Player Matchup

Danzaburou
Danzaburou
FALCONPoWeRQC
Danzaburou
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 127L
1,540 Elo+
Party 1
Raijin
Raijin
HflipperQC
Raijin
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 66L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
VulturePoWeR
Jormungandr
Level 21
God Stats
23W - 11L
1,705 SR
Queue Stats
132W - 99L
1,544 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,575 Elo+

VS

Team Averages
Level 65
1,470 SR
1,465 Elo+
Bacchus
Bacchus
MikeyyCM
Bacchus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,499 Elo+
Party 2
Shiva
Shiva
dankestcow
Shiva
Level 68
God Stats
12W - 13L
1,410 SR
Queue Stats
107W - 163L
1,396 Elo+
Solo
Nox
Nox
xMa1r1m
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FALCONPoWeRQC
Danzaburou
17
4 / 1 / 9
12,469
693
12,481
14,673
7,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
HflipperQC
Raijin
19
12 / 0 / 3
13,630
757
27,579
10,492
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
VulturePoWeR
Jormungandr
16
1 / 0 / 11
12,197
678
13,486
16,861
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MikeyyCM
Bacchus
15
0 / 4 / 0
10,163
565
9,594
21,434
32,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
15
1 / 7 / 0
10,102
561
9,197
25,795
16,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
15
0 / 6 / 1
9,779
543
6,892
13,722
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
1
1
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FALCONPoWeRQC
Danzaburou
4
1
9
8.5
W
Raijin
HflipperQC
Raijin
12
0
3
13.5
L
Bacchus
MikeyyCM
Bacchus
0
4
0
0
W
Jormungandr
VulturePoWeR
Jormungandr
1
0
11
6.5
L
Shiva
1
7
0
0.14
L
Nox
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
25,683
42,026
Taken
60,951
33,609
Mitigated
54,118
7,263
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FALCONPoWeRQC
Danzaburou
12,481
3,146
0
4,652
14,673
7,750
890
6,255
8,418
0
52,439
W
Raijin
HflipperQC
Raijin
27,579
2,273
0
1,361
10,492
5,941
828
4,806
5,686
68,880
0
L
Bacchus
MikeyyCM
Bacchus
9,594
807
362
2,854
21,434
32,146
0
13,138
8,296
24,544
0
W
Jormungandr
VulturePoWeR
Jormungandr
13,486
4,499
0
1,250
16,861
19,918
516
5,818
11,043
33,461
0
L
Shiva
9,197
1,231
1,303
6,143
25,795
16,249
0
20,437
5,358
0
35,954
L
Nox
6,892
839
0
250
13,722
5,723
0
8,002
5,720
34,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
30,044
215
Minions Killed
150
8
Camps Cleared
6
975,172
Distance Traveled
888,889
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,469
693
86
5
3
331,633
3
W
Raijin
13,630
757
88
5
4
323,707
0
L
Bacchus
10,163
565
30
2
0
304,028
2
W
Jormungandr
12,197
678
41
2
1
319,832
1
L
Shiva
10,102
561
57
3
5
313,900
5
L
Nox
9,779
543
63
4
1
270,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role