Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Masters
Jaeyzs
Merlin
Masters
Level 160
God Stats
9W - 10L
1,649 SR
Queue Stats
274W - 283L
2,550 MMR
Party 3
Mercury
Mercury
Diamond II
NevoXEUU
Mercury
Diamond II
Level 140
God Stats
7W - 2L
1,710 SR
Queue Stats
102W - 69L
2,333 MMR
Party 3
King Arthur
King Arthur
Grandmaster
Vizαhfy
King Arthur
Grandmaster
Level 160
God Stats
8W - 5L
1,605 SR
Queue Stats
133W - 55L
3,235 MMR
Party 2
Chiron
Chiron
Diamond I
karmiano
Chiron
Diamond I
Level 160
God Stats
15W - 12L
1,637 SR
Queue Stats
148W - 88L
2,740 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,620 SR
2,471 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,570 SR
2,490 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Masters
Cru6iix7
Cupid
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
2,427 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
Fr-_-Eriksen
Kumbhakarna
Masters
Level 159
God Stats
1W - 2L
1,605 SR
Queue Stats
206W - 188L
2,717 MMR
Solo
Cliodhna
Cliodhna
Masters
Hinatа
Cliodhna
Masters
Level 108
God Stats
19W - 4L
1,947 SR
Queue Stats
255W - 106L
2,909 MMR
Party 1
Bastet
Bastet
Masters
Mіmi
Bastet
Masters
Level 141
God Stats
0W - 3L
1,299 SR
Queue Stats
323W - 232L
2,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 15
11,876
540
6,961
20,581
23,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Jaeyzs
Merlin
18
2 / 5 / 2
12,492
568
10,008
12,761
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
NevoXEUU
Mercury
20
11 / 3 / 6
14,058
639
21,294
20,893
10,070
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Vizαhfy
King Arthur
19
10 / 0 / 5
14,081
640
18,174
20,768
28,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
karmiano
Chiron
20
9 / 0 / 7
14,497
659
25,704
16,402
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ThothUllrJing WeiNemesis

VS

Bans
GebBakasuraAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 6 / 2
9,331
424
16,381
18,929
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Cru6iix7
Cupid
13
1 / 8 / 1
8,364
380
5,867
18,792
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Fr-_-Eriksen
Kumbhakarna
13
2 / 8 / 1
8,786
399
3,824
27,175
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Hinatа
Cliodhna
18
5 / 7 / 1
11,516
523
14,622
20,877
10,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Mіmi
Bastet
15
1 / 5 / 3
9,792
445
11,579
18,296
7,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
34
Kills
9
9
Deaths
34
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
15
9.5
L
Sol
 
Sol
0
6
2
0.17
L
Cupid
Cru6iix7
Cupid
1
8
1
0.19
L
Kumbhakarna
Fr-_-Eriksen
Kumbhakarna
2
8
1
0.31
L
Cliodhna
Hinatа
Cliodhna
5
7
1
0.79
W
Merlin
Jaeyzs
Merlin
2
5
2
0.6
L
Bastet
Mіmi
Bastet
1
5
3
0.5
W
Mercury
NevoXEUU
Mercury
11
3
6
4.67
W
King Arthur
Vizαhfy
King Arthur
10
0
5
12.5
W
Chiron
karmiano
Chiron
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,141
Damage
52,273
91,405
Taken
104,069
76,097
Mitigated
54,799
31,589
Healing
25,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,961
1,774
0
8,045
20,581
23,257
299
6,563
14,018
34,773
0
L
Sol
 
Sol
16,381
8,312
0
5,723
18,929
6,704
0
2,994
15,935
89,662
0
L
Cupid
Cru6iix7
Cupid
5,867
2,123
425
4,777
18,792
6,880
2,063
3,793
14,999
0
60,008
L
Kumbhakarna
Fr-_-Eriksen
Kumbhakarna
3,824
563
0
3,819
27,175
23,311
0
6,360
20,815
27,267
0
L
Cliodhna
Hinatа
Cliodhna
14,622
3,119
0
5,812
20,877
10,152
0
3,345
17,532
0
100,290
W
Merlin
Jaeyzs
Merlin
10,008
410
0
527
12,761
6,291
1,404
3,482
9,279
112,202
0
L
Bastet
Mіmi
Bastet
11,579
2,294
0
4,784
18,296
7,752
11
477
17,819
0
53,704
W
Mercury
NevoXEUU
Mercury
21,294
13,434
0
4,122
20,893
10,070
2,666
6,253
14,640
0
131,558
W
King Arthur
Vizαhfy
King Arthur
18,174
2,726
0
6,749
20,768
28,376
87
3,914
16,854
0
96,470
W
Chiron
karmiano
Chiron
25,704
14,674
1,424
10,722
16,402
8,103
9,936
4,818
11,584
0
152,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,004
Gold Earned
47,789
752
Minions Killed
510
0
Camps Cleared
0
2,236,116
Distance Traveled
1,903,209
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,876
540
24
1
0
446,229
7
L
Sol
9,331
424
141
6
0
364,990
6
L
Cupid
8,364
380
86
4
0
364,454
1
L
Kumbhakarna
8,786
399
41
2
0
405,980
3
L
Cliodhna
11,516
523
156
7
0
407,881
3
W
Merlin
12,492
568
170
8
0
360,548
2
L
Bastet
9,792
445
86
4
0
359,904
0
W
Mercury
14,058
639
178
8
0
527,076
2
W
King Arthur
14,081
640
163
7
0
478,913
4
W
Chiron
14,497
659
217
10
0
423,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role