Player Matchup

Cabrakan
Cabrakan
Mr Aweeka 206
Cabrakan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 70L
1,481 Elo+
Solo
Hun Batz
Hun Batz
SharpFiddle
Hun Batz
Level 129
God Stats
1W - 4L
1,135 SR
Queue Stats
166W - 163L
1,518 Elo+
Solo
Lancelot
Lancelot
Soulless_Sounds
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 254L
1,487 Elo+
Solo
Jormungandr
Jormungandr
guidingwolf20
Jormungandr
Level 113
God Stats
1W - 1L
1,523 SR
Queue Stats
31W - 33L
1,300 Elo+
Solo
Danzaburou
Danzaburou
kmac1440
Danzaburou
Level 102
God Stats
6W - 2L
1,692 SR
Queue Stats
331W - 359L
1,502 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,458 Elo+

VS

Team Averages
Level 114
1,561 SR
1,471 Elo+
Jormungandr
Jormungandr
BIRDBOMBGAMING5
Jormungandr
Level 89
God Stats
1W - 1L
1,683 SR
Queue Stats
8W - 11L
1,530 Elo+
Solo
Osiris
Osiris
CellularLevel
Osiris
Level 160
God Stats
13W - 11L
1,547 SR
Queue Stats
1,169W - 1,226L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jargonwander
Morgan Le Fay
Level 113
God Stats
8W - 5L
1,603 SR
Queue Stats
532W - 557L
1,458 Elo+
Solo
Chaac
Chaac
Shunnedtadpole
Chaac
Level 129
God Stats
0W - 1L
1,471 SR
Queue Stats
38W - 40L
1,453 Elo+
Solo
Mercury
Mercury
haniel_coelho
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mr Aweeka 206
Cabrakan
17
1 / 3 / 19
10,429
745
10,462
19,618
27,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
SharpFiddle
Hun Batz
14
1 / 6 / 10
9,053
647
10,717
17,218
8,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
18
7 / 7 / 12
10,993
785
17,339
18,980
11,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
guidingwolf20
Jormungandr
20
14 / 3 / 8
12,550
896
22,901
16,788
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
kmac1440
Danzaburou
18
4 / 2 / 14
10,730
766
24,377
15,224
8,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIRDBOMBGAMING5
Jormungandr
16
6 / 8 / 6
9,666
690
19,289
20,750
11,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 2 / 13
9,753
697
9,927
24,659
23,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Jargonwander
Morgan Le Fay
18
9 / 5 / 6
10,926
780
25,462
11,248
5,073
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 13
10,185
728
15,366
30,764
27,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
14
0 / 7 / 13
8,755
625
5,850
13,397
5,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
72
27
Kills
21
21
Deaths
27
63
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIRDBOMBGAMING5
Jormungandr
6
8
6
1.13
L
3
2
13
4.75
L
Morgan Le Fay
Jargonwander
Morgan Le Fay
9
5
6
2.4
W
Cabrakan
Mr Aweeka 206
Cabrakan
1
3
19
3.5
W
Hun Batz
SharpFiddle
Hun Batz
1
6
10
1
L
3
5
13
1.9
W
Lancelot
7
7
12
1.86
W
Jormungandr
guidingwolf20
Jormungandr
14
3
8
6
L
Mercury
0
7
13
0.93
W
Danzaburou
kmac1440
Danzaburou
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,796
Damage
75,894
87,828
Taken
100,818
67,500
Mitigated
73,134
34,751
Healing
36,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIRDBOMBGAMING5
Jormungandr
19,289
3,206
1,317
3,585
20,750
11,491
0
8,619
12,131
36,298
0
L
9,927
2,004
1,338
12,177
24,659
23,612
0
7,523
17,136
0
18,706
L
Morgan Le Fay
Jargonwander
Morgan Le Fay
25,462
1,856
133
808
11,248
5,073
44
2,838
8,410
36,420
0
W
Cabrakan
Mr Aweeka 206
Cabrakan
10,462
1,611
2,105
3,869
19,618
27,884
160
9,787
9,187
13,343
0
W
Hun Batz
SharpFiddle
Hun Batz
10,717
828
2,480
4,143
17,218
8,493
0
10,404
6,359
0
18,726
L
15,366
2,319
780
13,354
30,764
27,238
0
9,090
21,674
0
28,360
W
Lancelot
17,339
2,769
2,511
3,628
18,980
11,056
0
7,674
10,723
0
30,031
W
Jormungandr
guidingwolf20
Jormungandr
22,901
5,463
3,266
4,212
16,788
11,668
240
8,885
7,577
52,890
0
L
Mercury
5,850
970
832
2,011
13,397
5,720
24
5,293
8,104
0
16,909
W
Danzaburou
kmac1440
Danzaburou
24,377
12,128
1,505
7,032
15,224
8,399
732
6,873
7,956
0
43,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
49,285
158
Minions Killed
141
0
Camps Cleared
0
1,381,958
Distance Traveled
1,300,164
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,666
690
36
3
0
216,498
1
L
Osiris
9,753
697
15
1
0
300,323
0
L
Morgan Le Fay
10,926
780
28
2
0
270,511
0
W
Cabrakan
10,429
745
8
1
0
262,253
0
W
Hun Batz
9,053
647
15
1
0
275,566
0
L
Chaac
10,185
728
37
3
0
222,869
1
W
Lancelot
10,993
785
27
2
0
269,964
0
W
Jormungandr
12,550
896
58
4
0
303,973
1
L
Mercury
8,755
625
25
2
0
289,963
0
W
Danzaburou
10,730
766
50
4
0
270,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role