Player Matchup

Morgan Le Fay
Morgan Le Fay
Deguepapu345
Morgan Le Fay
Level 43
God Stats
2W - 4L
1,462 SR
Queue Stats
98W - 127L
1,457 Elo+
Solo
Lancelot
Lancelot
EmanuelGC44
Lancelot
Level 122
God Stats
1W - 3L
1,582 SR
Queue Stats
328W - 346L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
King Sonkei
Cernunnos
Level 118
God Stats
0W - 2L
1,662 SR
Queue Stats
152W - 126L
1,521 Elo+
Solo
King Arthur
King Arthur
NAILUJ11
King Arthur
Level 88
God Stats
15W - 15L
1,290 SR
Queue Stats
129W - 127L
1,512 Elo+
Party 2
Artio
Artio
jandriod
Artio
Level 49
God Stats
1W - 2L
1,630 SR
Queue Stats
10W - 10L
1,498 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,498 Elo+

VS

Team Averages
Level 80
1,579 SR
1,503 Elo+
Bastet
Bastet
BROSSEPPI
Bastet
Level 43
God Stats
3W - 3L
1,424 SR
Queue Stats
37W - 44L
1,396 Elo+
Solo
Ra
Ra
BigGatorSouz
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
Level 44
God Stats
9W - 2L
1,955 SR
Queue Stats
266W - 107L
1,841 Elo+
Solo
Sol
Sol
FoxsEmblem
Sol
Level 156
God Stats
4W - 0L
1,537 SR
Queue Stats
128W - 144L
1,489 Elo+
Party 1
Hercules
Hercules
GargamelTrolls
Hercules
Level 48
God Stats
5W - 4L
1,481 SR
Queue Stats
71W - 83L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deguepapu345
Morgan Le Fay
20
7 / 6 / 7
13,781
431
17,959
28,015
14,364
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
EmanuelGC44
Lancelot
20
5 / 11 / 6
14,599
456
22,652
33,828
16,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
King Sonkei
Cernunnos
19
2 / 11 / 6
13,049
408
20,218
33,124
15,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NAILUJ11
King Arthur
20
2 / 9 / 6
14,544
455
22,654
40,161
42,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
jandriod
Artio
20
5 / 3 / 11
14,048
439
14,742
43,556
58,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BROSSEPPI
Bastet
20
7 / 3 / 11
17,954
561
20,049
29,242
14,755
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 8 / 5
16,879
527
10,652
29,529
16,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
20
22 / 0 / 6
23,676
740
71,905
33,070
18,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 6 / 10
17,013
532
20,101
30,714
14,042
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
20
4 / 4 / 12
17,129
535
14,911
39,709
74,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
21
Kills
40
40
Deaths
21
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
BROSSEPPI
Bastet
7
3
11
4.17
W
4
8
5
0.81
W
Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
22
0
6
25
L
Morgan Le Fay
Deguepapu345
Morgan Le Fay
7
6
7
1.75
L
Lancelot
EmanuelGC44
Lancelot
5
11
6
0.73
W
3
6
10
1.33
W
Hercules
4
4
12
2.5
L
Cernunnos
King Sonkei
Cernunnos
2
11
6
0.45
L
King Arthur
NAILUJ11
King Arthur
2
9
6
0.56
L
Artio
jandriod
Artio
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,225
Damage
137,618
178,684
Taken
162,264
148,271
Mitigated
138,711
43,423
Healing
82,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BROSSEPPI
Bastet
20,049
6,358
0
14,579
29,242
14,755
4,013
4,444
24,798
0
137,986
W
10,652
1,459
2,139
11,164
29,529
16,023
1,765
10,327
19,202
142,443
0
W
Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
71,905
31,314
0
24,126
33,070
18,895
10,775
5,169
27,901
0
304,424
L
Morgan Le Fay
Deguepapu345
Morgan Le Fay
17,959
1,907
171
3,053
28,015
14,364
650
5,353
22,662
102,834
0
L
Lancelot
EmanuelGC44
Lancelot
22,652
5,269
0
6,951
33,828
16,984
543
6,029
27,799
0
132,544
W
20,101
8,110
0
16,237
30,714
14,042
4,568
5,795
24,919
165,944
0
W
Hercules
14,911
3,168
0
14,625
39,709
74,996
283
11,638
28,071
1,703
67,196
L
Cernunnos
King Sonkei
Cernunnos
20,218
11,794
0
5,600
33,124
15,809
1,543
8,038
25,086
0
110,262
L
King Arthur
NAILUJ11
King Arthur
22,654
2,292
0
11,994
40,161
42,147
0
4,280
35,881
0
137,041
L
Artio
jandriod
Artio
14,742
1,836
3,668
11,986
43,556
58,967
0
8,681
34,875
74,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,021
Gold Earned
92,651
782
Minions Killed
902
0
Camps Cleared
0
2,712,383
Distance Traveled
3,043,105
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,954
561
168
5
0
683,072
1
W
Ra
16,879
527
170
5
0
536,103
4
W
Ah Muzen Cab
23,676
740
303
9
0
710,768
9
L
Morgan Le Fay
13,781
431
131
4
0
525,566
0
L
Lancelot
14,599
456
187
6
0
554,920
0
W
Sol
17,013
532
179
6
0
566,999
3
W
Hercules
17,129
535
82
3
0
546,163
3
L
Cernunnos
13,049
408
179
6
0
408,452
0
L
King Arthur
14,544
455
217
7
0
573,742
6
L
Artio
14,048
439
68
2
0
649,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role