Player Matchup

Hera
Hera
 
Hera
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TERR0R MASK
Cthulhu
Level 133
God Stats
9W - 9L
1,723 SR
Queue Stats
641W - 610L
1,457 Elo+
Solo
Medusa
Medusa
axkl
Medusa
Level 108
God Stats
6W - 4L
1,724 SR
Queue Stats
47W - 42L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
killerrotze385
Cu Chulainn
Level 109
God Stats
2W - 2L
1,741 SR
Queue Stats
40W - 46L
1,433 Elo+
Party 1
Chang'e
Chang'e
palumpaa
Chang'e
Level 107
God Stats
1W - 3L
1,790 SR
Queue Stats
14W - 22L
1,433 Elo+
Party 1
Team Averages
Level 121
1,696 SR
1,490 Elo+

VS

Team Averages
Level 126
1,689 SR
1,584 Elo+
Izanami
Izanami
BraineyPlayz
Izanami
Level 154
God Stats
31W - 27L
1,713 SR
Queue Stats
568W - 585L
1,502 Elo+
Solo
Lancelot
Lancelot
CriseeHouse
Lancelot
Level 126
God Stats
11W - 12L
1,717 SR
Queue Stats
27W - 28L
1,769 Elo+
Solo
Discordia
Discordia
Cubchoo segundo
Discordia
Level 100
God Stats
2W - 1L
1,725 SR
Queue Stats
13W - 12L
1,602 Elo+
Solo
Osiris
Osiris
sambam737
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,494 Elo+
Solo
Chang'e
Chang'e
veteranninja2
Chang'e
Level 148
God Stats
7W - 7L
1,787 SR
Queue Stats
76W - 82L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 1 / 19
11,508
1,046
13,795
7,997
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TERR0R MASK
Cthulhu
18
1 / 0 / 24
11,877
1,080
9,319
8,571
12,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
axkl
Medusa
20
20 / 0 / 9
14,896
1,354
31,093
13,747
7,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
killerrotze385
Cu Chulainn
18
3 / 1 / 15
11,544
1,049
6,483
11,308
11,015
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
palumpaa
Chang'e
18
3 / 1 / 22
11,899
1,082
8,900
8,555
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BraineyPlayz
Izanami
15
0 / 0 / 1
9,917
902
3,638
3,867
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
CriseeHouse
Lancelot
16
2 / 18 / 1
11,017
1,002
15,331
32,246
15,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Cubchoo segundo
Discordia
16
1 / 4 / 2
11,177
1,016
17,967
11,456
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
sambam737
Osiris
15
0 / 7 / 1
10,066
915
8,541
26,693
33,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
15
0 / 1 / 0
9,418
856
1,470
1,326
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
8
30
Kills
3
3
Deaths
30
89
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
19
12.5
L
Izanami
BraineyPlayz
Izanami
0
0
1
0.5
L
Lancelot
CriseeHouse
Lancelot
2
18
1
0.14
L
Discordia
Cubchoo segundo
Discordia
1
4
2
0.5
W
Cthulhu
TERR0R MASK
Cthulhu
1
0
24
13
W
Medusa
axkl
Medusa
20
0
9
24.5
W
Cu Chulainn
killerrotze385
Cu Chulainn
3
1
15
10.5
W
Chang'e
palumpaa
Chang'e
3
1
22
14
L
Osiris
sambam737
Osiris
0
7
1
0.07
L
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,590
Damage
46,947
50,178
Taken
75,588
40,104
Mitigated
56,478
15,368
Healing
2,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,795
3,496
0
1,951
7,997
3,971
0
3,025
4,972
36,938
0
L
Izanami
BraineyPlayz
Izanami
3,638
1,988
0
468
3,867
1,978
0
658
3,209
0
14,733
L
Lancelot
CriseeHouse
Lancelot
15,331
2,394
0
884
32,246
15,454
0
13,715
18,531
0
35,494
L
Discordia
Cubchoo segundo
Discordia
17,967
149
0
0
11,456
5,123
0
3,227
8,229
49,026
0
W
Cthulhu
TERR0R MASK
Cthulhu
9,319
380
365
0
8,571
12,392
0
3,150
5,421
18,635
0
W
Medusa
axkl
Medusa
31,093
19,995
0
3,987
13,747
7,643
0
4,775
8,972
0
68,402
W
Cu Chulainn
killerrotze385
Cu Chulainn
6,483
1,484
0
913
11,308
11,015
0
5,302
6,006
144
23,023
W
Chang'e
palumpaa
Chang'e
8,900
289
5,542
2,610
8,555
5,083
0
3,185
5,370
18,761
0
L
Osiris
sambam737
Osiris
8,541
1,401
0
587
26,693
33,469
0
13,980
12,713
0
18,529
L
Chang'e
1,470
39
95
152
1,326
454
0
489
837
4,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,724
Gold Earned
51,595
242
Minions Killed
162
9
Camps Cleared
5
1,073,965
Distance Traveled
879,445
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,508
1,046
66
6
2
164,632
0
L
Izanami
9,917
902
23
2
0
204,623
4
L
Lancelot
11,017
1,002
45
4
1
213,957
0
L
Discordia
11,177
1,016
79
7
1
211,285
1
W
Cthulhu
11,877
1,080
20
2
0
249,009
1
W
Medusa
14,896
1,354
93
8
4
236,146
0
W
Cu Chulainn
11,544
1,049
35
3
1
213,887
0
W
Chang'e
11,899
1,082
28
3
2
210,291
0
L
Osiris
10,066
915
12
1
0
205,356
1
L
Chang'e
9,418
856
3
0
3
44,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role