Player Matchup

Chaac
Chaac
Borntobifle
Chaac
Level 160
God Stats
3W - 3L
1,170 SR
Queue Stats
324W - 306L
1,555 Elo+
Party 3
Anubis
Anubis
Geneiijin
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 38L
1,717 Elo+
Party 1
Da Ji
Da Ji
Luviaa
Da Ji
Level 155
God Stats
0W - 1L
1,184 SR
Queue Stats
71W - 45L
1,678 Elo+
Party 1
Scylla
Scylla
Radhin
Scylla
Level 98
God Stats
3W - 3L
1,828 SR
Queue Stats
302W - 266L
1,577 Elo+
Party 3
Raijin
Raijin
Tørgak
Raijin
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
293W - 261L
1,534 Elo+
Party 3
Team Averages
Level 139
1,436 SR
1,612 Elo+

VS

Team Averages
Level 106
1,452 SR
1,420 Elo+
Vamana
Vamana
EDVXRD00
Vamana
Level 135
God Stats
5W - 0L
1,537 SR
Queue Stats
330W - 342L
1,518 Elo+
Solo
Freya
Freya
FyLHeracles
Freya
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 9L
1,265 Elo+
Party 2
Ah Puch
Ah Puch
Koozik
Ah Puch
Level 157
God Stats
12W - 9L
1,360 SR
Queue Stats
906W - 961L
1,555 Elo+
Solo
Scylla
Scylla
Quessin
Scylla
Level 82
God Stats
1W - 2L
1,245 SR
Queue Stats
5W - 16L
1,269 Elo+
Party 2
Nike
Nike
TheBookOfLs
Nike
Level 48
God Stats
6W - 5L
1,851 SR
Queue Stats
433W - 447L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
14,225
837
19,254
27,720
41,970
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Geneiijin
Anubis
18
5 / 8 / 13
11,341
667
12,540
17,045
10,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Luviaa
Da Ji
18
11 / 10 / 9
12,266
722
19,540
19,572
10,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Radhin
Scylla
17
1 / 7 / 11
10,733
631
9,415
14,503
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Raijin
Tørgak
Raijin
16
3 / 8 / 14
11,045
650
16,508
18,079
9,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EDVXRD00
Vamana
20
7 / 4 / 20
13,204
777
21,135
24,660
29,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
7 / 6 / 15
12,463
733
17,946
20,369
9,887
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ah Puch
Koozik
Ah Puch
20
1 / 6 / 21
11,940
702
18,244
14,997
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Quessin
Scylla
20
16 / 5 / 11
13,977
822
18,917
12,930
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 6 / 17
11,487
676
9,989
19,687
24,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
121
26
Kills
37
37
Deaths
27
60
Assists
84
Player
Kills
Deaths
Assists
KDA
L
6
4
13
3.13
W
Vamana
EDVXRD00
Vamana
7
4
20
4.25
W
7
6
15
2.42
L
Anubis
Geneiijin
Anubis
5
8
13
1.44
W
Ah Puch
Koozik
Ah Puch
1
6
21
1.92
L
Da Ji
Luviaa
Da Ji
11
10
9
1.55
W
Scylla
Quessin
Scylla
16
5
11
4.3
L
Scylla
Radhin
Scylla
1
7
11
0.93
W
6
6
17
2.42
L
Raijin
Tørgak
Raijin
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,257
Damage
86,231
96,919
Taken
92,643
80,803
Mitigated
77,393
26,718
Healing
28,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,254
2,708
1,323
13,131
27,720
41,970
585
16,520
11,200
0
51,070
W
Vamana
EDVXRD00
Vamana
21,135
8,700
2,638
10,352
24,660
29,784
1,183
12,336
12,324
0
32,696
W
17,946
5,566
435
6,809
20,369
9,887
151
9,096
11,273
38,971
0
L
Anubis
Geneiijin
Anubis
12,540
888
1,212
3,507
17,045
10,261
516
9,664
7,381
29,975
0
W
Ah Puch
Koozik
Ah Puch
18,244
336
1,552
3,203
14,997
6,432
1,661
3,518
11,479
35,549
0
L
Da Ji
Luviaa
Da Ji
19,540
3,777
280
1,170
19,572
10,804
0
12,728
6,844
0
20,777
W
Scylla
Quessin
Scylla
18,917
2,371
103
181
12,930
6,639
3,431
3,188
9,742
41,829
0
L
Scylla
Radhin
Scylla
9,415
1,042
531
1,501
14,503
7,932
0
8,732
5,771
22,657
0
W
9,989
587
677
2,643
19,687
24,651
1,001
10,325
9,210
0
15,789
L
Raijin
Tørgak
Raijin
16,508
1,511
1,388
2,675
18,079
9,836
351
7,463
10,616
28,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,610
Gold Earned
63,071
191
Minions Killed
183
0
Camps Cleared
0
1,320,638
Distance Traveled
1,507,333
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,225
837
63
4
0
335,534
0
W
Vamana
13,204
777
18
1
0
329,975
4
W
Freya
12,463
733
44
3
0
262,294
0
L
Anubis
11,341
667
53
3
0
242,671
1
W
Ah Puch
11,940
702
42
2
0
312,569
1
L
Da Ji
12,266
722
3
0
0
245,233
0
W
Scylla
13,977
822
73
4
0
291,069
0
L
Scylla
10,733
631
30
2
0
268,542
0
W
Nike
11,487
676
6
0
0
311,426
1
L
Raijin
11,045
650
42
2
0
228,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role