Player Matchup

Olorun
Olorun
A1R x Bunyan
Olorun
Level 87
God Stats
2W - 0L
1,727 SR
Queue Stats
104W - 78L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
A1R x IVIoney
Cu Chulainn
Level 121
God Stats
3W - 4L
1,537 SR
Queue Stats
153W - 127L
1,499 Elo+
Party 1
Agni
Agni
A1R x Sledge
Agni
Level 123
God Stats
10W - 2L
1,607 SR
Queue Stats
317W - 245L
1,574 Elo+
Party 1
Chiron
Chiron
TheSleepyKitty
Chiron
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Eset
Eset
xKING OF CRUNKx
Eset
Level 160
God Stats
2W - 1L
1,634 SR
Queue Stats
186W - 153L
1,586 Elo+
Party 1
Team Averages
Level 110
1,601 SR
1,543 Elo+

VS

Team Averages
Level 93
1,624 SR
1,495 Elo+
He Bo
He Bo
BlackLygerZero
He Bo
Level 101
God Stats
1W - 4L
1,369 SR
Queue Stats
132W - 143L
1,478 Elo+
Solo
Chiron
Chiron
Dustycats18
Chiron
Level 105
God Stats
3W - 2L
1,895 SR
Queue Stats
229W - 259L
1,512 Elo+
Solo
Vamana
Vamana
Hossemsauce
Vamana
Level 134
God Stats
5W - 6L
1,505 SR
Queue Stats
756W - 811L
1,476 Elo+
Solo
Eset
Eset
Lil_Loser21
Eset
Level 106
God Stats
4W - 2L
1,851 SR
Queue Stats
236W - 214L
1,506 Elo+
Solo
Olorun
Olorun
fran553003
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 1 / 20
8,463
846
9,745
11,101
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
A1R x IVIoney
Cu Chulainn
15
7 / 2 / 13
8,733
873
10,244
11,975
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 17
7,853
785
9,965
7,522
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 11
9,381
938
12,436
6,811
3,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 16
9,416
942
10,674
9,081
4,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,366
637
3,018
11,757
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
2 / 4 / 1
7,698
770
11,650
11,445
5,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
14
1 / 5 / 3
7,463
746
6,150
17,208
16,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 5 / 2
7,540
754
7,984
9,504
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
fran553003
Olorun
9
0 / 4 / 2
6,010
601
2,086
6,335
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
25
Kills
5
5
Deaths
25
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
1
20
11
W
Cu Chulainn
A1R x IVIoney
Cu Chulainn
7
2
13
6.75
W
2
2
17
5.25
L
0
7
1
0.07
L
Chiron
2
4
1
0.63
L
Vamana
1
5
3
0.5
L
2
5
2
0.6
W
8
0
11
13.5
L
Olorun
fran553003
Olorun
0
4
2
0.25
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
30,888
46,490
Taken
56,249
30,776
Mitigated
33,890
21,838
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,745
5,402
2,853
4,503
11,101
5,622
3,959
2,558
8,503
28,259
0
W
Cu Chulainn
A1R x IVIoney
Cu Chulainn
10,244
1,604
865
1,731
11,975
13,896
38
4,435
7,322
1,178
13,061
W
9,965
986
2,230
1,028
7,522
3,219
473
1,562
5,938
16,183
0
L
3,018
325
738
905
11,757
4,982
0
7,297
4,296
6,758
0
L
Chiron
11,650
2,281
1,561
2,802
11,445
5,624
0
5,756
5,550
0
26,801
L
Vamana
6,150
1,768
1,696
4,381
17,208
16,108
0
8,561
8,437
0
11,186
L
7,984
403
720
1,116
9,504
4,413
0
5,818
3,547
19,972
0
W
12,436
5,885
2,246
1,348
6,811
3,321
1,408
1,787
4,938
0
19,393
L
Olorun
fran553003
Olorun
2,086
1,095
402
500
6,335
2,763
0
3,676
2,533
3,503
0
W
10,674
234
2,856
2,178
9,081
4,718
888
2,312
6,701
19,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
35,077
111
Minions Killed
78
0
Camps Cleared
0
984,715
Distance Traveled
781,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,463
846
28
3
0
180,368
0
W
Cu Chulainn
8,733
873
18
2
0
209,154
0
W
Agni
7,853
785
9
1
0
196,182
0
L
He Bo
6,366
637
11
1
0
148,852
1
L
Chiron
7,698
770
36
4
0
165,449
0
L
Vamana
7,463
746
5
1
0
197,968
0
L
Eset
7,540
754
23
2
0
176,985
0
W
Chiron
9,381
938
17
2
0
188,930
1
L
Olorun
6,010
601
3
0
0
92,052
0
W
Eset
9,416
942
39
4
0
210,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role