Player Matchup

Kali
Kali
Luca_Trong7
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,221 Elo+
Party 2
Ullr
Ullr
Ruanito179
Ullr
Level 157
God Stats
33W - 36L
1,404 SR
Queue Stats
699W - 637L
1,522 Elo+
Party 2
Medusa
Medusa
canelaseca05
Medusa
Level 89
God Stats
11W - 17L
1,585 SR
Queue Stats
712W - 760L
1,515 Elo+
Party 2
Hel
Hel
iClima_03
Hel
Level 158
God Stats
3W - 2L
1,505 SR
Queue Stats
692W - 603L
1,487 Elo+
Party 2
Cerberus
Cerberus
nowmoura0fm
Cerberus
Level 126
God Stats
10W - 4L
1,632 SR
Queue Stats
129W - 119L
1,546 Elo+
Party 2
Team Averages
Level 111
1,525 SR
1,458 Elo+

VS

Team Averages
Level 70
1,591 SR
1,491 Elo+
Bellona
Bellona
DuellX
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,538 Elo+
Party 3
Lancelot
Lancelot
Freakkj
Lancelot
Level 83
God Stats
6W - 9L
1,805 SR
Queue Stats
414W - 512L
1,451 Elo+
Party 1
Ares
Ares
IndioDeMadeira
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 3
Skadi
Skadi
Luumau
Skadi
Level 129
God Stats
19W - 17L
1,650 SR
Queue Stats
725W - 791L
1,473 Elo+
Solo
Merlin
Merlin
Yahiko11MS
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 320L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,003
500
4,798
10,091
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 1
6,468
539
6,231
8,020
3,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
1 / 4 / 3
6,208
517
4,904
7,555
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 5
7,157
596
7,144
8,174
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
nowmoura0fm
Cerberus
11
4 / 1 / 2
6,793
566
3,724
9,559
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuellX
Bellona
10
1 / 3 / 2
6,189
516
8,459
10,212
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Freakkj
Lancelot
10
2 / 3 / 2
6,262
522
5,293
9,416
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
3 / 2 / 4
6,602
550
5,432
10,587
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Luumau
Skadi
7
2 / 0 / 2
5,458
455
3,807
3,365
1,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Yahiko11MS
Merlin
11
0 / 3 / 1
6,068
506
3,284
7,720
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
8
8
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
DuellX
Bellona
1
3
2
0.67
L
Lancelot
Freakkj
Lancelot
2
3
2
1
L
3
2
4
2.5
W
1
1
3
2.5
L
Skadi
Luumau
Skadi
2
0
2
3
W
2
1
1
2.5
L
Merlin
Yahiko11MS
Merlin
0
3
1
0.17
W
Medusa
1
4
3
0.63
W
3
1
5
5.5
W
Cerberus
nowmoura0fm
Cerberus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
26,275
43,399
Taken
41,300
20,070
Mitigated
25,453
13,569
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DuellX
Bellona
8,459
2,361
0
3,176
10,212
7,694
0
2,039
8,173
0
36,591
L
Lancelot
Freakkj
Lancelot
5,293
857
0
3,381
9,416
4,007
0
986
8,430
0
44,056
L
5,432
707
0
730
10,587
9,273
0
2,354
8,233
22,420
0
W
4,798
2,710
0
1,930
10,091
4,016
0
945
9,146
0
39,132
L
Skadi
Luumau
Skadi
3,807
2,081
0
1,035
3,365
1,037
0
543
2,822
0
20,441
W
6,231
2,271
0
2,061
8,020
3,264
148
629
7,391
0
41,486
L
Merlin
Yahiko11MS
Merlin
3,284
190
0
753
7,720
3,442
0
4,946
2,774
43,024
0
W
Medusa
4,904
2,238
0
1,012
7,555
2,947
1,170
1,909
5,646
0
40,415
W
7,144
363
1,716
4,623
8,174
3,375
0
2,034
6,140
56,001
0
W
Cerberus
nowmoura0fm
Cerberus
3,724
328
0
2,227
9,559
6,468
0
3,199
6,360
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
30,579
366
Minions Killed
295
0
Camps Cleared
0
1,197,538
Distance Traveled
1,048,909
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,189
516
59
5
0
222,834
0
L
Lancelot
6,262
522
88
7
0
274,697
2
L
Ares
6,602
550
33
3
0
208,761
0
W
Kali
6,003
500
62
5
0
269,011
5
L
Skadi
5,458
455
34
3
0
132,718
1
W
Ullr
6,468
539
77
6
0
221,371
3
L
Merlin
6,068
506
81
7
0
209,899
0
W
Medusa
6,208
517
82
7
0
207,288
1
W
Hel
7,157
596
108
9
0
254,526
3
W
Cerberus
6,793
566
37
3
0
245,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role