Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Octa_Fisch
Serqet
Level 138
God Stats
1W - 2L
1,056 SR
Queue Stats
74W - 58L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
Pack4life__12
Kuzenbo
Level 43
God Stats
1W - 0L
1,679 SR
Queue Stats
6W - 17L
1,133 Elo+
Party 1
Chronos
Chronos
TheeLumberJack
Chronos
Level 122
God Stats
2W - 0L
1,820 SR
Queue Stats
84W - 67L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
salt-L-ife89
Cu Chulainn
Level 33
God Stats
1W - 0L
1,721 SR
Queue Stats
62W - 71L
1,247 Elo+
Party 1
Team Averages
Level 99
1,555 SR
1,386 Elo+

VS

Team Averages
Level 71
1,525 SR
1,495 Elo+
Pele
Pele
Cretonne
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,232 Elo+
Solo
Cerberus
Cerberus
DaizenRadiance
Cerberus
Level 114
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 4L
1,704 Elo+
Party 2
Ao Kuang
Ao Kuang
NOVA Zeus2920
Ao Kuang
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 56L
1,382 Elo+
Solo
Skadi
Skadi
Ummmmmmmmmmmm
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,702 Elo+
Party 2
Jing Wei
Jing Wei
nicolas89
Jing Wei
Level 146
God Stats
0W - 1L
1,524 SR
Queue Stats
105W - 95L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 3 / 12
11,559
826
22,998
11,332
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Octa_Fisch
Serqet
19
7 / 3 / 11
11,199
800
13,762
15,696
8,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
16
4 / 5 / 14
10,287
735
6,917
20,522
29,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 14
10,649
761
15,640
15,260
7,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
salt-L-ife89
Cu Chulainn
14
1 / 5 / 10
9,146
653
6,879
15,045
14,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 6 / 7
8,994
642
9,488
15,522
6,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
17
1 / 6 / 9
9,772
698
13,027
24,262
21,957
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
NOVA Zeus2920
Ao Kuang
19
6 / 3 / 8
10,464
747
11,888
14,275
6,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 5 / 7
10,740
767
16,770
13,164
5,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
nicolas89
Jing Wei
13
2 / 3 / 7
8,238
588
8,618
8,529
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
23
Kills
17
20
Deaths
23
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
3
12
4.33
L
Pele
2
6
7
0.92
L
Cerberus
1
6
9
0.92
L
Ao Kuang
NOVA Zeus2920
Ao Kuang
6
3
8
3.33
W
Serqet
Octa_Fisch
Serqet
7
3
11
4.17
W
Kuzenbo
4
5
14
2.2
W
4
4
14
2.75
L
6
5
7
1.9
L
Jing Wei
nicolas89
Jing Wei
2
3
7
1.83
W
Cu Chulainn
salt-L-ife89
Cu Chulainn
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,196
Damage
59,791
77,855
Taken
75,752
67,825
Mitigated
44,144
17,350
Healing
24,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,998
5,245
2,410
2,856
11,332
6,817
1,712
2,541
8,791
0
51,008
L
Pele
9,488
3,143
910
3,984
15,522
6,995
0
5,169
10,185
0
19,383
L
Cerberus
13,027
799
1,267
5,976
24,262
21,957
0
5,908
18,242
28,806
0
L
Ao Kuang
NOVA Zeus2920
Ao Kuang
11,888
2,463
958
6,222
14,275
6,741
671
3,327
10,372
22,132
0
W
Serqet
Octa_Fisch
Serqet
13,762
3,863
1,554
2,791
15,696
8,999
2,048
5,955
9,741
0
21,780
W
Kuzenbo
6,917
2,838
332
2,249
20,522
29,770
492
6,772
13,623
12,155
0
W
15,640
5,385
448
3,303
15,260
7,781
3,306
4,357
10,779
33,883
0
L
16,770
6,461
519
1,133
13,164
5,263
510
5,334
7,514
0
36,124
L
Jing Wei
nicolas89
Jing Wei
8,618
5,846
1,191
2,709
8,529
3,188
162
2,819
5,622
0
17,950
W
Cu Chulainn
salt-L-ife89
Cu Chulainn
6,879
856
394
1,013
15,045
14,458
1,206
5,290
9,755
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
48,208
133
Minions Killed
186
0
Camps Cleared
0
1,247,474
Distance Traveled
1,130,437
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,559
826
56
4
0
262,892
1
L
Pele
8,994
642
19
1
0
219,419
2
L
Cerberus
9,772
698
62
4
0
249,773
0
L
Ao Kuang
10,464
747
25
2
0
286,534
0
W
Serqet
11,199
800
18
1
0
283,725
0
W
Kuzenbo
10,287
735
9
1
0
269,755
0
W
Chronos
10,649
761
36
3
0
217,913
0
L
Skadi
10,740
767
56
4
0
225,854
0
L
Jing Wei
8,238
588
24
2
0
148,857
1
W
Cu Chulainn
9,146
653
14
1
0
213,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role