Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GoyoGarasu
Sun Wukong
Level 87
God Stats
0W - 2L
1,226 SR
Queue Stats
3W - 11L
1,065 Elo+
Party 4
Fenrir
Fenrir
IImmortall
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,146 Elo+
Party 4
Bacchus
Bacchus
gudemanden
Bacchus
Level 49
God Stats
2W - 6L
1,170 SR
Queue Stats
20W - 18L
1,452 Elo+
Party 1
Charybdis
Charybdis
jegersort
Charybdis
Level 26
God Stats
3W - 6L
1,299 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 1
Team Averages
Level 50
1,339 SR
1,306 Elo+

VS

Team Averages
Level 41
1,594 SR
1,453 Elo+
Thoth
Thoth
 
Thoth
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Lujoslav
Thanatos
Level 46
God Stats
14W - 10L
1,563 SR
Queue Stats
176W - 182L
1,469 Elo+
Party 2
Ares
Ares
Noryf
Ares
Level 44
God Stats
4W - 1L
1,864 SR
Queue Stats
62W - 46L
1,489 Elo+
Party 3
Medusa
Medusa
Quick Dead3255
Medusa
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
203W - 256L
1,350 Elo+
Solo
Mulan
Mulan
Rinaseles
Mulan
Level 31
God Stats
12W - 21L
1,542 SR
Queue Stats
128W - 141L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 3 / 0
6,504
465
2,249
6,506
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GoyoGarasu
Sun Wukong
12
0 / 2 / 0
7,057
504
7,246
15,403
9,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
IImmortall
Fenrir
11
0 / 4 / 1
6,369
455
4,036
15,959
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
gudemanden
Bacchus
10
1 / 2 / 3
6,915
494
5,878
9,886
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
jegersort
Charybdis
12
3 / 3 / 3
7,286
520
9,990
11,511
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 1 / 3
8,064
576
5,470
3,617
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lujoslav
Thanatos
12
5 / 1 / 2
7,811
558
8,267
10,903
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Noryf
Ares
10
2 / 2 / 3
6,807
486
4,701
8,886
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 4
6,091
435
5,055
7,884
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Rinaseles
Mulan
13
3 / 0 / 1
7,887
563
13,060
12,904
8,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
14
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
W
Thoth
 
Thoth
4
1
3
5.5
L
Sun Wukong
GoyoGarasu
Sun Wukong
0
2
0
0
L
Fenrir
IImmortall
Fenrir
0
4
1
0.13
W
Thanatos
Lujoslav
Thanatos
5
1
2
6
W
Ares
Noryf
Ares
2
2
3
1.75
W
0
2
4
1
W
Mulan
Rinaseles
Mulan
3
0
1
3.5
L
Bacchus
gudemanden
Bacchus
1
2
3
1.25
L
Charybdis
jegersort
Charybdis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
36,553
59,265
Taken
44,194
34,620
Mitigated
24,820
23,041
Healing
21,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,249
246
0
984
6,506
3,649
0
2,318
4,188
28,630
0
W
Thoth
 
Thoth
5,470
255
0
750
3,617
1,452
1,223
1,610
2,007
53,061
0
L
Sun Wukong
GoyoGarasu
Sun Wukong
7,246
1,923
0
5,415
15,403
9,628
0
267
15,136
0
49,648
L
Fenrir
IImmortall
Fenrir
4,036
1,668
0
8,366
15,959
6,259
0
1,016
14,943
0
45,846
W
Thanatos
Lujoslav
Thanatos
8,267
1,972
0
10,649
10,903
4,843
0
1,566
9,337
0
53,443
W
Ares
Noryf
Ares
4,701
367
0
1,106
8,886
6,831
0
1,910
6,976
16,210
0
W
5,055
1,622
0
1,790
7,884
2,984
0
3,002
4,882
0
38,952
W
Mulan
Rinaseles
Mulan
13,060
2,538
0
7,320
12,904
8,710
0
39
12,865
0
58,490
L
Bacchus
gudemanden
Bacchus
5,878
1,082
221
2,275
9,886
10,784
62
3,401
6,485
18,104
0
L
Charybdis
jegersort
Charybdis
9,990
5,233
0
5,780
11,511
4,300
797
3,169
8,342
0
56,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
36,660
347
Minions Killed
372
0
Camps Cleared
0
1,266,151
Distance Traveled
1,322,067
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,504
465
51
4
0
274,016
0
W
Thoth
8,064
576
100
7
0
253,809
4
L
Sun Wukong
7,057
504
94
7
0
240,955
5
L
Fenrir
6,369
455
84
6
0
265,582
1
W
Thanatos
7,811
558
87
6
0
300,799
1
W
Ares
6,807
486
22
2
0
261,909
3
W
Medusa
6,091
435
58
4
0
263,014
5
W
Mulan
7,887
563
105
8
0
242,536
1
L
Bacchus
6,915
494
18
1
0
273,605
3
L
Charybdis
7,286
520
100
7
0
211,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role