Player Matchup

Khepri
Khepri
CW Nebula
Khepri
Level 28
God Stats
1W - 0L
1,260 SR
Queue Stats
3W - 9L
1,031 Elo+
Party 1
Hou Yi
Hou Yi
MrScarface95
Hou Yi
Level 19
God Stats
7W - 30L
1,091 SR
Queue Stats
16W - 61L
997 Elo+
Party 1
Neith
Neith
XxBigDixBoixX
Neith
Level 50
God Stats
1W - 7L
1,015 SR
Queue Stats
117W - 193L
1,156 Elo+
Party 1
Team Averages
Level 32
1,122 SR
1,061 Elo+

VS

Team Averages
Level 39
1,693 SR
1,151 Elo+
Hercules
Hercules
GunnerPH
Hercules
Level 26
God Stats
0W - 4L
1,846 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
Lil Behnks 88
Atlas
Level 61
God Stats
1W - 4L
1,388 SR
Queue Stats
4W - 15L
814 Elo+
Party 2
Lancelot
Lancelot
sexysoy52
Lancelot
Level 30
God Stats
0W - 5L
1,846 SR
Queue Stats
0W - 8L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CW Nebula
Khepri
16
1 / 1 / 17
12,096
712
10,522
22,552
35,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
16
12 / 3 / 6
12,917
760
29,921
13,035
6,630
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 0 / 13
12,602
741
19,856
9,122
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GunnerPH
Hercules
13
1 / 5 / 2
9,839
579
12,121
30,292
36,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 1
11,062
651
9,543
23,813
28,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
sexysoy52
Lancelot
13
0 / 10 / 4
9,589
564
7,795
20,234
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
4
4
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
CW Nebula
Khepri
1
1
17
9.5
L
Hercules
GunnerPH
Hercules
1
5
2
0.4
L
3
5
1
0.7
W
Hou Yi
12
3
6
5
W
7
0
13
13.5
L
Lancelot
sexysoy52
Lancelot
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,299
Damage
29,459
44,709
Taken
74,339
47,550
Mitigated
75,209
6,667
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CW Nebula
Khepri
10,522
2,269
0
1,334
22,552
35,151
260
4,131
18,225
26,284
0
L
Hercules
GunnerPH
Hercules
12,121
3,462
0
4,012
30,292
36,686
0
4,297
25,995
0
27,920
L
9,543
4,107
0
775
23,813
28,338
0
3,097
20,716
31,249
0
W
Hou Yi
29,921
22,338
0
2,465
13,035
6,630
988
3,043
9,865
84
54,303
W
19,856
11,535
0
2,868
9,122
5,769
1,826
2,366
6,756
0
63,127
L
Lancelot
sexysoy52
Lancelot
7,795
4,456
0
1,223
20,234
10,185
0
3,650
16,584
0
27,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
30,490
145
Minions Killed
106
9
Camps Cleared
3
850,667
Distance Traveled
782,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,096
712
25
1
2
295,888
0
L
Hercules
9,839
579
27
2
0
282,100
1
L
Atlas
11,062
651
43
3
1
245,027
3
W
Hou Yi
12,917
760
50
3
1
271,313
0
W
Neith
12,602
741
70
4
6
283,466
2
L
Lancelot
9,589
564
36
2
2
254,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role