Player Matchup

Heimdallr
Heimdallr
ForgottenRituaL
Heimdallr
Level 121
God Stats
17W - 13L
1,501 SR
Queue Stats
957W - 1,022L
1,409 Elo+
Solo
Horus
Horus
Raiden13798
Horus
Level 102
God Stats
3W - 5L
1,547 SR
Queue Stats
384W - 387L
1,407 Elo+
Party 1
Loki
Loki
VailLorian
Loki
Level 87
God Stats
23W - 16L
1,614 SR
Queue Stats
257W - 264L
1,431 Elo+
Solo
Neith
Neith
XCogemeEstePRxX
Neith
Level 83
God Stats
3W - 3L
1,451 SR
Queue Stats
117W - 119L
1,392 Elo+
Party 1
Nox
Nox
cummer969
Nox
Level 127
God Stats
4W - 3L
1,495 SR
Queue Stats
168W - 165L
1,391 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,406 Elo+

VS

Team Averages
Level 94
1,491 SR
1,394 Elo+
Atlas
Atlas
AKAFramgo
Atlas
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artio
Artio
GutoNoga
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 2
Thanatos
Thanatos
I3thTrickster
Thanatos
Level 80
God Stats
44W - 19L
1,607 SR
Queue Stats
340W - 317L
1,403 Elo+
Solo
Kukulkan
Kukulkan
TerraKINGpin766
Kukulkan
Level 75
God Stats
4W - 2L
1,620 SR
Queue Stats
281W - 291L
1,385 Elo+
Solo
Freya
Freya
hewmon
Freya
Level 148
God Stats
9W - 24L
1,226 SR
Queue Stats
310W - 327L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ForgottenRituaL
Heimdallr
8
0 / 0 / 1
4,784
598
798
1,694
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 0 / 3
4,574
572
2,516
4,908
3,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
2 / 2 / 3
4,816
602
2,632
5,373
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 2
4,900
613
4,537
4,542
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
4,609
576
2,358
4,600
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AKAFramgo
Atlas
7
0 / 2 / 0
4,334
542
1,976
5,489
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
GutoNoga
Artio
1
0 / 0 / 0
1,536
192
0
0
0
Thanatos
I3thTrickster
Thanatos
9
4 / 1 / 0
5,453
682
2,546
7,811
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
7
0 / 3 / 1
4,475
559
3,269
4,414
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
hewmon
Freya
7
0 / 2 / 0
3,902
488
2,478
4,470
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
4
4
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
AKAFramgo
Atlas
0
2
0
0
W
Heimdallr
ForgottenRituaL
Heimdallr
0
0
1
0.5
L
Artio
GutoNoga
Artio
0
0
0
0
L
Thanatos
I3thTrickster
Thanatos
4
1
0
4
W
2
0
3
3.5
L
Kukulkan
0
3
1
0.17
W
2
2
3
1.75
W
3
0
2
4
W
1
2
1
0.75
L
Freya
hewmon
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,841
Damage
10,269
21,117
Taken
22,184
8,407
Mitigated
7,867
9,603
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AKAFramgo
Atlas
1,976
471
111
1,196
5,489
2,332
0
0
5,489
11,975
0
W
Heimdallr
ForgottenRituaL
Heimdallr
798
170
0
908
1,694
656
483
0
1,694
0
26,280
L
Artio
GutoNoga
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
I3thTrickster
Thanatos
2,546
570
0
5,933
7,811
2,807
0
456
7,355
0
32,732
W
2,516
1,387
702
2,779
4,908
3,114
111
2,996
1,912
0
12,719
L
Kukulkan
3,269
549
0
703
4,414
1,641
0
1,902
2,512
20,168
0
W
2,632
416
0
1,454
5,373
1,408
0
838
4,535
0
20,355
W
4,537
2,761
74
2,485
4,542
1,356
441
1,458
3,084
0
23,233
W
2,358
92
0
1,201
4,600
1,873
439
2,431
2,169
23,616
0
L
Freya
hewmon
Freya
2,478
1,039
0
1,553
4,470
1,087
0
0
4,470
21,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
19,700
181
Minions Killed
155
0
Camps Cleared
0
772,722
Distance Traveled
579,910
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,334
542
10
1
0
151,051
0
W
Heimdallr
4,784
598
36
5
0
142,659
2
L
Artio
1,536
192
0
0
0
0
0
L
Thanatos
5,453
682
63
8
0
175,667
0
W
Horus
4,574
572
29
4
0
166,767
0
L
Kukulkan
4,475
559
42
5
0
126,928
1
W
Loki
4,816
602
38
5
0
179,961
0
W
Neith
4,900
613
40
5
0
140,684
0
W
Nox
4,609
576
38
5
0
142,651
4
L
Freya
3,902
488
40
5
0
126,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role