Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DTRMadienless
Chaac
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
118W - 105L
1,703 Elo+
Party 1
Ullr
Ullr
HelloNoKittyWOAH
Ullr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,485 Elo+
Party 1
Hel
Hel
Styrofaom
Hel
Level 127
God Stats
3W - 4L
1,365 SR
Queue Stats
288W - 277L
1,394 Elo+
Solo
Set
Set
The2Easy
Set
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 203L
1,484 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,513 Elo+

VS

Team Averages
Level 73
1,449 SR
1,478 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
The T0rtoise
Set
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 214L
1,500 Elo+
Party 3
Skadi
Skadi
Visualityzz
Skadi
Level 129
God Stats
0W - 2L
1,539 SR
Queue Stats
3W - 10L
1,392 Elo+
Party 3
Agni
Agni
XxVikinGxX22
Agni
Level 47
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
loveAllah1
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 2 / 10
6,282
571
2,708
7,122
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 0
7,638
694
5,320
7,630
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
9 / 2 / 1
7,010
637
7,629
7,568
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,623
602
3,679
2,943
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 1 / 2
6,483
589
3,743
7,219
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 1
5,037
458
2,966
6,201
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 1
4,656
423
1,230
6,979
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 4 / 1
5,848
532
5,380
8,182
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 5 / 2
5,756
523
4,458
6,085
1,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
loveAllah1
Nemesis
6
1 / 5 / 0
4,672
425
2,437
8,379
2,451

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
5
5
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
10
3
L
Zeus
 
Zeus
0
2
1
0.25
W
4
0
0
4
W
9
2
1
4.75
W
0
0
1
0.5
L
0
2
1
0.25
W
4
1
2
5
L
2
4
1
0.63
L
2
5
2
0.6
L
Nemesis
loveAllah1
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
16,471
32,482
Taken
35,826
17,427
Mitigated
11,956
9,171
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,708
759
293
1,676
7,122
5,489
0
2,933
4,071
11,438
0
L
Zeus
 
Zeus
2,966
368
0
912
6,201
2,205
0
2,601
3,294
27,761
0
W
5,320
1,053
0
2,793
7,630
5,436
439
0
7,630
0
52,223
W
7,629
2,380
229
1,136
7,568
2,489
0
2,068
5,500
0
39,735
W
3,679
39
678
2,010
2,943
1,138
384
978
1,803
45,279
0
L
1,230
442
0
1,500
6,979
3,124
0
603
6,364
0
20,962
W
3,743
1,756
0
356
7,219
2,875
0
1,021
6,054
0
39,715
L
5,380
2,483
0
2,248
8,182
2,543
0
982
7,200
0
38,765
L
4,458
748
0
0
6,085
1,633
611
1,165
4,920
17,278
0
L
Nemesis
loveAllah1
Nemesis
2,437
988
0
316
8,379
2,451
0
692
7,194
0
15,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
25,969
335
Minions Killed
186
0
Camps Cleared
0
1,086,008
Distance Traveled
1,004,506
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,282
571
15
1
0
205,224
3
L
Zeus
5,037
458
50
5
0
191,888
4
W
Chaac
7,638
694
100
9
0
199,355
1
W
Ullr
7,010
637
50
5
0
199,300
3
W
Hel
6,623
602
95
9
0
224,465
5
L
Set
4,656
423
30
3
0
222,063
1
W
Set
6,483
589
75
7
0
257,664
0
L
Skadi
5,848
532
61
6
0
175,739
3
L
Agni
5,756
523
19
2
0
194,741
0
L
Nemesis
4,672
425
26
2
0
220,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role