Player Matchup

Serqet
Serqet
Daddie133
Serqet
Level 82
God Stats
3W - 10L
1,273 SR
Queue Stats
149W - 148L
1,345 Elo+
Party 2
Da Ji
Da Ji
KingCequan
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,194 Elo+
Solo
Susano
Susano
Shiney_Snowball
Susano
Level 104
God Stats
1W - 1L
1,723 SR
Queue Stats
60W - 53L
1,404 Elo+
Solo
Hachiman
Hachiman
TobiAloisTrancy
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 129L
1,299 Elo+
Solo
Thoth
Thoth
TomfoolCheese77
Thoth
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 46L
1,283 Elo+
Party 2
Team Averages
Level 74
1,499 SR
1,305 Elo+

VS

Team Averages
Level 95
1,500 SR
1,445 Elo+
Jing Wei
Jing Wei
BatJoker601st
Jing Wei
Level 59
God Stats
1W - 0L
1,741 SR
Queue Stats
31W - 15L
1,486 Elo+
Party 1
Zeus
Zeus
DaBhamster
Zeus
Level 160
God Stats
8W - 5L
1,494 SR
Queue Stats
584W - 603L
1,345 Elo+
Solo
Hercules
Hercules
OvershotObject
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,512 Elo+
Solo
Persephone
Persephone
SwampShaft
Persephone
Level 68
God Stats
1W - 1L
1,298 SR
Queue Stats
50W - 40L
1,570 Elo+
Party 1
Merlin
Merlin
kushmanjarrett94
Merlin
Level 147
God Stats
1W - 0L
1,466 SR
Queue Stats
18W - 19L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Daddie133
Serqet
13
2 / 5 / 4
7,516
683
8,341
10,315
5,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
14
3 / 7 / 1
7,636
694
3,889
11,888
5,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
7,094
645
5,113
6,771
3,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
13
0 / 8 / 3
6,767
615
4,195
12,262
5,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 3
6,765
615
3,878
9,172
3,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BatJoker601st
Jing Wei
15
3 / 0 / 18
8,931
812
4,351
5,390
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 20
8,653
787
14,257
5,599
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
16
7 / 2 / 11
10,064
915
5,422
16,248
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
SwampShaft
Persephone
17
10 / 2 / 14
10,625
966
14,118
7,857
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 1 / 17
9,775
889
7,558
5,510
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
7
Kills
28
28
Deaths
7
13
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BatJoker601st
Jing Wei
3
0
18
12
W
2
2
20
6
L
Serqet
Daddie133
Serqet
2
5
4
0.8
L
Da Ji
3
7
1
0.5
W
Hercules
7
2
11
6.25
L
1
2
2
1
W
Persephone
SwampShaft
Persephone
10
2
14
8.5
L
Hachiman
0
8
3
0.19
L
1
6
3
0.42
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
45,706
50,408
Taken
40,604
23,325
Mitigated
25,225
5,470
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BatJoker601st
Jing Wei
4,351
2,718
950
553
5,390
2,101
1,580
395
4,833
0
9,020
W
14,257
228
1,514
975
5,599
1,844
1,311
501
4,630
25,564
0
L
Serqet
Daddie133
Serqet
8,341
986
728
729
10,315
5,499
0
6,203
4,112
0
16,247
L
Da Ji
3,889
60
0
154
11,888
5,155
0
9,068
2,820
0
4,908
W
Hercules
5,422
1,083
2,065
7,309
16,248
16,222
499
1,441
14,555
2,085
8,539
L
5,113
282
1,275
1,860
6,771
3,207
0
5,733
1,038
0
12,296
W
Persephone
SwampShaft
Persephone
14,118
1,140
1,324
2,215
7,857
3,000
1,003
1,010
6,551
23,577
0
L
Hachiman
4,195
1,259
312
412
12,262
5,477
0
8,359
3,903
0
19,134
L
3,878
757
0
0
9,172
3,987
0
7,642
1,530
9,156
0
W
7,558
519
1,863
2,212
5,510
2,058
551
531
4,817
27,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
48,048
85
Minions Killed
120
0
Camps Cleared
0
899,816
Distance Traveled
1,050,812
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,931
812
11
1
0
231,569
0
W
Zeus
8,653
787
29
3
0
158,771
0
L
Serqet
7,516
683
15
1
0
202,177
0
L
Da Ji
7,636
694
5
0
0
174,710
1
W
Hercules
10,064
915
13
1
0
213,565
0
L
Susano
7,094
645
24
2
0
202,408
0
W
Persephone
10,625
966
22
2
0
213,507
0
L
Hachiman
6,767
615
28
3
0
159,670
0
L
Thoth
6,765
615
13
1
0
160,851
0
W
Merlin
9,775
889
45
4
0
233,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role