Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ALEAMAN
Fenrir
Level 158
God Stats
4W - 4L
1,683 SR
Queue Stats
97W - 93L
1,463 Elo+
Solo
Thor
Thor
LuccasLima07
Thor
Level 155
God Stats
2W - 0L
1,609 SR
Queue Stats
147W - 119L
1,581 Elo+
Party 1
Raijin
Raijin
SLeB Cr4Zyy
Raijin
Level 121
God Stats
11W - 8L
1,500 SR
Queue Stats
601W - 591L
1,571 Elo+
Party 1
Ullr
Ullr
YaigoKot
Ullr
Level 133
God Stats
1W - 1L
1,330 SR
Queue Stats
26W - 12L
1,665 Elo+
Solo
Team Averages
Level 140
1,524 SR
1,556 Elo+

VS

Team Averages
Level 130
1,580 SR
1,568 Elo+
Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CWO1992
Nu Wa
Level 157
God Stats
6W - 5L
1,692 SR
Queue Stats
283W - 236L
1,609 Elo+
Party 2
Apollo
Apollo
CostaOscura
Apollo
Level 131
God Stats
15W - 15L
1,570 SR
Queue Stats
561W - 516L
1,613 Elo+
Party 2
Cabrakan
Cabrakan
llNoirll
Cabrakan
Level 134
God Stats
3W - 5L
1,505 SR
Queue Stats
134W - 100L
1,577 Elo+
Party 2
Lancelot
Lancelot
mainra
Lancelot
Level 157
God Stats
1W - 2L
1,635 SR
Queue Stats
40W - 43L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 4
4,986
554
4,124
3,310
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ALEAMAN
Fenrir
9
4 / 0 / 4
5,650
628
5,202
6,776
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 7
5,197
577
4,263
7,976
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
10
4 / 0 / 0
5,943
660
2,355
2,912
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
5 / 1 / 0
6,575
731
6,334
6,794
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 1 / 0
4,460
496
316
2,639
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
CWO1992
Nu Wa
9
1 / 3 / 1
5,425
603
4,345
7,098
2,198
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
6
0 / 4 / 0
4,214
468
3,613
7,660
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
llNoirll
Cabrakan
5
0 / 3 / 1
4,104
456
2,069
4,469
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
mainra
Lancelot
9
2 / 3 / 2
5,311
590
4,046
8,553
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
L
Nox
 
Nox
0
1
0
0
W
Fenrir
ALEAMAN
Fenrir
4
0
4
6
L
Nu Wa
CWO1992
Nu Wa
1
3
1
0.5
L
Apollo
0
4
0
0
W
0
2
7
1.75
W
Raijin
4
0
0
4
W
Ullr
5
1
0
5
L
Cabrakan
llNoirll
Cabrakan
0
3
1
0.17
L
Lancelot
mainra
Lancelot
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
14,389
27,768
Taken
30,419
11,518
Mitigated
12,720
9,110
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,124
751
439
1,347
3,310
1,430
0
1,111
2,199
25,667
0
L
Nox
 
Nox
316
0
0
500
2,639
1,068
0
1,054
1,585
22,218
0
W
Fenrir
ALEAMAN
Fenrir
5,202
2,541
0
3,723
6,776
3,685
0
1,015
5,761
0
25,087
L
Nu Wa
CWO1992
Nu Wa
4,345
1,593
0
2,273
7,098
2,198
38
323
6,775
29,474
0
L
Apollo
3,613
2,788
0
2,451
7,660
2,348
0
1,323
6,337
0
24,367
W
4,263
2,016
0
1,445
7,976
2,632
0
301
7,675
0
34,507
W
Raijin
2,355
424
0
1,017
2,912
1,082
0
779
2,133
37,636
0
W
Ullr
6,334
3,131
0
1,139
6,794
2,689
0
3,524
3,270
0
40,951
L
Cabrakan
llNoirll
Cabrakan
2,069
677
290
482
4,469
3,729
0
2,194
2,275
7,117
0
L
Lancelot
mainra
Lancelot
4,046
639
0
2,652
8,553
3,377
0
1,585
6,968
0
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
23,514
281
Minions Killed
231
0
Camps Cleared
0
914,121
Distance Traveled
792,561
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,986
554
24
3
0
163,950
2
L
Nox
4,460
496
50
6
0
123,351
3
W
Fenrir
5,650
628
49
5
0
189,436
4
L
Nu Wa
5,425
603
61
7
0
159,325
4
L
Apollo
4,214
468
40
4
0
159,553
5
W
Thor
5,197
577
63
7
0
199,973
2
W
Raijin
5,943
660
74
8
0
181,398
2
W
Ullr
6,575
731
71
8
0
179,364
2
L
Cabrakan
4,104
456
19
2
0
145,390
3
L
Lancelot
5,311
590
61
7
0
204,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role