Player Matchup

He Bo
He Bo
 
He Bo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BH Chaos Wolf
Khepri
Level 69
God Stats
6W - 5L
1,075 SR
Queue Stats
65W - 66L
1,388 Elo+
Party 1
Nike
Nike
Maxrzz
Nike
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
330W - 375L
1,370 Elo+
Party 2
Thoth
Thoth
PChavez16
Thoth
Level 124
God Stats
8W - 7L
1,417 SR
Queue Stats
325W - 383L
1,382 Elo+
Party 2
Lancelot
Lancelot
Wildeboy117
Lancelot
Level 124
God Stats
2W - 2L
1,706 SR
Queue Stats
38W - 32L
1,458 Elo+
Party 1
Team Averages
Level 101
1,440 SR
1,420 Elo+

VS

Team Averages
Level 68
1,498 SR
1,415 Elo+
Shiva
Shiva
Acativo
Shiva
Level 63
God Stats
11W - 12L
1,432 SR
Queue Stats
108W - 128L
1,384 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BentHamburger
Tsukuyomi
Level 48
God Stats
9W - 14L
1,529 SR
Queue Stats
162W - 162L
1,424 Elo+
Solo
Sol
Sol
PhateomZ
Sol
Level 104
God Stats
5W - 4L
1,416 SR
Queue Stats
105W - 112L
1,427 Elo+
Party 3
Apollo
Apollo
TheGoldEXP
Apollo
Level 87
God Stats
12W - 10L
1,613 SR
Queue Stats
101W - 109L
1,412 Elo+
Solo
Bastet
Bastet
ZeldusKyun
Bastet
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 29L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 1 / 2
5,346
535
3,348
5,403
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 4
6,077
608
2,614
5,148
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Maxrzz
Nike
11
3 / 0 / 0
6,525
653
3,196
4,428
2,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
PChavez16
Thoth
11
1 / 2 / 1
6,152
615
1,638
4,549
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Wildeboy117
Lancelot
9
3 / 1 / 4
5,696
570
6,443
6,317
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Acativo
Shiva
7
0 / 3 / 1
4,203
420
1,251
7,057
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
BentHamburger
Tsukuyomi
6
0 / 4 / 0
4,220
422
1,540
5,937
1,791
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 0
4,975
498
3,437
4,440
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
TheGoldEXP
Apollo
1
0 / 1 / 0
3,471
347
410
1,240
190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
ZeldusKyun
Bastet
8
0 / 2 / 0
4,706
471
1,618
8,115
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
3
4
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
2
2
L
Shiva
Acativo
Shiva
0
3
1
0.17
W
2
0
4
4
L
Tsukuyomi
BentHamburger
Tsukuyomi
0
4
0
0
W
Nike
Maxrzz
Nike
3
0
0
3
W
Thoth
PChavez16
Thoth
1
2
1
0.75
L
3
0
0
3
L
Apollo
TheGoldEXP
Apollo
0
1
0
0
W
Lancelot
Wildeboy117
Lancelot
3
1
4
5
L
Bastet
ZeldusKyun
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,239
Damage
8,256
25,845
Taken
26,789
11,680
Mitigated
10,672
7,124
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,348
500
0
2,842
5,403
1,383
0
448
4,955
31,171
0
L
Shiva
Acativo
Shiva
1,251
135
110
1,350
7,057
4,546
0
2,052
5,005
0
9,933
W
2,614
301
123
1,375
5,148
3,685
233
954
4,194
18,642
0
L
Tsukuyomi
BentHamburger
Tsukuyomi
1,540
434
0
700
5,937
1,791
0
1,070
4,867
0
15,491
W
Nike
Maxrzz
Nike
3,196
518
0
1,500
4,428
2,629
425
0
4,428
0
38,840
W
Thoth
PChavez16
Thoth
1,638
177
0
500
4,549
1,643
0
1,323
3,226
43,249
0
L
3,437
2,189
0
1,624
4,440
1,629
0
1,772
2,668
23,318
0
L
Apollo
TheGoldEXP
Apollo
410
329
0
301
1,240
190
0
262
978
0
3,826
W
Lancelot
Wildeboy117
Lancelot
6,443
1,214
117
667
6,317
2,340
165
712
5,605
0
36,840
L
Bastet
ZeldusKyun
Bastet
1,618
846
0
1,332
8,115
2,516
0
2,444
5,671
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
21,575
273
Minions Killed
130
0
Camps Cleared
0
951,046
Distance Traveled
665,894
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,346
535
57
6
0
177,468
2
L
Shiva
4,203
420
17
2
0
157,799
0
W
Khepri
6,077
608
34
3
0
194,276
0
L
Tsukuyomi
4,220
422
27
3
0
159,566
1
W
Nike
6,525
653
62
6
0
185,671
3
W
Thoth
6,152
615
70
7
0
189,637
1
L
Sol
4,975
498
26
3
0
115,398
2
L
Apollo
3,471
347
5
1
0
28,261
0
W
Lancelot
5,696
570
50
5
0
203,994
3
L
Bastet
4,706
471
55
6
0
204,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role