Player Matchup

Achilles
Achilles
Azrayel92
Achilles
Level 145
God Stats
1W - 1L
1,567 SR
Queue Stats
49W - 65L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
NympheDesFlusses
Nu Wa
Level 138
God Stats
11W - 9L
1,537 SR
Queue Stats
50W - 65L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PA_Fezan_
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,497 SR
Queue Stats
35W - 34L
1,509 Elo+
Solo
Merlin
Merlin
ZzooX
Merlin
Level 143
God Stats
17W - 16L
1,456 SR
Queue Stats
483W - 473L
1,483 Elo+
Solo
Lancelot
Lancelot
feiedebaksteen
Lancelot
Level 114
God Stats
2W - 0L
1,239 SR
Queue Stats
21W - 12L
1,622 Elo+
Solo
Team Averages
Level 126
1,459 SR
1,506 Elo+

VS

Team Averages
Level 121
1,510 SR
1,574 Elo+
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IdealLemello
King Arthur
Level 129
God Stats
0W - 1L
1,719 SR
Queue Stats
42W - 24L
1,666 Elo+
Party 2
Achilles
Achilles
KianIsHot_
Achilles
Level 126
God Stats
0W - 1L
1,374 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
Mishtrel
Danzaburou
Level 156
God Stats
0W - 1L
1,515 SR
Queue Stats
213W - 214L
1,546 Elo+
Solo
Kukulkan
Kukulkan
zeepatrol6
Kukulkan
Level 128
God Stats
20W - 12L
1,443 SR
Queue Stats
56W - 53L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azrayel92
Achilles
14
3 / 0 / 10
7,671
767
8,090
10,604
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 8
7,749
775
8,304
7,511
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
PA_Fezan_
Ah Muzen Cab
16
6 / 1 / 3
8,250
825
9,052
8,111
3,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ZzooX
Merlin
16
3 / 0 / 9
8,296
830
8,963
5,313
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
14
5 / 2 / 4
7,879
788
12,064
10,589
5,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 5 / 2
6,386
639
3,645
9,940
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IdealLemello
King Arthur
14
2 / 5 / 1
7,579
758
10,767
13,684
10,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
KianIsHot_
Achilles
11
0 / 4 / 0
6,157
616
5,289
12,810
7,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Mishtrel
Danzaburou
13
1 / 2 / 0
6,692
669
3,942
10,953
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
zeepatrol6
Kukulkan
13
1 / 4 / 0
7,101
710
7,184
7,867
3,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
4
4
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
2
0.2
W
Achilles
Azrayel92
Achilles
3
0
10
8
L
King Arthur
IdealLemello
King Arthur
2
5
1
0.5
L
Achilles
KianIsHot_
Achilles
0
4
0
0
L
Danzaburou
Mishtrel
Danzaburou
1
2
0
0.5
W
3
1
8
7
W
Ah Muzen Cab
PA_Fezan_
Ah Muzen Cab
6
1
3
7.5
W
Merlin
ZzooX
Merlin
3
0
9
7.5
W
Lancelot
5
2
4
3.5
L
Kukulkan
zeepatrol6
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
30,827
42,128
Taken
55,254
25,012
Mitigated
30,012
10,000
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,645
1,207
57
349
9,940
4,228
0
2,655
6,899
11,462
0
W
Achilles
Azrayel92
Achilles
8,090
1,518
0
4,143
10,604
11,043
0
2,733
7,871
0
13,238
L
King Arthur
IdealLemello
King Arthur
10,767
1,107
0
250
13,684
10,893
4
4,052
8,926
6,988
21,778
L
Achilles
KianIsHot_
Achilles
5,289
1,617
0
718
12,810
7,405
0
3,974
8,169
0
13,388
L
Danzaburou
Mishtrel
Danzaburou
3,942
1,675
0
2,839
10,953
4,272
0
2,042
8,576
0
17,771
W
8,304
2,471
141
1,564
7,511
3,094
1,053
2,523
4,988
21,966
0
W
Ah Muzen Cab
PA_Fezan_
Ah Muzen Cab
9,052
3,409
0
2,313
8,111
3,330
936
2,375
4,997
0
40,457
W
Merlin
ZzooX
Merlin
8,963
645
78
1,011
5,313
2,449
631
2,050
3,263
35,730
0
W
Lancelot
12,064
1,622
0
750
10,589
5,096
0
3,163
7,426
0
25,043
L
Kukulkan
zeepatrol6
Kukulkan
7,184
205
0
500
7,867
3,214
0
2,906
4,612
38,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
33,915
246
Minions Killed
169
0
Camps Cleared
0
1,043,872
Distance Traveled
963,661
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,386
639
10
1
0
182,100
0
W
Achilles
7,671
767
11
1
0
218,355
3
L
King Arthur
7,579
758
34
3
0
190,241
0
L
Achilles
6,157
616
32
3
0
209,444
2
L
Danzaburou
6,692
669
26
3
0
196,088
3
W
Nu Wa
7,749
775
47
5
0
188,234
2
W
Ah Muzen Cab
8,250
825
75
8
0
212,504
0
W
Merlin
8,296
830
84
8
0
191,579
1
W
Lancelot
7,879
788
29
3
0
233,200
0
L
Kukulkan
7,101
710
67
7
0
185,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role