Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tcoleeee
Gilgamesh
Level 122
God Stats
2W - 0L
1,547 SR
Queue Stats
37W - 31L
1,533 Elo+
Party 1
Poseidon
Poseidon
stgfernandez
Poseidon
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 25L
1,600 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,544 Elo+

VS

Team Averages
Level 53
1,635 SR
1,595 Elo+
Xing Tian
Xing Tian
ElixusIsDead
Xing Tian
Level 120
God Stats
1W - 1L
1,676 SR
Queue Stats
165W - 142L
1,564 Elo+
Party 2
Odin
Odin
sw4gSPOOKYBOI420
Odin
Level 17
God Stats
2W - 2L
1,638 SR
Queue Stats
30W - 15L
1,642 Elo+
Party 2
Zhong Kui
Zhong Kui
wolfepeon
Zhong Kui
Level 21
God Stats
8W - 7L
1,590 SR
Queue Stats
46W - 30L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
8 / 1 / 2
12,262
766
18,046
13,588
7,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Tcoleeee
Gilgamesh
16
1 / 2 / 9
11,175
698
9,690
20,958
17,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
stgfernandez
Poseidon
15
1 / 2 / 7
10,116
632
11,678
10,741
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElixusIsDead
Xing Tian
16
5 / 3 / 0
11,148
697
11,002
24,217
30,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 0 / 0
7,724
483
1,257
3,510
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
wolfepeon
Zhong Kui
14
0 / 7 / 4
9,650
603
13,601
18,156
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
5
5
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
2
9
L
Xing Tian
ElixusIsDead
Xing Tian
5
3
0
1.67
W
Gilgamesh
Tcoleeee
Gilgamesh
1
2
9
2.75
W
Poseidon
stgfernandez
Poseidon
1
2
7
2.25
L
0
0
0
0
L
Zhong Kui
wolfepeon
Zhong Kui
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
25,860
45,287
Taken
45,883
32,614
Mitigated
41,994
8,592
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
18,046
4,753
0
2,269
13,588
7,080
1,137
8,499
4,987
0
49,594
L
Xing Tian
ElixusIsDead
Xing Tian
11,002
588
536
3,890
24,217
30,771
0
6,007
16,078
33,104
0
W
Gilgamesh
Tcoleeee
Gilgamesh
9,690
1,733
891
4,102
20,958
17,202
409
10,131
10,747
0
35,595
W
Poseidon
stgfernandez
Poseidon
11,678
1,909
0
1,330
10,741
8,332
554
7,083
3,629
39,382
0
L
1,257
431
178
675
3,510
1,604
0
891
2,471
0
5,265
L
Zhong Kui
wolfepeon
Zhong Kui
13,601
1,455
135
2,162
18,156
9,619
0
4,048
12,954
38,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
28,522
172
Minions Killed
121
10
Camps Cleared
5
936,217
Distance Traveled
605,134
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,262
766
76
5
7
330,676
1
L
Xing Tian
11,148
697
42
3
1
300,922
3
W
Gilgamesh
11,175
698
32
2
2
299,298
1
W
Poseidon
10,116
632
64
4
1
306,243
0
L
Odin
7,724
483
7
0
1
73,353
0
L
Zhong Kui
9,650
603
72
5
3
230,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role