Player Matchup

Zhong Kui
Zhong Kui
BeezNTusky00
Zhong Kui
Level 140
God Stats
10W - 3L
1,615 SR
Queue Stats
129W - 95L
1,500 Elo+
Party 1
Izanami
Izanami
Till Nova
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
xxWhoDatNation
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,428 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,462 Elo+

VS

Team Averages
Level 76
1,564 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Dead_world_
Sun Wukong
Level 88
God Stats
41W - 40L
1,475 SR
Queue Stats
374W - 568L
1,358 Elo+
Solo
Arachne
Arachne
Elliotperso
Arachne
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 40L
1,375 Elo+
Solo
Chang'e
Chang'e
Shaggy1702
Chang'e
Level 77
God Stats
1W - 1L
1,504 SR
Queue Stats
95W - 100L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeezNTusky00
Zhong Kui
17
7 / 3 / 7
11,463
764
27,039
17,742
13,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Till Nova
Izanami
16
4 / 4 / 9
10,913
728
15,904
14,634
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 8
10,283
686
7,371
10,220
4,614
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dead_world_
Sun Wukong
14
5 / 2 / 2
10,613
708
10,800
24,503
30,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Elliotperso
Arachne
12
1 / 7 / 3
8,860
591
6,866
15,943
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Shaggy1702
Chang'e
14
2 / 5 / 6
9,737
649
14,607
18,277
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
8
8
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeezNTusky00
Zhong Kui
7
3
7
3.5
L
Sun Wukong
Dead_world_
Sun Wukong
5
2
2
3
L
Arachne
Elliotperso
Arachne
1
7
3
0.36
L
Chang'e
Shaggy1702
Chang'e
2
5
6
1
W
Izanami
Till Nova
Izanami
4
4
9
2.13
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
32,273
42,596
Taken
58,723
24,295
Mitigated
44,701
12,450
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeezNTusky00
Zhong Kui
27,039
4,202
116
7,058
17,742
13,183
1,644
6,264
11,478
52,875
0
L
Sun Wukong
Dead_world_
Sun Wukong
10,800
1,973
0
5,082
24,503
30,615
0
11,324
13,179
0
26,375
L
Arachne
Elliotperso
Arachne
6,866
3,772
0
1,604
15,943
7,081
0
6,290
9,653
0
17,935
L
Chang'e
Shaggy1702
Chang'e
14,607
1,959
4,792
5,518
18,277
7,005
0
9,900
8,377
44,358
0
W
Izanami
Till Nova
Izanami
15,904
8,384
344
1,143
14,634
6,498
119
4,984
9,650
0
55,401
W
7,371
2,977
978
2,811
10,220
4,614
644
4,002
6,218
0
31,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
29,210
187
Minions Killed
136
5
Camps Cleared
8
790,809
Distance Traveled
752,892
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,463
764
70
5
1
250,146
0
L
Sun Wukong
10,613
708
41
3
0
315,492
3
L
Arachne
8,860
591
33
2
4
215,315
1
L
Chang'e
9,737
649
62
4
4
222,085
2
W
Izanami
10,913
728
86
6
3
244,675
2
W
Ne Zha
10,283
686
31
2
1
295,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role