Player Matchup

Nox
Nox
Platinum II
DAH The Goat
Nox
Platinum II
Level 106
God Stats
1W - 0L
1,853 SR
Queue Stats
47W - 38L
1,889 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Earnier
Ah Muzen Cab
Gold II
Level 106
God Stats
10W - 8L
1,665 SR
Queue Stats
56W - 49L
1,553 MMR
Party 2
Fenrir
Fenrir
Gold II
Zabny
Fenrir
Gold II
Level 148
God Stats
4W - 4L
1,505 SR
Queue Stats
103W - 79L
1,354 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,674 SR
1,598 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,616 SR
1,456 MMR
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver I
BlitzkriegBrent
Anubis
Silver I
Level 50
God Stats
25W - 18L
1,565 SR
Queue Stats
82W - 99L
1,518 MMR
Party 1
Medusa
Medusa
Gold I
NutBustinJustin
Medusa
Gold I
Level 59
God Stats
2W - 3L
1,783 SR
Queue Stats
298W - 331L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
11,242
749
14,974
7,658
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Earnier
Ah Muzen Cab
18
13 / 1 / 5
12,588
839
21,824
16,361
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Zabny
Fenrir
14
3 / 3 / 9
10,120
675
7,415
16,336
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ShivaYmirDiscordiaBaron SamediAtlas

VS

Bans
GilgameshAchillesGaneshaChironHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 5 / 2
9,969
665
7,547
19,877
25,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 8 / 4
8,771
585
6,396
15,107
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 1
9,091
606
12,946
12,866
5,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
5
5
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
5
2
0.8
L
0
8
4
0.25
W
3
1
14
10
W
Ah Muzen Cab
Earnier
Ah Muzen Cab
13
1
5
15.5
L
2
6
1
0.42
W
Fenrir
Zabny
Fenrir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
26,889
40,355
Taken
47,850
23,303
Mitigated
38,566
8,449
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,547
2,468
74
2,673
19,877
25,449
0
6,906
12,706
17,731
0
L
6,396
214
0
2,744
15,107
7,727
0
4,199
10,711
26,510
0
W
14,974
2,776
0
746
7,658
3,795
961
4,025
3,579
49,591
0
W
Ah Muzen Cab
Earnier
Ah Muzen Cab
21,824
7,468
0
5,472
16,361
7,519
1,502
4,776
11,347
0
78,572
L
12,946
3,849
0
68
12,866
5,390
0
4,071
8,730
0
32,891
W
Fenrir
Zabny
Fenrir
7,415
1,737
0
2,231
16,336
11,989
216
5,267
10,856
0
20,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
27,831
187
Minions Killed
179
11
Camps Cleared
3
847,812
Distance Traveled
750,874
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,969
665
29
2
1
243,911
4
L
Anubis
8,771
585
67
4
1
212,214
1
W
Nox
11,242
749
77
5
7
263,382
3
W
Ah Muzen Cab
12,588
839
86
6
1
308,587
4
L
Medusa
9,091
606
83
6
1
294,749
2
W
Fenrir
10,120
675
24
2
3
275,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role