
Distance Traveled
1,533,071
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,214
456
72
4
0
252,020
0
L
Hera
7,876
438
97
5
0
291,554
3
L
Agni
8,966
498
129
7
0
328,187
5
W
Jing Wei
10,263
570
130
7
0
347,733
2
W
Lancelot
10,851
603
126
7
0
413,172
0
W
Sobek
9,282
516
22
1
0
372,313
5
W
Sol
9,873
549
116
6
0
322,813
5
L
Sobek
7,589
422
31
2
0
322,793
0
L
Heimdallr
7,656
425
85
5
0
338,517
6
W
Bellona
10,306
573
153
9
0
381,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role