Player Matchup

Chaac
Chaac
ElGuru009
Chaac
Level 139
God Stats
75W - 87L
1,530 SR
Queue Stats
340W - 482L
1,384 Elo+
Solo
Chiron
Chiron
Suvoxin
Chiron
Level 56
God Stats
1W - 0L
1,483 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Agni
Agni
hagenlaveugle
Agni
Level 69
God Stats
4W - 5L
1,285 SR
Queue Stats
208W - 223L
1,486 Elo+
Solo
Team Averages
Level 88
1,432 SR
1,457 Elo+

VS

Team Averages
Level 50
1,518 SR
1,313 Elo+
Cerberus
Cerberus
DER_FESCO
Cerberus
Level 85
God Stats
7W - 4L
1,881 SR
Queue Stats
100W - 141L
1,459 Elo+
Solo
Lancelot
Lancelot
Mitchell_James88
Lancelot
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 134L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
muffinshawna
Danzaburou
Level 18
God Stats
1W - 4L
1,173 SR
Queue Stats
31W - 77L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElGuru009
Chaac
19
8 / 3 / 13
14,234
749
25,188
30,483
31,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Suvoxin
Chiron
19
6 / 4 / 11
14,452
761
24,164
19,954
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 6 / 12
14,136
744
20,835
17,711
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DER_FESCO
Cerberus
16
3 / 4 / 5
12,974
683
15,369
35,372
55,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 9 / 4
13,703
721
21,905
24,107
12,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
muffinshawna
Danzaburou
16
1 / 8 / 4
11,964
630
15,958
18,863
9,349
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
21
Kills
13
13
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DER_FESCO
Cerberus
3
4
5
1.38
W
Chaac
ElGuru009
Chaac
8
3
13
4.83
L
9
9
4
1.22
W
Chiron
Suvoxin
Chiron
6
4
11
2.88
W
7
6
12
2.17
L
Danzaburou
muffinshawna
Danzaburou
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,187
Damage
53,232
68,148
Taken
78,342
45,360
Mitigated
77,379
26,261
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DER_FESCO
Cerberus
15,369
1,413
328
9,811
35,372
55,506
0
7,990
26,450
40,426
0
W
Chaac
ElGuru009
Chaac
25,188
8,437
807
12,423
30,483
31,394
283
6,721
23,762
0
56,017
L
21,905
5,712
0
3,712
24,107
12,524
0
9,479
14,124
0
41,947
W
Chiron
Suvoxin
Chiron
24,164
15,537
1,112
7,476
19,954
7,165
1,824
6,266
13,688
0
79,451
W
20,835
3,051
445
3,998
17,711
6,801
342
2,743
14,968
43,326
0
L
Danzaburou
muffinshawna
Danzaburou
15,958
4,167
0
1,241
18,863
9,349
1,642
4,465
13,898
0
47,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
38,641
228
Minions Killed
173
8
Camps Cleared
6
1,017,451
Distance Traveled
953,402
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,974
683
70
4
5
316,142
3
W
Chaac
14,234
749
45
2
4
369,359
10
L
Lancelot
13,703
721
27
1
1
314,321
0
W
Chiron
14,452
761
119
6
3
331,256
3
W
Agni
14,136
744
64
3
1
316,836
0
L
Danzaburou
11,964
630
76
4
0
322,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role