Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ev1lBb0NG420
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,487 Elo+
Party 1
Scylla
Scylla
McYeet6011
Scylla
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 110L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
elite sniper944
Ne Zha
Level 144
God Stats
2W - 1L
1,846 SR
Queue Stats
59W - 44L
1,647 Elo+
Party 1
Bacchus
Bacchus
vanboydave63
Bacchus
Level 141
God Stats
3W - 1L
1,786 SR
Queue Stats
70W - 57L
1,641 Elo+
Party 1
Team Averages
Level 121
1,626 SR
1,565 Elo+

VS

Team Averages
Level 43
1,500 SR
1,472 Elo+
Raijin
Raijin
Adbur
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,471 Elo+
Solo
Fenrir
Fenrir
DrawingCrayfish
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lucifferro
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,457 Elo+
Solo
Hercules
Hercules
aiolos08
Hercules
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 135L
1,377 Elo+
Solo
Olorun
Olorun
jorgeale17
Olorun
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 4
8,695
870
16,753
6,403
3,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
12
0 / 6 / 6
7,029
703
3,978
10,492
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
McYeet6011
Scylla
13
2 / 7 / 4
7,672
767
7,347
9,276
3,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 3
7,138
714
7,342
9,528
5,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
vanboydave63
Bacchus
15
3 / 1 / 6
8,323
832
6,830
10,623
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Adbur
Raijin
15
6 / 3 / 9
9,141
914
12,428
10,935
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 9
9,037
904
8,653
14,302
9,014
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Lucifferro
Ah Muzen Cab
16
1 / 1 / 13
8,407
841
13,105
9,620
4,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
aiolos08
Hercules
14
2 / 1 / 15
8,126
813
5,650
11,816
9,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
jorgeale17
Olorun
15
4 / 1 / 9
8,566
857
4,811
8,889
4,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
9
Kills
20
20
Deaths
9
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
4
2
W
Raijin
Adbur
Raijin
6
3
9
3.5
W
7
3
9
3.83
L
Olorun
0
6
6
0.5
W
Ah Muzen Cab
Lucifferro
Ah Muzen Cab
1
1
13
7.5
L
Scylla
McYeet6011
Scylla
2
7
4
0.57
W
Hercules
aiolos08
Hercules
2
1
15
9.5
L
2
4
3
0.88
W
Olorun
jorgeale17
Olorun
4
1
9
8.5
L
Bacchus
vanboydave63
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
44,647
46,322
Taken
55,562
32,179
Mitigated
32,064
12,672
Healing
20,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,753
1,079
1,313
1,595
6,403
3,503
0
4,127
2,276
36,311
0
W
Raijin
Adbur
Raijin
12,428
695
1,357
2,600
10,935
4,997
0
6,690
4,245
21,168
0
W
8,653
1,656
472
1,909
14,302
9,014
640
7,632
6,670
0
14,961
L
Olorun
3,978
2,621
118
587
10,492
5,329
0
3,454
6,946
9,163
0
W
Ah Muzen Cab
Lucifferro
Ah Muzen Cab
13,105
3,830
603
3,281
9,620
4,662
1,287
6,830
2,790
0
33,256
L
Scylla
McYeet6011
Scylla
7,347
104
460
229
9,276
3,924
0
3,262
5,785
18,501
0
W
Hercules
aiolos08
Hercules
5,650
980
2,784
3,664
11,816
9,043
218
7,916
3,900
0
7,589
L
7,342
1,514
1,899
2,508
9,528
5,934
0
2,600
6,828
0
13,723
W
Olorun
jorgeale17
Olorun
4,811
1,541
1,374
2,527
8,889
4,348
387
5,840
3,049
17,931
0
L
Bacchus
vanboydave63
Bacchus
6,830
552
1,020
2,943
10,623
13,489
0
3,796
6,664
10,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
43,277
136
Minions Killed
116
0
Camps Cleared
0
963,988
Distance Traveled
1,053,228
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,695
870
59
6
0
195,621
0
W
Raijin
9,141
914
16
2
0
183,152
0
W
Fenrir
9,037
904
12
1
0
212,863
0
L
Olorun
7,029
703
20
2
0
171,321
0
W
Ah Muzen Cab
8,407
841
33
3
0
227,420
0
L
Scylla
7,672
767
29
3
0
187,790
0
W
Hercules
8,126
813
8
1
0
227,892
0
L
Ne Zha
7,138
714
11
1
0
186,807
1
W
Olorun
8,566
857
47
5
0
201,901
1
L
Bacchus
8,323
832
17
2
0
222,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role