Player Matchup

Fenrir
Fenrir
CheckYourVitals_
Fenrir
Level 27
God Stats
5W - 7L
1,580 SR
Queue Stats
16W - 17L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
PERSIANJ0315
Ah Puch
Level 125
God Stats
2W - 2L
1,393 SR
Queue Stats
606W - 673L
1,497 Elo+
Solo
Izanami
Izanami
mkilller72
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,505 Elo+
Party 2
Team Averages
Level 80
1,491 SR
1,502 Elo+

VS

Team Averages
Level 70
1,683 SR
1,677 Elo+
Medusa
Medusa
BALLSIN-YOMOUTH
Medusa
Level 39
God Stats
1W - 7L
1,500 SR
Queue Stats
47W - 92L
1,216 Elo+
Solo
Yu Huang
Yu Huang
Blackhawk1417
Yu Huang
Level 143
God Stats
8W - 5L
1,500 SR
Queue Stats
335W - 127L
1,790 Elo+
Party 1
Bastet
Bastet
JanMichaelVincen
Bastet
Level 28
God Stats
7W - 0L
2,048 SR
Queue Stats
179W - 9L
2,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,330
666
4,930
16,238
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
PERSIANJ0315
Ah Puch
11
0 / 3 / 3
6,943
631
7,227
10,281
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
mkilller72
Izanami
11
3 / 5 / 1
7,525
684
6,905
13,435
4,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 7
8,223
748
7,501
8,455
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Blackhawk1417
Yu Huang
14
3 / 2 / 8
8,374
761
10,408
5,378
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 8
8,450
768
17,768
10,937
4,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
13
13
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Yu Huang
Blackhawk1417
Yu Huang
3
2
8
3.5
L
2
5
2
0.6
W
5
0
8
9
L
Ah Puch
PERSIANJ0315
Ah Puch
0
3
3
0.5
L
Izanami
mkilller72
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
35,677
39,954
Taken
24,770
17,557
Mitigated
10,522
6,045
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,501
3,165
65
797
8,455
4,113
504
2,287
6,048
0
15,141
W
Yu Huang
Blackhawk1417
Yu Huang
10,408
875
0
470
5,378
2,149
608
1,878
3,419
34,957
0
L
4,930
1,216
254
1,030
16,238
9,210
0
4,485
11,417
0
10,387
W
17,768
6,006
0
3,669
10,937
4,260
0
3,329
7,509
0
33,390
L
Ah Puch
PERSIANJ0315
Ah Puch
7,227
861
0
3,250
10,281
3,710
0
2,891
7,160
25,742
0
L
Izanami
mkilller72
Izanami
6,905
4,503
0
1,511
13,435
4,637
0
2,447
10,648
0
20,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
25,047
115
Minions Killed
139
1
Camps Cleared
8
556,817
Distance Traveled
612,720
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,223
748
35
3
0
182,998
0
W
Yu Huang
8,374
761
73
7
4
195,428
2
L
Fenrir
7,330
666
16
1
1
201,526
0
W
Bastet
8,450
768
31
3
4
234,294
5
L
Ah Puch
6,943
631
57
5
0
162,541
2
L
Izanami
7,525
684
42
4
0
192,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role