Player Matchup

Neith
Neith
CaptnCoconut661
Neith
Level 153
God Stats
54W - 25L
1,665 SR
Queue Stats
402W - 268L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
Deus Vyx
Jormungandr
Level 109
God Stats
13W - 4L
1,745 SR
Queue Stats
168W - 113L
1,695 Elo+
Party 1
Chronos
Chronos
Mufcookie
Chronos
Level 106
God Stats
1W - 0L
1,703 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1
Team Averages
Level 123
1,704 SR
1,595 Elo+

VS

Team Averages
Level 88
1,576 SR
1,447 Elo+
Kuzenbo
Kuzenbo
DrPoopyDude
Kuzenbo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
G1rlP0wer_06
Anubis
Level 61
God Stats
4W - 2L
1,727 SR
Queue Stats
103W - 151L
1,271 Elo+
Solo
Lancelot
Lancelot
cjc_1000
Lancelot
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 35L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,988
699
8,716
6,036
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Deus Vyx
Jormungandr
11
2 / 0 / 5
7,617
762
10,574
11,062
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Mufcookie
Chronos
12
3 / 0 / 3
7,267
727
7,716
5,005
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrPoopyDude
Kuzenbo
9
0 / 1 / 0
5,835
584
3,347
12,317
13,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
9
0 / 1 / 0
5,495
550
2,820
7,446
3,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
cjc_1000
Lancelot
9
0 / 5 / 0
5,562
556
6,065
11,648
5,062
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Jormungandr
Deus Vyx
Jormungandr
2
0
5
4.5
L
Kuzenbo
DrPoopyDude
Kuzenbo
0
1
0
0
L
Anubis
0
1
0
0
W
Chronos
Mufcookie
Chronos
3
0
3
4.5
L
Lancelot
cjc_1000
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
12,232
22,103
Taken
31,411
12,322
Mitigated
22,712
7,790
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,716
2,117
0
1,918
6,036
2,303
471
2,228
3,808
0
24,032
W
Jormungandr
Deus Vyx
Jormungandr
10,574
2,904
419
3,241
11,062
7,760
71
2,575
8,487
26,740
0
L
Kuzenbo
DrPoopyDude
Kuzenbo
3,347
1,131
0
408
12,317
13,737
0
6,954
5,363
9,195
0
L
Anubis
2,820
199
60
2,970
7,446
3,913
0
4,358
3,088
15,305
0
W
Chronos
Mufcookie
Chronos
7,716
3,128
0
2,212
5,005
2,259
771
1,846
3,159
27,143
2,802
L
Lancelot
cjc_1000
Lancelot
6,065
914
0
1,852
11,648
5,062
0
6,219
5,429
0
15,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,872
Gold Earned
16,892
132
Minions Killed
53
9
Camps Cleared
0
581,007
Distance Traveled
525,437
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,988
699
47
5
2
183,859
2
W
Jormungandr
7,617
762
26
3
3
197,596
0
L
Kuzenbo
5,835
584
11
1
0
185,934
2
L
Anubis
5,495
550
21
2
0
166,898
1
W
Chronos
7,267
727
59
6
4
199,552
0
L
Lancelot
5,562
556
21
2
0
172,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role