Player Matchup

Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
ThatWeebLime
Medusa
Silver II
Level 118
God Stats
6W - 9L
1,447 SR
Queue Stats
241W - 242L
1,043 MMR
Solo
Agni
Agni
Silver V
Three Twos4198
Agni
Silver V
Level 43
God Stats
12W - 16L
1,342 SR
Queue Stats
27W - 39L
833 MMR
Solo
Mercury
Mercury
Gold IV
pandaofregret
Mercury
Gold IV
Level 153
God Stats
21W - 17L
1,444 SR
Queue Stats
162W - 167L
1,120 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,447 SR
1,199 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,590 SR
772 MMR
Hun Batz
Hun Batz
Silver III
Achal2021
Hun Batz
Silver III
Level 68
God Stats
2W - 3L
1,802 SR
Queue Stats
174W - 204L
982 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
KingRacc23
Morgan Le Fay
Bronze II
Level 106
God Stats
8W - 7L
1,628 SR
Queue Stats
155W - 186L
286 MMR
Solo
Heimdallr
Heimdallr
Silver I
Okuxaky
Heimdallr
Silver I
Level 122
God Stats
8W - 5L
1,583 SR
Queue Stats
115W - 124L
1,240 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
PorkyTheKiller
Erlang Shen
Bronze I
Level 108
God Stats
1W - 2L
1,375 SR
Queue Stats
206W - 246L
562 MMR
Solo
Sylvanus
Sylvanus
Silver IV
iMooney
Sylvanus
Silver IV
Level 73
God Stats
5W - 4L
1,561 SR
Queue Stats
56W - 75L
792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 0 / 1
9,068
648
10,979
10,974
7,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
 
Jormungandr
11
1 / 1 / 3
6,922
494
4,613
11,241
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
1 / 1 / 2
7,247
518
7,907
8,644
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 0 / 2
8,069
576
4,587
5,310
1,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
14
4 / 1 / 1
8,143
582
3,882
9,075
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabPoseidonBellonaBastet

VS

Bans
CliodhnaJing WeiBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Achal2021
Hun Batz
12
1 / 0 / 0
6,718
480
926
5,484
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
KingRacc23
Morgan Le Fay
11
0 / 2 / 0
6,451
461
2,868
6,482
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Okuxaky
Heimdallr
10
1 / 3 / 1
6,158
440
6,674
12,523
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
PorkyTheKiller
Erlang Shen
10
0 / 5 / 0
6,142
439
7,103
14,435
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
iMooney
Sylvanus
10
1 / 2 / 1
5,820
416
5,003
10,210
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
1
4.5
W
Jormungandr
 
Jormungandr
1
1
3
2.5
L
Hun Batz
Achal2021
Hun Batz
1
0
0
1
L
Morgan Le Fay
KingRacc23
Morgan Le Fay
0
2
0
0
L
Heimdallr
Okuxaky
Heimdallr
1
3
1
0.5
L
Erlang Shen
PorkyTheKiller
Erlang Shen
0
5
0
0
W
Medusa
1
1
2
2
W
2
0
2
3
L
Sylvanus
iMooney
Sylvanus
1
2
1
0.75
W
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
22,574
45,244
Taken
49,134
23,591
Mitigated
24,742
13,385
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,979
2,761
30
4,630
10,974
7,950
144
0
10,974
0
75,993
W
Jormungandr
 
Jormungandr
4,613
1,540
0
3,006
11,241
7,200
45
1,589
9,652
26,001
0
L
Hun Batz
Achal2021
Hun Batz
926
79
0
680
5,484
2,015
0
472
5,012
0
40,276
L
Morgan Le Fay
KingRacc23
Morgan Le Fay
2,868
120
0
1,866
6,482
2,950
81
2,564
3,918
40,611
0
L
Heimdallr
Okuxaky
Heimdallr
6,674
3,765
0
5,082
12,523
5,475
0
4,635
7,888
0
43,275
L
Erlang Shen
PorkyTheKiller
Erlang Shen
7,103
4,408
0
4,568
14,435
6,002
0
0
14,435
0
41,779
W
Medusa
7,907
3,395
0
4,352
8,644
3,071
1,326
1,979
6,665
0
57,087
W
4,587
527
0
717
5,310
1,932
0
1,747
3,351
67,270
0
L
Sylvanus
iMooney
Sylvanus
5,003
2,124
582
2,139
10,210
8,300
0
1,529
8,681
25,072
9,524
W
Mercury
3,882
1,894
0
650
9,075
3,438
0
1,384
7,612
0
71,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
31,289
516
Minions Killed
346
0
Camps Cleared
0
1,406,033
Distance Traveled
1,117,492
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,068
648
139
10
0
262,430
6
W
Jormungandr
6,922
494
46
3
0
258,295
9
L
Hun Batz
6,718
480
74
5
0
211,991
1
L
Morgan Le Fay
6,451
461
78
6
0
205,585
4
L
Heimdallr
6,158
440
69
5
0
227,373
6
L
Erlang Shen
6,142
439
68
5
0
254,105
0
W
Medusa
7,247
518
87
6
0
309,683
5
W
Agni
8,069
576
125
9
0
267,842
5
L
Sylvanus
5,820
416
57
4
0
218,438
7
W
Mercury
8,143
582
119
9
0
307,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role