Player Matchup

Geb
Geb
HolaJc
Geb
Level 154
God Stats
1W - 0L
1,696 SR
Queue Stats
25W - 29L
1,529 Elo+
Solo
Izanami
Izanami
Kimoano
Izanami
Level 76
God Stats
9W - 3L
1,604 SR
Queue Stats
33W - 22L
1,591 Elo+
Party 1
Lancelot
Lancelot
Vehemently
Lancelot
Level 54
God Stats
3W - 0L
1,824 SR
Queue Stats
25W - 15L
1,665 Elo+
Party 1
Team Averages
Level 95
1,708 SR
1,595 Elo+

VS

Team Averages
Level 102
1,611 SR
1,411 Elo+
Scylla
Scylla
Andree_Cibrian
Scylla
Level 137
God Stats
8W - 9L
1,692 SR
Queue Stats
653W - 731L
1,493 Elo+
Solo
Atlas
Atlas
DraconicJedi
Atlas
Level 61
God Stats
4W - 9L
1,455 SR
Queue Stats
12W - 23L
1,288 Elo+
Party 2
Lancelot
Lancelot
Knight of Corn
Lancelot
Level 107
God Stats
4W - 3L
1,685 SR
Queue Stats
15W - 19L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
HolaJc
Geb
13
2 / 1 / 5
8,462
705
6,160
11,737
9,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kimoano
Izanami
12
0 / 1 / 4
7,478
623
3,385
7,135
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Vehemently
Lancelot
13
5 / 2 / 2
8,738
728
14,758
10,383
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,096
675
11,471
4,615
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
7,200
600
5,206
12,971
10,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
11
2 / 4 / 0
7,618
635
6,066
10,742
5,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
0
3
3
0.5
W
Geb
HolaJc
Geb
2
1
5
4.5
W
Izanami
Kimoano
Izanami
0
1
4
2
L
Lancelot
2
4
0
0.5
W
Lancelot
Vehemently
Lancelot
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
22,743
29,255
Taken
28,328
16,884
Mitigated
17,551
7,887
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,471
1,033
0
1,006
4,615
1,792
0
813
3,802
36,499
0
L
5,206
2,465
0
109
12,971
10,365
0
4,345
8,626
14,886
0
W
Geb
HolaJc
Geb
6,160
1,367
300
4,499
11,737
9,753
0
7,873
3,864
19,789
0
W
Izanami
Kimoano
Izanami
3,385
2,147
0
1,238
7,135
2,648
0
4,722
2,413
0
23,858
L
Lancelot
6,066
521
0
0
10,742
5,394
0
1,210
9,532
0
19,180
W
Lancelot
Vehemently
Lancelot
14,758
2,927
0
1,850
10,383
4,483
30
4,553
5,830
0
42,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
22,914
141
Minions Killed
114
10
Camps Cleared
2
688,911
Distance Traveled
704,739
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,096
675
76
6
0
214,938
4
L
Atlas
7,200
600
11
1
0
232,201
4
W
Geb
8,462
705
26
2
3
229,410
3
W
Izanami
7,478
623
51
4
3
199,071
1
L
Lancelot
7,618
635
27
2
2
257,600
4
W
Lancelot
8,738
728
64
5
4
260,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role