Player Matchup

Lancelot
Lancelot
Jungyr
Lancelot
Level 129
God Stats
11W - 13L
1,678 SR
Queue Stats
132W - 113L
1,542 Elo+
Party 1
Merlin
Merlin
King-Kiley44
Merlin
Level 28
God Stats
4W - 10L
1,412 SR
Queue Stats
28W - 42L
1,424 Elo+
Party 2
Hera
Hera
PiranhaPlantTea
Hera
Level 157
God Stats
0W - 1L
1,320 SR
Queue Stats
101W - 114L
1,516 Elo+
Solo
Jormungandr
Jormungandr
SirPerfectHair
Jormungandr
Level 48
God Stats
1W - 2L
1,675 SR
Queue Stats
106W - 90L
1,534 Elo+
Party 1
Neith
Neith
pokeymcsnail
Neith
Level 35
God Stats
1W - 2L
1,615 SR
Queue Stats
19W - 43L
1,364 Elo+
Party 2
Team Averages
Level 79
1,540 SR
1,476 Elo+

VS

Team Averages
Level 114
1,620 SR
1,519 Elo+
Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ToXZiK209x
Yu Huang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 123L
1,506 Elo+
Solo
Bastet
Bastet
Uli2k
Bastet
Level 105
God Stats
4W - 2L
1,726 SR
Queue Stats
45W - 41L
1,509 Elo+
Party 3
Xbalanque
Xbalanque
Windrce
Xbalanque
Level 104
God Stats
4W - 1L
1,722 SR
Queue Stats
175W - 167L
1,567 Elo+
Solo
Mulan
Mulan
ZeusGT7
Mulan
Level 149
God Stats
2W - 6L
1,653 SR
Queue Stats
47W - 54L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jungyr
Lancelot
17
4 / 6 / 1
10,399
693
17,876
19,318
12,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
1 / 5 / 3
9,470
631
9,595
11,504
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 4 / 2
9,576
638
16,350
10,205
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
SirPerfectHair
Jormungandr
17
2 / 2 / 5
10,633
709
11,034
20,710
22,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
8,905
594
3,063
10,398
4,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 0 / 6
11,086
739
8,278
17,642
20,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
ToXZiK209x
Yu Huang
20
8 / 0 / 8
12,014
801
14,324
9,487
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Uli2k
Bastet
18
5 / 1 / 7
11,407
760
10,042
11,135
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Windrce
Xbalanque
18
0 / 2 / 7
10,752
717
12,984
13,548
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
ZeusGT7
Mulan
17
3 / 4 / 11
10,473
698
16,388
23,610
21,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
7
Kills
21
21
Deaths
7
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
6
8
L
Lancelot
Jungyr
Lancelot
4
6
1
0.75
L
Merlin
1
5
3
0.5
L
0
4
2
0.25
L
Jormungandr
SirPerfectHair
Jormungandr
2
2
5
2.25
W
Yu Huang
ToXZiK209x
Yu Huang
8
0
8
12
W
Bastet
Uli2k
Bastet
5
1
7
8.5
W
Xbalanque
Windrce
Xbalanque
0
2
7
1.75
W
Mulan
ZeusGT7
Mulan
3
4
11
2.13
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,918
Damage
62,016
72,135
Taken
75,422
48,914
Mitigated
61,921
8,822
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,278
933
0
4,826
17,642
20,574
93
10,982
6,660
22,979
0
L
Lancelot
Jungyr
Lancelot
17,876
3,067
0
3,378
19,318
12,302
0
4,843
14,299
0
45,405
L
Merlin
9,595
388
0
433
11,504
4,925
0
4,631
6,873
36,543
0
L
16,350
3,306
0
1,366
10,205
4,628
0
4,681
5,488
51,174
0
L
Jormungandr
SirPerfectHair
Jormungandr
11,034
3,032
0
3,214
20,710
22,238
0
4,732
15,978
36,666
0
W
Yu Huang
ToXZiK209x
Yu Huang
14,324
1,755
9
2,250
9,487
5,654
1,344
4,100
5,387
59,132
0
W
Bastet
Uli2k
Bastet
10,042
3,711
0
4,632
11,135
6,708
575
3,092
8,043
0
33,666
W
Xbalanque
Windrce
Xbalanque
12,984
7,667
0
3,624
13,548
7,122
544
6,533
7,015
0
62,715
W
Mulan
ZeusGT7
Mulan
16,388
2,364
0
5,094
23,610
21,863
0
12,272
11,338
0
40,061
L
3,063
1,397
0
431
10,398
4,821
440
3,547
6,851
0
13,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
55,732
291
Minions Killed
322
0
Camps Cleared
0
1,373,119
Distance Traveled
1,501,162
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,086
739
23
2
0
321,840
4
L
Lancelot
10,399
693
76
5
0
324,555
3
L
Merlin
9,470
631
52
3
0
276,418
4
L
Hera
9,576
638
82
5
0
271,162
5
L
Jormungandr
10,633
709
51
3
0
270,035
2
W
Yu Huang
12,014
801
117
8
0
295,479
2
W
Bastet
11,407
760
48
3
0
324,838
2
W
Xbalanque
10,752
717
102
7
0
276,622
0
W
Mulan
10,473
698
32
2
0
282,383
1
L
Neith
8,905
594
30
2
0
230,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role